Player Matchup

Olorun
Olorun
FugalSloth7045
Olorun
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 21L
1,500 Elo+
Solo
Nemesis
Nemesis
Jeboisdelapabst
Nemesis
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 37L
1,251 Elo+
Solo
Nu Wa
Nu Wa
Sin of pride4
Nu Wa
Level 27
God Stats
32W - 35L
1,463 SR
Queue Stats
226W - 273L
1,226 Elo+
Solo
Kuzenbo
Kuzenbo
Tactics951
Kuzenbo
Level 18
God Stats
15W - 13L
1,523 SR
Queue Stats
16W - 21L
1,260 Elo+
Solo
Apollo
Apollo
vicmi14
Apollo
Level 26
God Stats
11W - 5L
1,500 SR
Queue Stats
103W - 102L
1,366 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,321 Elo+

VS

Team Averages
Level 14
1,521 SR
1,314 Elo+
Hera
Hera
The CerealRobin
Hera
Level 19
God Stats
5W - 6L
1,420 SR
Queue Stats
7W - 12L
1,294 Elo+
Party 1
Thoth
Thoth
The Predawn
Thoth
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,294 Elo+
Party 1
Ares
Ares
Wizzerdz rule
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
nosnojnor
Hou Yi
Level 21
God Stats
5W - 6L
1,495 SR
Queue Stats
10W - 12L
1,348 Elo+
Solo
Thanatos
Thanatos
vladipops
Thanatos
Level 21
God Stats
1W - 0L
1,688 SR
Queue Stats
3W - 5L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 15 / 3
9,035
376
4,670
15,885
5,586
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
18 / 8 / 3
13,401
558
23,546
22,395
12,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 10 / 15
10,619
442
14,389
14,320
5,055
Kuzenbo
Tactics951
Kuzenbo
13
4 / 4 / 3
9,216
384
6,140
23,665
19,256
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
vicmi14
Apollo
18
9 / 7 / 3
12,303
513
20,144
16,961
6,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 8 / 5
12,954
540
24,098
16,197
4,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 10 / 14
12,352
515
13,854
13,686
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 10 / 6
11,622
484
5,526
19,806
15,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
nosnojnor
Hou Yi
20
12 / 6 / 7
14,275
595
19,352
22,705
7,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
vladipops
Thanatos
17
7 / 5 / 13
12,166
507
9,089
23,209
16,317
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
89
36
Kills
44
44
Deaths
39
27
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
15
3
0.23
L
18
8
3
2.44
L
3
10
15
1.05
L
Kuzenbo
Tactics951
Kuzenbo
4
4
3
1.38
W
16
8
5
2.31
W
5
10
14
1.2
W
4
10
6
0.7
W
Hou Yi
nosnojnor
Hou Yi
12
6
7
2.58
L
Apollo
vicmi14
Apollo
9
7
3
1.5
W
Thanatos
vladipops
Thanatos
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,889
Damage
71,919
93,226
Taken
95,603
48,735
Mitigated
47,451
8,418
Healing
33,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,670
3,029
0
431
15,885
5,586
196
7,647
8,238
26,177
0
L
23,546
15,060
0
2,739
22,395
12,240
0
5,537
16,858
0
73,370
L
14,389
9,255
0
0
14,320
5,055
235
5,292
9,028
45,652
0
L
Kuzenbo
Tactics951
Kuzenbo
6,140
2,852
0
405
23,665
19,256
302
12,642
11,023
19,371
0
W
24,098
8,880
225
5,210
16,197
4,325
4,181
3,069
13,128
83,955
0
W
13,854
1,568
0
0
13,686
3,667
1,194
3,829
9,857
48,487
0
W
5,526
751
0
1,247
19,806
15,473
1,032
5,721
14,085
24,981
0
W
Hou Yi
nosnojnor
Hou Yi
19,352
13,713
0
10,680
22,705
7,669
5,211
6,590
16,115
0
95,483
L
Apollo
vicmi14
Apollo
20,144
11,302
343
4,500
16,961
6,598
2,908
12,360
4,601
0
85,778
W
Thanatos
vladipops
Thanatos
9,089
2,237
0
16,535
23,209
16,317
1,269
5,990
17,219
0
32,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,574
Gold Earned
63,369
303
Minions Killed
433
0
Camps Cleared
0
1,755,109
Distance Traveled
1,975,753
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,035
376
32
1
0
335,421
0
L
Nemesis
13,401
558
81
3
0
432,590
1
L
Nu Wa
10,619
442
56
2
0
279,416
0
L
Kuzenbo
9,216
384
22
1
0
378,260
0
W
Hera
12,954
540
129
5
0
405,744
0
W
Thoth
12,352
515
73
3
0
413,719
0
W
Ares
11,622
484
30
1
0
352,382
2
W
Hou Yi
14,275
595
159
7
0
386,877
1
L
Apollo
12,303
513
112
5
0
329,422
0
W
Thanatos
12,166
507
42
2
0
417,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role