Player Matchup

Neith
Neith
Darky-_Snoow
Neith
Level 12
God Stats
36W - 58L
1,544 SR
Queue Stats
130W - 202L
1,582 Elo+
Solo
Kukulkan
Kukulkan
KBash044
Kukulkan
Level 29
God Stats
6W - 4L
1,165 SR
Queue Stats
190W - 153L
1,651 Elo+
Party 2
Izanami
Izanami
Rickytino33
Izanami
Level 10
God Stats
16W - 5L
1,701 SR
Queue Stats
23W - 10L
1,665 Elo+
Party 2
Bellona
Bellona
XxDeadlyAnonxX
Bellona
Level 5
God Stats
2W - 6L
1,232 SR
Queue Stats
152W - 127L
1,592 Elo+
Solo
Susano
Susano
freddytheyeti
Susano
Level 25
God Stats
2W - 2L
1,704 SR
Queue Stats
799W - 737L
1,579 Elo+
Solo
Team Averages
Level 16
1,469 SR
1,614 Elo+

VS

Team Averages
Level 19
1,446 SR
1,623 Elo+
Bellona
Bellona
BiggBeastinn
Bellona
Level 26
God Stats
2W - 2L
1,537 SR
Queue Stats
149W - 198L
1,539 Elo+
Solo
Kali
Kali
Polarsaur28
Kali
Level 10
God Stats
3W - 3L
1,322 SR
Queue Stats
20W - 15L
1,659 Elo+
Solo
Baba Yaga
Baba Yaga
XHAMOUDY
Baba Yaga
Level 7
God Stats
14W - 15L
1,371 SR
Queue Stats
88W - 95L
1,598 Elo+
Solo
Sylvanus
Sylvanus
younvme123
Sylvanus
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 67L
1,702 Elo+
Party 1
Danzaburou
Danzaburou
ziginator_
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 2
6,657
333
1,511
4,787
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
KBash044
Kukulkan
16
0 / 5 / 1
9,086
454
5,283
11,126
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Rickytino33
Izanami
17
6 / 3 / 2
10,993
550
18,186
12,890
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 0
11,066
553
10,725
24,434
17,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 6 / 0
9,242
462
5,584
16,303
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BiggBeastinn
Bellona
16
0 / 3 / 5
9,950
498
7,282
14,384
15,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
12 / 1 / 2
13,017
651
16,992
17,411
9,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
XHAMOUDY
Baba Yaga
20
8 / 1 / 4
12,773
639
15,956
11,354
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
younvme123
Sylvanus
12
0 / 3 / 3
8,010
401
2,666
12,937
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
ziginator_
Danzaburou
14
1 / 6 / 2
8,683
434
5,082
15,462
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
14
Kills
21
22
Deaths
14
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
BiggBeastinn
Bellona
0
3
5
0.83
L
2
4
2
0.75
L
Kukulkan
KBash044
Kukulkan
0
5
1
0.1
W
12
1
2
13
L
Izanami
Rickytino33
Izanami
6
3
2
2.33
W
Baba Yaga
XHAMOUDY
Baba Yaga
8
1
4
10
L
5
4
0
1.25
L
1
6
0
0.17
W
Sylvanus
younvme123
Sylvanus
0
3
3
0.5
W
Danzaburou
ziginator_
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,289
Damage
47,978
69,540
Taken
71,548
36,262
Mitigated
45,237
19,132
Healing
24,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BiggBeastinn
Bellona
7,282
2,244
0
4,891
14,384
15,266
450
0
14,384
8,764
58,575
L
1,511
759
0
764
4,787
1,164
587
506
4,281
0
4,927
L
Kukulkan
KBash044
Kukulkan
5,283
262
0
1,100
11,126
3,578
0
8,314
2,812
50,734
0
W
16,992
11,108
0
5,347
17,411
9,110
19
405
17,006
0
105,660
L
Izanami
Rickytino33
Izanami
18,186
11,452
0
3,049
12,890
8,261
1,864
2,679
10,211
0
98,703
W
Baba Yaga
XHAMOUDY
Baba Yaga
15,956
256
0
3,310
11,354
5,679
1,447
3,857
7,497
107,507
0
L
10,725
6,576
0
10,459
24,434
17,507
322
2,628
21,806
0
63,746
L
5,584
1,239
0
3,760
16,303
5,752
0
5,981
10,322
0
53,679
W
Sylvanus
younvme123
Sylvanus
2,666
458
1,164
3,842
12,937
10,149
0
715
12,222
16,336
0
W
Danzaburou
ziginator_
Danzaburou
5,082
1,418
152
6,120
15,462
5,033
780
306
15,156
0
52,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,044
Gold Earned
52,433
513
Minions Killed
571
0
Camps Cleared
0
1,522,493
Distance Traveled
1,810,963
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,950
498
123
6
0
370,545
1
L
Neith
6,657
333
11
1
0
167,334
1
L
Kukulkan
9,086
454
99
5
0
344,044
1
W
Kali
13,017
651
154
8
0
414,287
1
L
Izanami
10,993
550
175
9
0
327,037
2
W
Baba Yaga
12,773
639
186
9
0
370,273
5
L
Bellona
11,066
553
132
7
0
318,995
1
L
Susano
9,242
462
96
5
0
365,083
0
W
Sylvanus
8,010
401
19
1
0
329,873
3
W
Danzaburou
8,683
434
89
4
0
325,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role