Player Matchup

Cabrakan
Cabrakan
Gassed_Up_Juice
Cabrakan
Level 129
God Stats
2W - 3L
1,498 SR
Queue Stats
101W - 104L
1,528 Elo+
Party 3
Khepri
Khepri
Inmisericors
Khepri
Level 158
God Stats
7W - 5L
1,720 SR
Queue Stats
793W - 748L
1,555 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jing-is-the-wei
Ah Muzen Cab
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 76L
1,596 Elo+
Party 3
He Bo
He Bo
TrollN1708
He Bo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,657 Elo+
Party 1
Nox
Nox
jebilicious
Nox
Level 148
God Stats
23W - 27L
1,474 SR
Queue Stats
509W - 462L
1,551 Elo+
Party 1
Team Averages
Level 124
1,538 SR
1,577 Elo+

VS

Team Averages
Level 93
1,561 SR
1,533 Elo+
Medusa
Medusa
An The Nee
Medusa
Level 103
God Stats
5W - 5L
1,471 SR
Queue Stats
372W - 374L
1,521 Elo+
Party 2
Hachiman
Hachiman
CruddyGamejuice
Hachiman
Level 44
God Stats
5W - 8L
1,710 SR
Queue Stats
337W - 295L
1,528 Elo+
Party 2
Chronos
Chronos
KingRayyyZ
Chronos
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
229W - 221L
1,600 Elo+
Solo
Cerberus
Cerberus
TheFlyinGrizzly
Cerberus
Level 109
God Stats
13W - 5L
1,948 SR
Queue Stats
804W - 750L
1,439 Elo+
Party 2
Eset
Eset
Treys11
Eset
Level 74
God Stats
6W - 7L
1,176 SR
Queue Stats
485W - 460L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
0 / 7 / 18
12,073
635
7,613
24,707
34,844
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
19
1 / 8 / 16
12,068
635
9,075
25,754
33,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Jing-is-the-wei
Ah Muzen Cab
20
22 / 5 / 7
17,691
931
50,685
22,270
11,305
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
18
3 / 11 / 9
12,462
656
11,231
15,815
7,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 8 / 18
12,987
684
22,009
14,110
7,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
An The Nee
Medusa
20
7 / 8 / 13
13,341
702
22,269
18,119
9,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
20
9 / 3 / 22
13,954
734
16,678
17,564
8,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
KingRayyyZ
Chronos
20
4 / 6 / 25
13,640
718
13,940
24,206
13,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
20
3 / 6 / 31
14,119
743
10,215
29,609
39,309
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
Treys11
Eset
20
16 / 7 / 22
15,613
822
25,198
25,027
12,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
152
30
Kills
39
39
Deaths
30
68
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Medusa
An The Nee
Medusa
7
8
13
1.69
W
Hachiman
9
3
22
6.67
L
Cabrakan
0
7
18
1.29
L
Khepri
1
8
16
1.13
L
Ah Muzen Cab
Jing-is-the-wei
Ah Muzen Cab
22
5
7
5.1
W
Chronos
KingRayyyZ
Chronos
4
6
25
2.75
W
Cerberus
3
6
31
3.08
W
Eset
Treys11
Eset
16
7
22
3.86
L
He Bo
3
11
9
0.68
L
4
8
18
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,613
Damage
88,300
102,656
Taken
114,525
94,331
Mitigated
83,432
22,737
Healing
45,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
An The Nee
Medusa
22,269
11,168
3,796
3,319
18,119
9,397
2,190
7,931
10,188
0
51,773
W
Hachiman
16,678
6,756
1,344
4,762
17,564
8,918
1,614
9,066
8,498
1,162
41,639
L
Cabrakan
7,613
752
1,145
5,922
24,707
34,844
37
11,487
13,220
13,816
0
L
Khepri
9,075
306
729
1,644
25,754
33,336
193
9,565
16,189
24,703
0
L
Ah Muzen Cab
Jing-is-the-wei
Ah Muzen Cab
50,685
23,484
746
11,018
22,270
11,305
6,269
11,114
11,156
0
104,683
W
Chronos
KingRayyyZ
Chronos
13,940
3,876
3,528
4,476
24,206
13,202
2,153
8,813
15,393
27,646
0
W
Cerberus
10,215
135
976
4,546
29,609
39,309
276
12,866
16,743
29,037
0
W
Eset
Treys11
Eset
25,198
2,093
9,825
9,034
25,027
12,606
644
11,252
13,775
52,960
0
L
He Bo
11,231
487
233
621
15,815
7,099
257
9,836
5,979
17,892
0
L
22,009
965
324
355
14,110
7,747
909
7,562
6,548
33,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,281
Gold Earned
70,667
199
Minions Killed
279
0
Camps Cleared
0
1,553,073
Distance Traveled
1,522,272
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,341
702
55
3
0
287,953
0
W
Hachiman
13,954
734
68
4
0
314,700
1
L
Cabrakan
12,073
635
17
1
0
308,451
1
L
Khepri
12,068
635
20
1
0
294,921
0
L
Ah Muzen Cab
17,691
931
113
6
0
337,575
1
W
Chronos
13,640
718
39
2
0
312,485
0
W
Cerberus
14,119
743
54
3
0
299,568
0
W
Eset
15,613
822
63
3
0
307,566
0
L
He Bo
12,462
656
21
1
0
285,514
1
L
Nox
12,987
684
28
1
0
326,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role