Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
kin kisr
Sun Wukong
Level 67
God Stats
11W - 6L
1,713 SR
Queue Stats
38W - 32L
1,532 Elo+
Party 1
Anhur
Anhur
sistr kisr
Anhur
Level 66
God Stats
2W - 1L
1,545 SR
Queue Stats
39W - 32L
1,532 Elo+
Party 1
Team Averages
Level 86
1,586 SR
1,521 Elo+

VS

Team Averages
Level 100
1,503 SR
1,344 Elo+
Scylla
Scylla
IMPOZIN
Scylla
Level 155
God Stats
6W - 7L
1,800 SR
Queue Stats
478W - 548L
1,395 Elo+
Solo
Sylvanus
Sylvanus
SassquatchPants
Sylvanus
Level 65
God Stats
11W - 22L
1,316 SR
Queue Stats
86W - 130L
1,308 Elo+
Party 2
Artemis
Artemis
bewarethebatman
Artemis
Level 81
God Stats
12W - 10L
1,391 SR
Queue Stats
149W - 190L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
12 / 4 / 3
10,927
841
19,402
8,462
2,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
kin kisr
Sun Wukong
12
3 / 4 / 11
9,402
723
9,945
11,822
8,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
12
1 / 2 / 11
8,645
665
4,343
5,407
1,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IMPOZIN
Scylla
13
7 / 3 / 3
9,540
734
7,023
7,396
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
10
1 / 7 / 5
8,002
616
4,570
16,994
7,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 6 / 5
8,058
620
5,170
12,632
4,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
16
Kills
10
10
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
4
3
3.38
L
Scylla
IMPOZIN
Scylla
7
3
3
2.83
L
Sylvanus
1
7
5
0.5
L
2
6
5
0.75
W
Sun Wukong
kin kisr
Sun Wukong
3
4
11
2.13
W
Anhur
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,690
Damage
16,763
25,691
Taken
37,022
13,327
Mitigated
13,869
2,481
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,402
1,054
680
859
8,462
2,848
1,799
5,355
2,863
43,370
0
L
Scylla
IMPOZIN
Scylla
7,023
205
0
1,056
7,396
2,185
0
2,941
4,455
37,499
0
L
Sylvanus
4,570
560
2,128
3,826
16,994
7,149
432
9,461
7,533
11,798
0
L
5,170
1,834
968
954
12,632
4,535
588
7,096
5,536
0
22,452
W
Sun Wukong
kin kisr
Sun Wukong
9,945
750
219
453
11,822
8,811
116
4,338
7,288
0
38,067
W
Anhur
4,343
1,458
0
270
5,407
1,668
657
1,394
3,937
0
21,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,974
Gold Earned
25,600
156
Minions Killed
114
0
Camps Cleared
0
659,196
Distance Traveled
606,470
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,927
841
57
4
0
198,808
0
L
Scylla
9,540
734
65
5
0
233,272
5
L
Sylvanus
8,002
616
15
1
0
174,317
0
L
Artemis
8,058
620
34
3
0
198,881
2
W
Sun Wukong
9,402
723
45
3
0
251,968
4
W
Anhur
8,645
665
54
4
0
208,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role