Player Matchup

Bellona
Bellona
Alianameow
Bellona
Level 17
God Stats
0W - 2L
1,248 SR
Queue Stats
9W - 22L
1,366 Elo+
Party 1
Olorun
Olorun
Bethh12
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,298 Elo+
Party 4
Ra
Ra
Lance004
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 4
Ymir
Ymir
Lexx9
Ymir
Level 7
God Stats
0W - 3L
1,225 SR
Queue Stats
14W - 27L
1,366 Elo+
Party 1
Neith
Neith
Makkiiato
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Team Averages
Level 7
1,395 SR
1,340 Elo+

VS

Team Averages
Level 15
1,512 SR
1,331 Elo+
Cerberus
Cerberus
DragonSneeze
Cerberus
Level 25
God Stats
3W - 3L
1,416 SR
Queue Stats
125W - 148L
1,328 Elo+
Party 3
Skadi
Skadi
IAMBASKECASE
Skadi
Level 9
God Stats
21W - 21L
1,606 SR
Queue Stats
26W - 37L
1,333 Elo+
Party 2
Arachne
Arachne
Issuldra
Arachne
Level 27
God Stats
41W - 41L
1,490 SR
Queue Stats
111W - 135L
1,335 Elo+
Party 3
Hel
Hel
Thatguy14660
Hel
Level 7
God Stats
10W - 6L
1,588 SR
Queue Stats
19W - 17L
1,320 Elo+
Party 2
Vulcan
Vulcan
benbot2
Vulcan
Level 6
God Stats
9W - 3L
1,458 SR
Queue Stats
9W - 8L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alianameow
Bellona
15
1 / 8 / 0
9,006
901
8,423
25,791
14,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Bethh12
Olorun
14
0 / 3 / 0
8,264
826
5,572
13,053
3,902
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
0 / 12 / 1
8,606
861
8,501
15,887
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
Lexx9
Ymir
14
0 / 6 / 0
9,142
914
5,236
22,272
19,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Makkiiato
Neith
14
0 / 16 / 1
8,274
827
10,234
25,797
8,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DragonSneeze
Cerberus
18
8 / 0 / 26
12,227
1,223
16,000
16,663
17,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 0 / 17
10,839
1,084
17,196
2,649
984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Issuldra
Arachne
18
15 / 0 / 19
11,715
1,172
21,112
10,482
4,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 1 / 30
11,068
1,107
17,700
11,370
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
benbot2
Vulcan
18
7 / 0 / 23
10,562
1,056
20,238
4,714
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
160
1
Kills
45
45
Deaths
1
2
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alianameow
Bellona
1
8
0
0.13
L
Olorun
Bethh12
Olorun
0
3
0
0
W
Cerberus
DragonSneeze
Cerberus
8
0
26
21
W
9
0
17
17.5
W
Arachne
Issuldra
Arachne
15
0
19
24.5
L
0
12
1
0.04
L
Ymir
Lexx9
Ymir
0
6
0
0
L
Neith
Makkiiato
Neith
0
16
1
0.03
W
6
1
30
21
W
Vulcan
benbot2
Vulcan
7
0
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,966
Damage
92,246
102,800
Taken
45,878
51,597
Mitigated
30,180
5,754
Healing
24,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alianameow
Bellona
8,423
1,601
0
1,004
25,791
14,337
0
13,799
11,992
0
38,495
L
Olorun
Bethh12
Olorun
5,572
2,154
767
1,521
13,053
3,902
0
8,629
4,424
12,450
0
W
Cerberus
DragonSneeze
Cerberus
16,000
1,572
0
3,200
16,663
17,435
0
7,090
9,573
28,371
0
W
17,196
10,834
0
0
2,649
984
0
950
1,699
0
32,099
W
Arachne
Issuldra
Arachne
21,112
17,253
0
2,805
10,482
4,809
0
5,078
5,404
0
32,423
L
8,501
1,881
448
0
15,887
4,991
0
9,255
6,632
29,527
0
L
Ymir
Lexx9
Ymir
5,236
1,408
0
611
22,272
19,981
0
8,462
13,810
17,740
0
L
Neith
Makkiiato
Neith
10,234
5,151
0
1,403
25,797
8,386
0
13,793
12,004
0
18,943
W
17,700
5,060
11,583
7,109
11,370
4,935
0
4,884
6,486
36,003
0
W
Vulcan
benbot2
Vulcan
20,238
6,610
0
269
4,714
2,017
0
1,307
3,407
34,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,292
Gold Earned
56,411
171
Minions Killed
173
3
Camps Cleared
7
765,209
Distance Traveled
946,138
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,006
901
58
6
0
189,910
1
L
Olorun
8,264
826
20
2
0
150,537
0
W
Cerberus
12,227
1,223
27
3
0
207,224
0
W
Skadi
10,839
1,084
33
3
3
169,964
1
W
Arachne
11,715
1,172
30
3
0
198,530
0
L
Ra
8,606
861
45
5
0
109,496
0
L
Ymir
9,142
914
34
3
3
173,718
0
L
Neith
8,274
827
14
1
0
141,548
0
W
Hel
11,068
1,107
55
6
1
168,634
0
W
Vulcan
10,562
1,056
28
3
3
201,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role