Player Matchup

Ymir
Ymir
FaZe Mogar
Ymir
Level 24
God Stats
18W - 12L
1,645 SR
Queue Stats
294W - 280L
1,625 Elo+
Party 1
Chernobog
Chernobog
Obi502
Chernobog
Level 28
God Stats
11W - 2L
1,743 SR
Queue Stats
88W - 75L
1,542 Elo+
Party 3
Janus
Janus
Silky0Sullivan
Janus
Level 123
God Stats
9W - 21L
1,368 SR
Queue Stats
269W - 232L
1,620 Elo+
Party 1
Osiris
Osiris
Starfreak12
Osiris
Level 27
God Stats
5W - 10L
1,385 SR
Queue Stats
91W - 64L
1,627 Elo+
Party 3
Thor
Thor
whollaber
Thor
Level 18
God Stats
4W - 10L
1,343 SR
Queue Stats
96W - 92L
1,620 Elo+
Party 1
Team Averages
Level 44
1,497 SR
1,607 Elo+

VS

Team Averages
Level 7
1,551 SR
1,602 Elo+
Nemesis
Nemesis
ChiChiOppai
Nemesis
Level 10
God Stats
5W - 6L
1,564 SR
Queue Stats
150W - 177L
1,489 Elo+
Solo
Ra
Ra
Colondee
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,682 Elo+
Party 2
Mulan
Mulan
FrictionQT
Mulan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,594 Elo+
Party 2
Artemis
Artemis
Gotdaguns
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,668 Elo+
Party 2
Ares
Ares
diordiordior
Ares
Level 8
God Stats
1W - 1L
1,692 SR
Queue Stats
11W - 6L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 6
6,550
595
2,208
6,474
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Obi502
Chernobog
11
5 / 1 / 6
6,693
608
6,144
4,013
1,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 0 / 5
6,448
586
8,617
3,904
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Osiris
10
1 / 1 / 4
6,076
552
5,446
4,886
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
11
4 / 0 / 2
6,347
577
2,099
7,287
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChiChiOppai
Nemesis
7
0 / 4 / 2
4,674
425
1,316
7,205
1,943
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 3 / 2
4,612
419
2,184
5,205
1,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
8
1 / 2 / 1
4,745
431
2,172
6,372
3,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Gotdaguns
Artemis
7
1 / 5 / 0
4,618
420
2,576
6,388
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 5 / 1
5,191
472
2,406
7,463
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
19
Kills
4
5
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ChiChiOppai
Nemesis
0
4
2
0.25
L
0
3
2
0.33
W
5
3
6
2.67
L
Mulan
1
2
1
0.75
L
Artemis
Gotdaguns
Artemis
1
5
0
0.2
W
Chernobog
Obi502
Chernobog
5
1
6
8
W
4
0
5
6.5
W
Osiris
1
1
4
3
L
2
5
1
0.5
W
Thor
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,514
Damage
10,654
26,564
Taken
32,633
11,811
Mitigated
12,192
9,739
Healing
5,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ChiChiOppai
Nemesis
1,316
330
0
1,362
7,205
1,943
0
1,434
5,697
0
18,260
L
2,184
698
251
1,667
5,205
1,678
0
3,151
1,824
14,908
0
W
2,208
609
0
1,155
6,474
4,015
54
1,356
5,068
18,401
0
L
Mulan
2,172
91
0
649
6,372
3,165
0
839
5,493
0
8,966
L
Artemis
Gotdaguns
Artemis
2,576
803
0
1,144
6,388
1,768
0
1,776
4,576
0
12,580
W
Chernobog
Obi502
Chernobog
6,144
3,698
0
950
4,013
1,304
772
972
3,041
0
25,916
W
8,617
444
0
1,410
3,904
1,227
872
1,155
2,749
38,690
0
W
Osiris
5,446
1,320
0
2,843
4,886
2,970
506
219
4,517
0
26,977
L
2,406
85
0
438
7,463
3,638
0
3,143
4,218
8,082
0
W
Thor
2,099
756
0
3,381
7,287
2,295
24
888
6,378
0
26,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,114
Gold Earned
23,840
282
Minions Killed
121
0
Camps Cleared
0
1,021,989
Distance Traveled
910,830
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,674
425
39
4
0
170,752
0
L
Ra
4,612
419
30
3
0
167,084
0
W
Ymir
6,550
595
30
3
0
209,239
2
L
Mulan
4,745
431
24
2
0
199,486
0
L
Artemis
4,618
420
20
2
0
170,871
2
W
Chernobog
6,693
608
57
5
0
205,556
2
W
Janus
6,448
586
67
6
0
199,892
2
W
Osiris
6,076
552
54
5
0
196,833
3
L
Ares
5,191
472
8
1
0
202,637
1
W
Thor
6,347
577
74
7
0
210,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role