Player Matchup

Arachne
Arachne
Coringa1101
Arachne
Level 80
God Stats
11W - 23L
1,490 SR
Queue Stats
30W - 73L
1,344 Elo+
Party 1
Vulcan
Vulcan
RafaelMello
Vulcan
Level 17
God Stats
31W - 61L
1,396 SR
Queue Stats
189W - 258L
1,288 Elo+
Party 1
Vamana
Vamana
RodrigoTabata
Vamana
Level 16
God Stats
2W - 4L
1,797 SR
Queue Stats
54W - 118L
1,207 Elo+
Party 1
Team Averages
Level 38
1,561 SR
1,280 Elo+

VS

Team Averages
Level 78
1,440 SR
1,515 Elo+
Yemoja
Yemoja
SlinkySodaBR
Yemoja
Level 142
God Stats
9W - 12L
1,319 SR
Queue Stats
186W - 191L
1,545 Elo+
Solo
Pele
Pele
Yatta7384
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ohjorges
Cernunnos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Coringa1101
Arachne
13
2 / 6 / 2
9,303
581
4,987
12,464
4,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
13
2 / 7 / 1
9,737
609
13,685
12,827
4,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 6 / 2
9,209
576
5,878
15,805
7,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
12 / 0 / 7
12,094
756
9,728
8,686
9,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
1 / 6 / 9
9,570
598
5,865
10,747
3,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
ohjorges
Cernunnos
15
6 / 0 / 12
11,844
740
17,629
11,266
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
19
19
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
Coringa1101
Arachne
2
6
2
0.5
L
Vulcan
2
7
1
0.36
L
2
6
2
0.5
W
Yemoja
12
0
7
15.5
W
Pele
1
6
9
0.92
W
Cernunnos
ohjorges
Cernunnos
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,550
Damage
33,222
41,096
Taken
30,699
16,237
Mitigated
16,745
6,975
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Coringa1101
Arachne
4,987
3,076
0
1,790
12,464
4,049
0
1,939
10,525
0
25,292
L
Vulcan
13,685
2,911
72
1,348
12,827
4,628
0
5,617
7,210
54,826
0
L
5,878
3,489
0
3,765
15,805
7,560
0
2,376
13,429
0
22,437
W
Yemoja
9,728
1,041
2,510
2,475
8,686
9,260
1,104
3,837
4,849
29,278
0
W
Pele
5,865
361
0
106
10,747
3,559
437
5,135
5,612
0
22,693
W
Cernunnos
ohjorges
Cernunnos
17,629
9,532
0
5,755
11,266
3,926
1,808
4,731
6,535
0
65,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
33,508
124
Minions Killed
167
0
Camps Cleared
0
782,746
Distance Traveled
866,487
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,303
581
29
2
0
297,578
2
L
Vulcan
9,737
609
63
4
0
245,989
0
L
Vamana
9,209
576
32
2
0
239,179
1
W
Yemoja
12,094
756
38
2
0
287,579
2
W
Pele
9,570
598
37
2
0
288,876
0
W
Cernunnos
11,844
740
92
6
0
290,032
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role