Player Matchup

Bellona
Bellona
CantPlayDoom241
Bellona
Level 20
God Stats
0W - 2L
1,849 SR
Queue Stats
68W - 62L
1,608 Elo+
Party 1
Tiamat
Tiamat
Danng3rr_
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,677 Elo+
Solo
Nu Wa
Nu Wa
KaiserKlein
Nu Wa
Level 29
God Stats
9W - 4L
1,737 SR
Queue Stats
50W - 38L
1,719 Elo+
Solo
Ullr
Ullr
KidSwizz5318
Ullr
Level 14
God Stats
2W - 4L
1,612 SR
Queue Stats
80W - 78L
1,615 Elo+
Party 1
Skadi
Skadi
jinkiesss
Skadi
Level 28
God Stats
2W - 2L
1,795 SR
Queue Stats
26W - 17L
1,566 Elo+
Solo
Team Averages
Level 22
1,699 SR
1,637 Elo+

VS

Team Averages
Level 21
1,559 SR
1,620 Elo+
Geb
Geb
AlienKhione
Geb
Level 35
God Stats
39W - 33L
1,612 SR
Queue Stats
60W - 63L
1,624 Elo+
Party 2
Skadi
Skadi
DunbanCDC
Skadi
Level 16
God Stats
3W - 2L
1,268 SR
Queue Stats
17W - 16L
1,581 Elo+
Solo
Eset
Eset
HH Nomad
Eset
Level 18
God Stats
3W - 1L
1,819 SR
Queue Stats
89W - 101L
1,643 Elo+
Party 2
Heimdallr
Heimdallr
MrBruhnden
Heimdallr
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
285W - 238L
1,654 Elo+
Solo
Tyr
Tyr
SoloDimeMons
Tyr
Level 12
God Stats
64W - 32L
1,596 SR
Queue Stats
133W - 87L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
9,938
828
10,632
20,615
16,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Danng3rr_
Tiamat
16
0 / 0 / 2
9,890
824
5,794
7,024
3,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 3
10,614
885
16,988
5,805
2,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 1
9,861
822
5,099
16,174
6,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
jinkiesss
Skadi
16
2 / 5 / 2
10,404
867
12,927
11,925
4,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

158

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 9
10,081
840
8,022
9,539
7,125
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Skadi
DunbanCDC
Skadi
17
4 / 1 / 6
11,070
923
9,973
11,247
5,367
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
17
4 / 2 / 6
11,396
950
9,159
7,655
3,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
MrBruhnden
Heimdallr
17
2 / 1 / 7
11,026
919
13,504
10,968
3,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 0 / 7
11,441
953
16,800
15,782
13,767
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
4
Kills
14
14
Deaths
4
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
0
4
3
0.38
L
Tiamat
Danng3rr_
Tiamat
0
0
2
1
W
Skadi
DunbanCDC
Skadi
4
1
6
7
W
Eset
4
2
6
3.5
L
1
3
3
0.83
L
1
2
1
0.75
W
Heimdallr
MrBruhnden
Heimdallr
2
1
7
5.5
W
4
0
7
7.5
L
Skadi
jinkiesss
Skadi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,440
Damage
57,458
61,543
Taken
55,191
33,978
Mitigated
33,126
7,981
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,022
182
0
326
9,539
7,125
0
6,245
3,294
18,463
0
L
10,632
2,752
0
2,347
20,615
16,975
0
6,839
13,776
0
32,171
L
Tiamat
Danng3rr_
Tiamat
5,794
1,148
555
2,064
7,024
3,886
0
760
6,264
31,238
0
W
Skadi
DunbanCDC
Skadi
9,973
3,750
0
4,713
11,247
5,367
0
3,568
7,679
0
31,943
W
Eset
9,159
395
725
2,360
7,655
3,146
0
2,318
5,337
51,759
0
L
16,988
5,497
218
873
5,805
2,217
0
1,977
3,828
43,103
0
L
5,099
2,742
0
1,676
16,174
6,729
0
4,355
11,819
0
13,798
W
Heimdallr
MrBruhnden
Heimdallr
13,504
8,329
0
1,092
10,968
3,721
0
5,098
5,870
0
47,103
W
16,800
1,894
0
2,655
15,782
13,767
0
5,553
10,229
0
37,459
L
Skadi
jinkiesss
Skadi
12,927
5,388
0
248
11,925
4,171
0
3,250
8,675
0
23,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,707
Gold Earned
55,014
211
Minions Killed
299
4
Camps Cleared
14
1,154,909
Distance Traveled
1,134,424
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,081
840
24
2
0
213,238
0
L
Bellona
9,938
828
63
5
1
242,229
1
L
Tiamat
9,890
824
51
4
1
212,298
0
W
Skadi
11,070
923
43
4
1
217,843
0
W
Eset
11,396
950
119
10
1
223,792
0
L
Nu Wa
10,614
885
45
4
1
215,038
1
L
Ullr
9,861
822
21
2
0
230,271
0
W
Heimdallr
11,026
919
72
6
8
203,978
3
W
Tyr
11,441
953
41
3
4
275,573
0
L
Skadi
10,404
867
31
3
1
255,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role