Player Matchup

Merlin
Merlin
IamGR00T7150
Merlin
Level 15
God Stats
4W - 5L
1,522 SR
Queue Stats
44W - 57L
1,574 Elo+
Party 1
Guan Yu
Guan Yu
King0fTheN0RTH5
Guan Yu
Level 16
God Stats
9W - 6L
1,661 SR
Queue Stats
74W - 78L
1,654 Elo+
Party 1
Cupid
Cupid
SkeetzonTeetz
Cupid
Level 14
God Stats
18W - 9L
1,639 SR
Queue Stats
24W - 20L
1,532 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ZeSpaceman
Kumbhakarna
Level 37
God Stats
2W - 0L
1,882 SR
Queue Stats
373W - 297L
1,607 Elo+
Party 1
Nemesis
Nemesis
reezybeek
Nemesis
Level 44
God Stats
14W - 20L
1,553 SR
Queue Stats
255W - 221L
1,602 Elo+
Party 1
Team Averages
Level 25
1,652 SR
1,594 Elo+

VS

Team Averages
Level 14
1,512 SR
1,583 Elo+
Odin
Odin
NeoOmnipotent
Odin
Level 18
God Stats
3W - 2L
1,561 SR
Queue Stats
10W - 6L
1,634 Elo+
Solo
Nu Wa
Nu Wa
Pie-inator_5000
Nu Wa
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 20L
1,467 Elo+
Solo
Neith
Neith
PoisonIvy1028
Neith
Level 3
God Stats
8W - 17L
1,500 SR
Queue Stats
13W - 22L
1,656 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Solosoti
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ac51493
Yemoja
Level 6
God Stats
3W - 9L
1,500 SR
Queue Stats
40W - 50L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 1 / 3
11,341
493
11,531
10,631
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 0 / 4
12,430
540
8,777
14,654
15,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 3 / 2
12,025
523
12,801
14,557
6,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ZeSpaceman
Kumbhakarna
13
2 / 0 / 15
10,790
469
3,928
13,648
11,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
reezybeek
Nemesis
19
10 / 2 / 4
12,564
546
11,245
15,407
8,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 2
11,272
490
10,114
18,212
19,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 11 / 2
8,464
368
11,290
15,723
4,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 8 / 1
6,936
302
1,805
9,853
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
Solosoti
Tsukuyomi
6
0 / 2 / 1
6,827
297
1,080
4,197
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
ac51493
Yemoja
15
1 / 4 / 4
9,731
423
5,184
12,591
9,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
28
Kills
5
6
Deaths
29
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
3
5.5
W
7
0
4
9
L
4
4
2
1.25
L
0
11
2
0.09
L
0
8
1
0.06
W
5
3
2
2
L
Tsukuyomi
Solosoti
Tsukuyomi
0
2
1
0.25
W
Kumbhakarna
ZeSpaceman
Kumbhakarna
2
0
15
9.5
L
Yemoja
ac51493
Yemoja
1
4
4
0.75
W
Nemesis
reezybeek
Nemesis
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,282
Damage
29,473
68,897
Taken
60,576
46,582
Mitigated
37,568
21,366
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,531
646
0
2,150
10,631
4,401
256
3,030
7,239
76,430
0
W
8,777
1,821
1,282
4,252
14,654
15,393
1,688
2,208
12,071
0
62,310
L
10,114
2,912
0
1,279
18,212
19,512
0
3,410
14,802
792
36,415
L
11,290
3,094
0
290
15,723
4,997
430
5,525
10,198
46,151
0
L
1,805
1,303
0
460
9,853
2,572
0
979
8,874
0
10,530
W
12,801
8,050
1,082
8,346
14,557
6,632
4,173
3,118
11,207
0
96,406
L
Tsukuyomi
Solosoti
Tsukuyomi
1,080
45
0
1,059
4,197
1,032
0
940
3,257
0
9,930
W
Kumbhakarna
ZeSpaceman
Kumbhakarna
3,928
613
0
3,849
13,648
11,528
0
5,521
7,717
17,278
0
L
Yemoja
ac51493
Yemoja
5,184
1,276
806
725
12,591
9,455
0
4,605
7,986
32,787
0
W
Nemesis
reezybeek
Nemesis
11,245
7,577
0
405
15,407
8,628
1,387
2,457
12,748
0
102,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,150
Gold Earned
43,230
571
Minions Killed
219
0
Camps Cleared
0
2,185,005
Distance Traveled
1,422,471
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,341
493
103
4
0
419,143
0
W
Guan Yu
12,430
540
122
5
0
453,122
0
L
Odin
11,272
490
63
3
0
374,434
2
L
Nu Wa
8,464
368
66
3
0
281,661
2
L
Neith
6,936
302
18
1
0
279,911
1
W
Cupid
12,025
523
177
8
0
383,862
3
L
Tsukuyomi
6,827
297
30
1
0
121,548
2
W
Kumbhakarna
10,790
469
22
1
0
441,061
1
L
Yemoja
9,731
423
42
2
0
364,917
2
W
Nemesis
12,564
546
147
6
0
487,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role