Player Matchup

Guan Yu
Guan Yu
Didonovhanne
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,608 Elo+
Solo
Ra
Ra
Linelordz
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,477 Elo+
Solo
Apollo
Apollo
SammySweetShorts
Apollo
Level 10
God Stats
7W - 3L
2,005 SR
Queue Stats
24W - 20L
1,638 Elo+
Solo
Nu Wa
Nu Wa
TheGodTrump
Nu Wa
Level 27
God Stats
54W - 47L
1,569 SR
Queue Stats
580W - 516L
1,593 Elo+
Solo
Serqet
Serqet
Waukuto
Serqet
Level 15
God Stats
1W - 5L
1,365 SR
Queue Stats
23W - 18L
1,558 Elo+
Solo
Team Averages
Level 12
1,588 SR
1,575 Elo+

VS

Team Averages
Level 25
1,553 SR
1,604 Elo+
Serqet
Serqet
Ashalar
Serqet
Level 26
God Stats
16W - 6L
1,725 SR
Queue Stats
196W - 176L
1,636 Elo+
Solo
Bellona
Bellona
DrewsusChrist
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,669 Elo+
Solo
Neith
Neith
GODOFALLSHINOBI
Neith
Level 23
God Stats
4W - 3L
1,498 SR
Queue Stats
288W - 311L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
MrPleb12
Ao Kuang
Level 22
God Stats
1W - 4L
1,146 SR
Queue Stats
9W - 10L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
shimera00
Baron Samedi
Level 29
God Stats
5W - 4L
1,897 SR
Queue Stats
23W - 24L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Didonovhanne
Guan Yu
9
0 / 7 / 0
5,509
394
1,297
7,753
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 6 / 0
5,831
417
2,018
6,841
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 1 / 1
7,667
548
7,678
9,727
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 3 / 3
7,233
517
10,913
5,910
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Waukuto
Serqet
10
3 / 2 / 2
6,629
474
2,584
8,165
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ashalar
Serqet
14
7 / 1 / 6
8,156
583
7,181
9,855
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
14
8 / 2 / 4
8,548
611
7,326
9,789
7,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 4 / 1
7,294
521
4,240
9,379
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
MrPleb12
Ao Kuang
12
1 / 2 / 4
7,351
525
2,491
7,073
2,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
shimera00
Baron Samedi
11
1 / 1 / 6
6,921
494
3,725
6,018
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
10
Kills
19
19
Deaths
10
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
Ashalar
Serqet
7
1
6
10
L
Guan Yu
Didonovhanne
Guan Yu
0
7
0
0
W
Bellona
8
2
4
5
W
2
4
1
0.63
L
1
6
0
0.17
W
Ao Kuang
MrPleb12
Ao Kuang
1
2
4
1.5
L
4
1
1
4.5
L
2
3
3
1.17
L
Serqet
Waukuto
Serqet
3
2
2
2
W
Baron Samedi
shimera00
Baron Samedi
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,490
Damage
24,963
38,396
Taken
42,114
14,119
Mitigated
19,170
9,217
Healing
15,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Ashalar
Serqet
7,181
1,392
0
3,514
9,855
3,286
276
2,690
6,628
0
48,916
L
Guan Yu
Didonovhanne
Guan Yu
1,297
449
75
506
7,753
4,389
191
0
7,329
0
14,298
W
Bellona
7,326
3,053
0
3,426
9,789
7,632
589
2,859
6,590
0
47,168
W
4,240
1,679
201
3,782
9,379
2,899
358
1,530
7,547
0
44,713
L
2,018
491
85
208
6,841
1,711
524
644
6,088
26,515
0
W
Ao Kuang
MrPleb12
Ao Kuang
2,491
158
0
1,532
7,073
2,390
429
2,822
3,969
25,104
0
L
7,678
4,538
0
5,391
9,727
3,299
0
1,816
7,911
0
46,472
L
10,913
1,065
0
140
5,910
2,019
40
2,533
3,377
41,007
0
L
Serqet
Waukuto
Serqet
2,584
730
0
2,812
8,165
2,701
0
1,223
6,720
0
27,106
W
Baron Samedi
shimera00
Baron Samedi
3,725
266
445
2,263
6,018
2,963
606
2,004
3,598
27,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,869
Gold Earned
38,270
272
Minions Killed
376
0
Camps Cleared
0
1,270,648
Distance Traveled
1,337,875
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,156
583
85
6
0
315,678
3
L
Guan Yu
5,509
394
26
2
0
235,682
3
W
Bellona
8,548
611
112
8
0
217,966
3
W
Neith
7,294
521
88
6
0
233,077
0
L
Ra
5,831
417
44
3
0
254,586
3
W
Ao Kuang
7,351
525
55
4
0
277,604
0
L
Apollo
7,667
548
85
6
0
251,325
3
L
Nu Wa
7,233
517
62
4
0
243,440
1
L
Serqet
6,629
474
55
4
0
285,615
3
W
Baron Samedi
6,921
494
36
3
0
293,550
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role