Player Matchup

Athena
Athena
Gold V
Gropius
Athena
Gold V
Level 158
God Stats
17W - 20L
1,521 SR
Queue Stats
69W - 77L
1,393 MMR
Solo
Fenrir
Fenrir
Silver III
HelJan
Fenrir
Silver III
Level 88
God Stats
23W - 24L
1,907 SR
Queue Stats
94W - 76L
1,441 MMR
Party 2
Medusa
Medusa
Gold V
InsekTrom
Medusa
Gold V
Level 123
God Stats
17W - 18L
1,511 SR
Queue Stats
96W - 104L
1,333 MMR
Solo
Janus
Janus
Gold II
LeoGaymer
Janus
Gold II
Level 122
God Stats
4W - 3L
1,536 SR
Queue Stats
33W - 41L
1,443 MMR
Solo
Ne Zha
Ne Zha
Silver III
MKode
Ne Zha
Silver III
Level 145
God Stats
3W - 2L
1,805 SR
Queue Stats
47W - 49L
1,302 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,656 SR
1,382 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,543 SR
1,375 MMR
Tyr
Tyr
Gold V
SPERKYT
Tyr
Gold V
Level 129
God Stats
9W - 16L
1,465 SR
Queue Stats
132W - 119L
1,356 MMR
Solo
Raijin
Raijin
Gold IV
VictorsMorton
Raijin
Gold IV
Level 160
God Stats
4W - 8L
1,413 SR
Queue Stats
59W - 65L
1,423 MMR
Party 1
Chernobog
Chernobog
Silver I
YellowVaca
Chernobog
Silver I
Level 120
God Stats
6W - 7L
1,707 SR
Queue Stats
10W - 14L
1,546 MMR
Party 3
Ravana
Ravana
Gold V
alexuslars
Ravana
Gold V
Level 99
God Stats
0W - 3L
1,607 SR
Queue Stats
62W - 80L
1,314 MMR
Party 3
Ganesha
Ganesha
Silver I
buguee
Ganesha
Silver I
Level 157
God Stats
2W - 5L
1,523 SR
Queue Stats
70W - 81L
1,236 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gropius
Athena
20
3 / 1 / 23
15,166
523
11,012
27,130
37,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
HelJan
Fenrir
20
7 / 3 / 14
16,787
579
26,147
28,088
22,423
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
InsekTrom
Medusa
20
13 / 5 / 6
17,861
616
27,514
24,168
11,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
LeoGaymer
Janus
20
13 / 5 / 11
17,343
598
27,838
22,452
9,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Ne Zha
MKode
Ne Zha
20
3 / 5 / 15
14,992
517
22,152
28,071
24,377
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
NemesisDanzaburouSetApolloNu Wa

VS

Bans
ScyllaGebTsukuyomiCupidMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
6 / 5 / 2
14,294
493
24,443
36,586
47,607
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 7 / 2
14,448
498
32,495
27,543
14,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
YellowVaca
Chernobog
19
1 / 11 / 3
12,989
448
11,578
26,747
12,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
alexuslars
Ravana
20
4 / 8 / 4
12,937
446
8,157
23,628
16,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
buguee
Ganesha
18
1 / 8 / 13
12,918
445
12,276
31,488
41,726
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
43
39
Kills
19
19
Deaths
39
69
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Athena
Gropius
Athena
3
1
23
14.5
W
Fenrir
HelJan
Fenrir
7
3
14
4.67
W
Medusa
InsekTrom
Medusa
13
5
6
3.2
W
Janus
LeoGaymer
Janus
13
5
11
3.7
W
Ne Zha
MKode
Ne Zha
3
5
15
2.1
L
Tyr
6
5
2
1.4
L
7
7
2
1.14
L
Chernobog
YellowVaca
Chernobog
1
11
3
0.23
L
Ravana
alexuslars
Ravana
4
8
4
0.75
L
Ganesha
buguee
Ganesha
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,663
Damage
88,949
129,909
Taken
145,992
105,425
Mitigated
132,794
39,281
Healing
32,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Gropius
Athena
11,012
4,964
0
4,315
27,130
37,000
302
10,721
16,010
47,736
0
W
Fenrir
HelJan
Fenrir
26,147
12,992
0
10,674
28,088
22,423
467
8,210
19,646
0
150,227
W
Medusa
InsekTrom
Medusa
27,514
13,228
0
5,642
24,168
11,727
10,953
7,694
16,254
0
155,827
W
Janus
LeoGaymer
Janus
27,838
1,247
1,038
4,980
22,452
9,898
1,580
12,297
9,529
128,881
0
W
Ne Zha
MKode
Ne Zha
22,152
9,123
0
12,632
28,071
24,377
785
5,809
22,084
0
97,552
L
Tyr
24,443
3,832
0
11,629
36,586
47,607
1,292
5,832
29,795
0
93,961
L
32,495
2,902
478
5,748
27,543
14,428
0
8,316
19,152
125,884
0
L
Chernobog
YellowVaca
Chernobog
11,578
7,596
0
3,898
26,747
12,758
3,050
5,712
20,974
0
93,194
L
Ravana
alexuslars
Ravana
8,157
1,206
0
5,014
23,628
16,275
0
6,593
16,884
0
68,969
L
Ganesha
buguee
Ganesha
12,276
1,606
0
6,084
31,488
41,726
0
12,283
19,028
36,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,149
Gold Earned
67,586
758
Minions Killed
673
0
Camps Cleared
0
2,999,897
Distance Traveled
2,579,024
38
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
15,166
523
57
2
0
686,439
14
W
Fenrir
16,787
579
187
6
0
600,806
12
W
Medusa
17,861
616
204
7
0
548,525
2
W
Janus
17,343
598
190
7
0
632,249
6
W
Ne Zha
14,992
517
120
4
0
531,878
4
L
Tyr
14,294
493
157
5
0
591,596
0
L
Raijin
14,448
498
202
7
0
478,917
14
L
Chernobog
12,989
448
186
6
0
478,965
5
L
Ravana
12,937
446
113
4
0
547,770
12
L
Ganesha
12,918
445
15
1
0
481,776
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role