Player Matchup

Nemesis
Nemesis
Emeraldhands19
Nemesis
Level 16
God Stats
1W - 0L
1,849 SR
Queue Stats
2W - 5L
1,092 Elo+
Solo
Izanami
Izanami
Homie-D-Clown88
Izanami
Level 28
God Stats
39W - 35L
1,443 SR
Queue Stats
146W - 148L
1,334 Elo+
Solo
Merlin
Merlin
LeAkiro
Merlin
Level 14
God Stats
106W - 115L
1,339 SR
Queue Stats
167W - 180L
1,188 Elo+
Solo
Chaac
Chaac
Ratman665
Chaac
Level 25
God Stats
28W - 36L
1,448 SR
Queue Stats
513W - 595L
1,296 Elo+
Party 1
Ratatoskr
Ratatoskr
Zombie10Pro
Ratatoskr
Level 13
God Stats
14W - 43L
1,221 SR
Queue Stats
70W - 118L
1,138 Elo+
Party 1
Team Averages
Level 19
1,460 SR
1,210 Elo+

VS

Team Averages
Level 16
1,482 SR
1,202 Elo+
Zeus
Zeus
CNMT Shadow
Zeus
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 7L
1,198 Elo+
Solo
Loki
Loki
DM Soak
Loki
Level 13
God Stats
8W - 4L
1,546 SR
Queue Stats
182W - 150L
1,216 Elo+
Solo
Cupid
Cupid
mitchsouz
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,104 Elo+
Solo
Danzaburou
Danzaburou
steezybun
Danzaburou
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 21L
1,221 Elo+
Solo
King Arthur
King Arthur
willemc7
King Arthur
Level 17
God Stats
18W - 28L
1,366 SR
Queue Stats
36W - 56L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 4 / 13
14,654
1,332
33,173
17,226
10,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
15 / 4 / 15
14,801
1,346
36,627
12,517
5,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
LeAkiro
Merlin
18
3 / 8 / 18
11,454
1,041
12,733
11,421
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Ratman665
Chaac
20
2 / 3 / 23
12,113
1,101
8,899
13,791
12,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
Zombie10Pro
Ratatoskr
18
2 / 3 / 18
11,337
1,031
9,872
10,415
4,439
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 15
10,564
960
14,194
18,676
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
DM Soak
Loki
16
7 / 7 / 8
12,198
1,109
10,896
21,101
8,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
mitchsouz
Cupid
18
12 / 13 / 8
13,566
1,233
20,948
31,091
11,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
steezybun
Danzaburou
14
0 / 4 / 5
9,312
847
1,028
6,695
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
willemc7
King Arthur
19
2 / 13 / 11
11,831
1,076
10,696
34,163
35,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
68
43
Kills
21
22
Deaths
43
87
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
6
15
1.25
L
Loki
DM Soak
Loki
7
7
8
1.57
W
21
4
13
6.88
W
15
4
15
5.63
W
Merlin
LeAkiro
Merlin
3
8
18
1.5
W
Chaac
Ratman665
Chaac
2
3
23
4.5
W
Ratatoskr
Zombie10Pro
Ratatoskr
2
3
18
3.67
L
Cupid
mitchsouz
Cupid
12
13
8
1.23
L
Danzaburou
steezybun
Danzaburou
0
4
5
0.63
L
King Arthur
willemc7
King Arthur
2
13
11
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,304
Damage
57,762
65,370
Taken
111,726
36,510
Mitigated
62,066
13,846
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,194
1,630
0
959
18,676
5,332
0
2,291
16,385
27,644
0
L
Loki
DM Soak
Loki
10,896
2,272
255
2,198
21,101
8,080
0
2,363
18,738
0
18,903
W
33,173
21,066
0
2,642
17,226
10,053
0
3,984
13,092
0
43,803
W
36,627
33,541
510
4,271
12,517
5,508
0
1,228
11,164
0
71,578
W
Merlin
LeAkiro
Merlin
12,733
834
164
996
11,421
4,434
0
1,953
9,418
23,890
0
W
Chaac
Ratman665
Chaac
8,899
1,761
0
3,866
13,791
12,076
0
4,791
8,800
0
27,403
W
Ratatoskr
Zombie10Pro
Ratatoskr
9,872
3,245
0
1,397
10,415
4,439
0
2,285
8,005
0
23,292
L
Cupid
mitchsouz
Cupid
20,948
11,086
196
5,852
31,091
11,123
0
4,329
26,762
0
36,084
L
Danzaburou
steezybun
Danzaburou
1,028
0
0
174
6,695
2,293
0
382
6,313
0
4,824
L
King Arthur
willemc7
King Arthur
10,696
1,367
0
4,330
34,163
35,238
0
3,368
30,795
47
39,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,359
Gold Earned
57,471
188
Minions Killed
143
4
Camps Cleared
1
969,479
Distance Traveled
891,560
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,564
960
23
2
0
207,011
1
L
Loki
12,198
1,109
14
1
0
203,790
0
W
Nemesis
14,654
1,332
25
2
1
228,373
0
W
Izanami
14,801
1,346
67
6
2
149,214
0
W
Merlin
11,454
1,041
18
2
0
160,917
0
W
Chaac
12,113
1,101
47
4
1
212,109
0
W
Ratatoskr
11,337
1,031
31
3
0
218,866
0
L
Cupid
13,566
1,233
28
3
0
210,482
1
L
Danzaburou
9,312
847
4
0
1
59,088
1
L
King Arthur
11,831
1,076
74
7
0
211,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role