Player Matchup

Pele
Pele
El Bobb0
Pele
Level 17
God Stats
16W - 30L
1,387 SR
Queue Stats
259W - 311L
1,428 Elo+
Party 3
Erlang Shen
Erlang Shen
HoodRat37
Erlang Shen
Level 26
God Stats
2W - 2L
1,288 SR
Queue Stats
111W - 90L
1,535 Elo+
Party 1
Hachiman
Hachiman
IImmolation
Hachiman
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 50L
1,601 Elo+
Party 1
Ganesha
Ganesha
rajubasura
Ganesha
Level 15
God Stats
5W - 12L
1,496 SR
Queue Stats
53W - 47L
1,559 Elo+
Party 1
Vulcan
Vulcan
realDeepSleeper
Vulcan
Level 26
God Stats
14W - 19L
1,395 SR
Queue Stats
780W - 737L
1,408 Elo+
Party 3
Team Averages
Level 21
1,413 SR
1,506 Elo+

VS

Team Averages
Level 20
1,601 SR
1,675 Elo+
Cupid
Cupid
BigBootyLowry
Cupid
Level 5
God Stats
16W - 11L
1,794 SR
Queue Stats
237W - 135L
1,736 Elo+
Party 2
Hera
Hera
ChoflesOMG
Hera
Level 28
God Stats
3W - 1L
1,768 SR
Queue Stats
33W - 31L
1,693 Elo+
Solo
Mercury
Mercury
DERLIVED
Mercury
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 58L
1,722 Elo+
Party 2
Khepri
Khepri
DLetemplier
Khepri
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
175W - 134L
1,597 Elo+
Solo
Serqet
Serqet
HeavyArms05
Serqet
Level 26
God Stats
2W - 2L
1,446 SR
Queue Stats
80W - 51L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
0 / 3 / 1
4,715
472
1,687
7,013
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
HoodRat37
Erlang Shen
3
0 / 1 / 0
3,758
376
917
1,920
475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
IImmolation
Hachiman
7
0 / 3 / 0
4,410
441
2,936
4,666
781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
rajubasura
Ganesha
6
0 / 3 / 0
4,426
443
2,123
5,587
1,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 0
5,755
576
3,179
4,181
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
5,914
591
4,719
3,386
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 1
5,505
551
2,413
3,479
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
DERLIVED
Mercury
11
3 / 0 / 2
6,343
634
2,600
4,314
1,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
9
1 / 0 / 6
5,755
576
2,428
5,717
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Serqet
9
4 / 1 / 1
5,992
599
2,579
5,938
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
12
12
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
0
1
1
0.5
W
Mercury
DERLIVED
Mercury
3
0
2
4
W
Khepri
1
0
6
4
L
Pele
0
3
1
0.17
W
Serqet
4
1
1
4.5
L
Erlang Shen
HoodRat37
Erlang Shen
0
1
0
0
L
Hachiman
IImmolation
Hachiman
0
3
0
0
L
Ganesha
rajubasura
Ganesha
0
3
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,842
Damage
14,739
23,367
Taken
22,834
6,250
Mitigated
8,134
5,810
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,719
2,401
198
2,257
3,386
1,183
0
394
2,992
0
37,397
W
2,413
702
0
1,226
3,479
1,103
0
1,722
1,613
29,109
0
W
Mercury
DERLIVED
Mercury
2,600
847
0
750
4,314
1,277
417
0
4,314
0
32,102
W
Khepri
2,428
602
0
1,806
5,717
2,841
0
1,785
3,932
13,714
0
L
Pele
1,687
281
0
1,824
7,013
1,700
0
395
6,465
0
19,621
W
Serqet
2,579
450
0
3,208
5,938
1,730
11
1,177
4,681
0
24,891
L
Erlang Shen
HoodRat37
Erlang Shen
917
519
0
750
1,920
475
0
0
1,920
0
4,454
L
Hachiman
IImmolation
Hachiman
2,936
1,695
0
1,684
4,666
781
0
1,035
3,631
0
19,163
L
Ganesha
rajubasura
Ganesha
2,123
111
0
428
5,587
1,870
0
1,993
3,594
12,728
0
L
3,179
1,028
0
1,124
4,181
1,424
0
1,418
2,707
29,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,064
Gold Earned
29,509
172
Minions Killed
304
0
Camps Cleared
0
810,212
Distance Traveled
941,457
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,914
591
85
9
0
165,282
3
W
Hera
5,505
551
67
7
0
202,821
1
W
Mercury
6,343
634
81
8
0
181,151
3
W
Khepri
5,755
576
18
2
0
185,289
4
L
Pele
4,715
472
40
4
0
185,521
0
W
Serqet
5,992
599
53
5
0
206,914
3
L
Erlang Shen
3,758
376
14
1
0
45,133
0
L
Hachiman
4,410
441
48
5
0
172,876
4
L
Ganesha
4,426
443
4
0
0
216,693
0
L
Vulcan
5,755
576
66
7
0
189,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role