Player Matchup

Ymir
Ymir
Chummyz
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,436 Elo+
Party 2
Pele
Pele
DaBoomShtickGuy
Pele
Level 36
God Stats
0W - 2L
1,262 SR
Queue Stats
6W - 8L
1,433 Elo+
Party 2
Anubis
Anubis
Gaviao_hunter
Anubis
Level 15
God Stats
2W - 7L
1,500 SR
Queue Stats
18W - 25L
1,529 Elo+
Solo
Apollo
Apollo
Slayer Maiq
Apollo
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 78L
1,580 Elo+
Party 2
Osiris
Osiris
Stickay26
Osiris
Level 26
God Stats
5W - 2L
1,742 SR
Queue Stats
168W - 156L
1,512 Elo+
Solo
Team Averages
Level 26
1,501 SR
1,498 Elo+

VS

Team Averages
Level 29
1,570 SR
1,514 Elo+
Olorun
Olorun
D3xTeR_NR1
Olorun
Level 47
God Stats
7W - 1L
1,614 SR
Queue Stats
24W - 31L
1,371 Elo+
Party 3
Kali
Kali
Fart_cry_and_dye
Kali
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
KSPK2020
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 33L
1,680 Elo+
Party 1
Cerberus
Cerberus
goobydoobydoo2u
Cerberus
Level 28
God Stats
8W - 2L
1,739 SR
Queue Stats
117W - 70L
1,624 Elo+
Party 1
Erlang Shen
Erlang Shen
zXDeine_MuddaXz
Erlang Shen
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 32L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chummyz
Ymir
8
0 / 6 / 2
5,853
366
2,989
11,104
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

8
2 / 7 / 2
6,907
432
5,012
10,380
1,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 13 / 0
7,391
462
8,658
17,493
7,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
9
0 / 8 / 2
6,008
376
2,622
10,955
1,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Stickay26
Osiris
13
2 / 5 / 1
7,493
468
5,506
11,957
8,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
D3xTeR_NR1
Olorun
15
3 / 2 / 7
9,830
614
7,038
7,979
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
17 / 1 / 8
12,468
779
17,116
14,045
6,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
KSPK2020
Heimdallr
17
9 / 1 / 7
10,513
657
11,863
10,760
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
15
8 / 1 / 11
9,740
609
8,054
10,123
6,201
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
zXDeine_MuddaXz
Erlang Shen
17
2 / 3 / 3
10,417
651
6,484
12,434
8,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
6
Kills
39
39
Deaths
8
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
Chummyz
Ymir
0
6
2
0.17
W
Olorun
D3xTeR_NR1
Olorun
3
2
7
3.25
L
2
7
2
0.43
W
17
1
8
21
L
2
13
0
0.15
W
Heimdallr
KSPK2020
Heimdallr
9
1
7
12.5
L
Apollo
0
8
2
0.13
L
Osiris
Stickay26
Osiris
2
5
1
0.5
W
Cerberus
8
1
11
13.5
W
Erlang Shen
zXDeine_MuddaXz
Erlang Shen
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,787
Damage
50,555
61,889
Taken
55,341
24,751
Mitigated
29,469
8,530
Healing
21,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Chummyz
Ymir
2,989
300
0
322
11,104
4,865
0
1,902
9,202
14,354
0
W
Olorun
D3xTeR_NR1
Olorun
7,038
2,431
650
2,296
7,979
3,518
2,721
5,092
2,865
49,073
2,170
L
5,012
1,619
0
1,497
10,380
1,878
0
3,097
7,283
0
20,067
W
17,116
10,837
0
4,954
14,045
6,830
0
3,487
9,592
0
81,424
L
8,658
380
0
3,524
17,493
7,646
255
7,784
9,709
44,329
0
W
Heimdallr
KSPK2020
Heimdallr
11,863
7,592
0
5,511
10,760
4,412
3,404
2,170
8,590
0
82,714
L
Apollo
2,622
1,810
111
1,421
10,955
1,838
0
1,453
9,496
0
20,475
L
Osiris
Stickay26
Osiris
5,506
1,716
0
1,655
11,957
8,524
0
613
11,344
0
28,536
W
Cerberus
8,054
517
574
3,250
10,123
6,201
684
898
9,225
41,858
0
W
Erlang Shen
zXDeine_MuddaXz
Erlang Shen
6,484
3,645
0
4,268
12,434
8,508
3,262
0
12,129
0
72,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,652
Gold Earned
52,968
232
Minions Killed
553
0
Camps Cleared
0
1,189,741
Distance Traveled
1,481,585
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,853
366
23
1
0
217,361
0
W
Olorun
9,830
614
93
6
0
274,273
2
L
Pele
6,907
432
36
2
0
254,776
0
W
Kali
12,468
779
133
8
0
357,318
0
L
Anubis
7,391
462
75
5
0
188,971
4
W
Heimdallr
10,513
657
129
8
0
251,170
1
L
Apollo
6,008
376
38
2
0
272,162
0
L
Osiris
7,493
468
60
4
0
256,471
0
W
Cerberus
9,740
609
68
4
0
300,364
5
W
Erlang Shen
10,417
651
130
8
0
298,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role