Player Matchup

Anhur
Anhur
oym97
Anhur
Level 31
God Stats
36W - 34L
1,418 SR
Queue Stats
954W - 954L
1,528 Elo+
Party 1
Agni
Agni
shmLegacy
Agni
Level 126
God Stats
4W - 4L
1,763 SR
Queue Stats
443W - 413L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
slingbow
Cthulhu
Level 7
God Stats
0W - 5L
1,347 SR
Queue Stats
3W - 8L
1,318 Elo+
Solo
Team Averages
Level 55
1,509 SR
1,471 Elo+

VS

Team Averages
Level 51
1,563 SR
1,488 Elo+
Athena
Athena
Momiji
Athena
Level 68
God Stats
3W - 2L
1,341 SR
Queue Stats
18W - 11L
1,505 Elo+
Solo
Ra
Ra
SniffyOyster9
Ra
Level 77
God Stats
4W - 5L
1,622 SR
Queue Stats
127W - 130L
1,504 Elo+
Solo
Medusa
Medusa
XHAMOUDY
Medusa
Level 7
God Stats
37W - 33L
1,727 SR
Queue Stats
610W - 600L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
oym97
Anhur
9
1 / 4 / 0
6,079
608
3,072
6,607
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Agni
9
0 / 5 / 1
5,971
597
5,143
6,116
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
slingbow
Cthulhu
8
0 / 2 / 1
5,819
582
3,861
6,881
4,908
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Momiji
Athena
11
2 / 1 / 7
8,259
826
3,998
7,473
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 0 / 5
8,146
815
4,792
4,398
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
XHAMOUDY
Medusa
11
4 / 0 / 4
7,557
756
5,572
5,804
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
11
11
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
Momiji
Athena
2
1
7
5.5
W
5
0
5
7.5
W
Medusa
XHAMOUDY
Medusa
4
0
4
6
L
Anhur
oym97
Anhur
1
4
0
0.25
L
Agni
0
5
1
0.1
L
Cthulhu
slingbow
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,076
Damage
14,362
19,604
Taken
17,675
8,861
Mitigated
9,462
2,312
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Momiji
Athena
3,998
2,048
340
1,382
7,473
5,052
367
2,921
4,372
10,349
0
W
4,792
504
1,089
3,306
4,398
1,570
182
2,333
1,916
38,027
0
W
Medusa
XHAMOUDY
Medusa
5,572
2,052
0
1,225
5,804
2,840
494
3,273
2,280
0
30,107
L
Anhur
oym97
Anhur
3,072
1,442
0
1,062
6,607
2,024
0
2,508
3,951
0
10,060
L
Agni
5,143
584
0
1,000
6,116
1,929
0
2,763
3,253
21,603
0
L
Cthulhu
slingbow
Cthulhu
3,861
729
0
250
6,881
4,908
0
3,171
3,570
12,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,869
Gold Earned
23,962
70
Minions Killed
145
0
Camps Cleared
0
450,027
Distance Traveled
610,543
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,259
826
15
2
0
214,840
2
W
Ra
8,146
815
68
7
0
190,321
2
W
Medusa
7,557
756
62
6
0
205,382
5
L
Anhur
6,079
608
21
2
0
147,039
0
L
Agni
5,971
597
31
3
0
148,640
0
L
Cthulhu
5,819
582
18
2
0
154,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role