Player Matchup

Aphrodite
Aphrodite
AlmostReallyGood
Aphrodite
Level 160
God Stats
0W - 1L
1,752 SR
Queue Stats
74W - 52L
1,800 Elo+
Party 2
Baron Samedi
Baron Samedi
Bananapow
Baron Samedi
Level 47
God Stats
1W - 3L
1,526 SR
Queue Stats
21W - 16L
1,434 Elo+
Party 4
Hercules
Hercules
BandoftheHawk
Hercules
Level 160
God Stats
1W - 2L
1,665 SR
Queue Stats
60W - 48L
1,598 Elo+
Party 2
Anubis
Anubis
DingoNiner
Anubis
Level 43
God Stats
10W - 8L
1,699 SR
Queue Stats
26W - 21L
1,513 Elo+
Party 4
Skadi
Skadi
Mytotemsbig
Skadi
Level 34
God Stats
3W - 8L
1,155 SR
Queue Stats
133W - 107L
1,623 Elo+
Party 2
Team Averages
Level 89
1,560 SR
1,594 Elo+

VS

Team Averages
Level 71
1,590 SR
1,599 Elo+
Hercules
Hercules
Burgee3236
Hercules
Level 86
God Stats
4W - 0L
1,797 SR
Queue Stats
204W - 193L
1,564 Elo+
Party 3
Hachiman
Hachiman
DarinSB
Hachiman
Level 29
God Stats
12W - 9L
1,618 SR
Queue Stats
490W - 495L
1,563 Elo+
Party 1
Chiron
Chiron
MikeyTheGreat
Chiron
Level 79
God Stats
8W - 8L
1,356 SR
Queue Stats
104W - 96L
1,553 Elo+
Party 1
Chang'e
Chang'e
NUheadhunter15
Chang'e
Level 125
God Stats
3W - 1L
1,678 SR
Queue Stats
55W - 53L
1,628 Elo+
Party 3
Sol
Sol
Vennie33
Sol
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
126W - 130L
1,687 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
15
1 / 2 / 3
9,323
848
15,709
16,325
14,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Bananapow
Baron Samedi
16
2 / 8 / 4
10,053
914
16,400
15,912
7,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
BandoftheHawk
Hercules
15
1 / 6 / 3
9,237
840
9,929
17,982
18,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
DingoNiner
Anubis
16
3 / 5 / 3
10,373
943
8,361
11,439
5,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 7
10,194
927
15,424
13,570
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Team 1 Tickets

164

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Burgee3236
Hercules
16
3 / 3 / 14
10,290
935
9,911
19,985
16,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
DarinSB
Hachiman
17
3 / 2 / 15
10,389
944
16,777
11,189
4,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 1 / 14
11,566
1,051
16,330
15,408
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 0 / 12
11,542
1,049
14,579
12,783
4,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 2 / 16
10,647
968
14,128
10,265
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
8
Kills
24
24
Deaths
8
20
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
1
2
3
1.25
L
Baron Samedi
Bananapow
Baron Samedi
2
8
4
0.5
L
Hercules
BandoftheHawk
Hercules
1
6
3
0.42
W
Hercules
Burgee3236
Hercules
3
3
14
3.33
W
Hachiman
DarinSB
Hachiman
3
2
15
5.25
L
Anubis
DingoNiner
Anubis
3
5
3
0.9
W
6
1
14
13
L
1
3
7
1.5
W
9
0
12
15
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,823
Damage
71,725
75,228
Taken
69,630
50,797
Mitigated
34,796
26,181
Healing
28,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
15,709
265
4,032
7,705
16,325
14,102
0
7,892
8,283
23,711
0
L
Baron Samedi
Bananapow
Baron Samedi
16,400
1,104
4,185
3,408
15,912
7,579
0
5,436
10,401
39,241
0
L
Hercules
BandoftheHawk
Hercules
9,929
1,825
0
2,683
17,982
18,953
0
6,082
11,675
327
15,545
W
Hercules
Burgee3236
Hercules
9,911
1,370
0
4,650
19,985
16,275
0
13,203
6,782
764
15,334
W
Hachiman
DarinSB
Hachiman
16,777
6,462
0
1,517
11,189
4,325
0
6,232
4,957
0
22,119
L
Anubis
DingoNiner
Anubis
8,361
626
0
3,282
11,439
5,307
0
5,086
6,253
48,960
0
W
16,330
9,277
1,112
4,527
15,408
6,222
0
7,207
8,197
0
42,481
L
15,424
6,733
0
886
13,570
4,856
0
4,958
8,587
0
31,636
W
14,579
878
7,244
6,128
12,783
4,819
0
8,232
4,551
31,913
0
W
14,128
4,232
0
3,754
10,265
3,155
0
5,923
4,342
41,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,180
Gold Earned
54,434
201
Minions Killed
187
3
Camps Cleared
8
1,050,727
Distance Traveled
1,037,959
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,323
848
14
1
0
229,508
0
L
Baron Samedi
10,053
914
51
5
0
197,159
0
L
Hercules
9,237
840
10
1
0
215,761
0
W
Hercules
10,290
935
17
2
1
230,920
0
W
Hachiman
10,389
944
17
2
1
199,262
0
L
Anubis
10,373
943
102
9
1
187,894
2
W
Chiron
11,566
1,051
55
5
1
220,677
0
L
Skadi
10,194
927
24
2
2
220,405
0
W
Chang'e
11,542
1,049
39
4
3
210,946
0
W
Sol
10,647
968
59
5
2
176,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role