Player Matchup

Fafnir
Fafnir
AiRFoRc3xLoRd
Fafnir
Level 84
God Stats
2W - 3L
1,473 SR
Queue Stats
18W - 29L
1,397 Elo+
Party 3
Discordia
Discordia
BabiChymp
Discordia
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 198L
1,517 Elo+
Party 3
Achilles
Achilles
DOUTHVADER
Achilles
Level 123
God Stats
4W - 3L
1,157 SR
Queue Stats
158W - 111L
1,585 Elo+
Party 3
Guan Yu
Guan Yu
Kavinsky NY
Guan Yu
Level 119
God Stats
3W - 2L
1,827 SR
Queue Stats
64W - 74L
1,519 Elo+
Party 3
Xbalanque
Xbalanque
marius4745
Xbalanque
Level 92
God Stats
10W - 6L
1,550 SR
Queue Stats
73W - 59L
1,553 Elo+
Party 3
Team Averages
Level 93
1,501 SR
1,514 Elo+

VS

Team Averages
Level 61
1,599 SR
1,548 Elo+
Ah Muzen Cab
Ah Muzen Cab
GrimmSinSanity
Ah Muzen Cab
Level 58
God Stats
7W - 12L
1,688 SR
Queue Stats
171W - 175L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
Ocopolla
Cthulhu
Level 48
God Stats
0W - 2L
1,695 SR
Queue Stats
80W - 89L
1,487 Elo+
Solo
Khepri
Khepri
emogf
Khepri
Level 32
God Stats
11W - 13L
1,562 SR
Queue Stats
71W - 75L
1,514 Elo+
Party 2
Ah Puch
Ah Puch
gransayaman10
Ah Puch
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 77L
1,617 Elo+
Party 1
Mercury
Mercury
minisolrac
Mercury
Level 39
God Stats
2W - 1L
1,549 SR
Queue Stats
37W - 36L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 18
12,883
537
5,663
21,983
30,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
BabiChymp
Discordia
18
3 / 7 / 10
12,370
515
6,625
18,531
6,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DOUTHVADER
Achilles
20
12 / 2 / 6
13,821
576
26,142
28,904
26,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
Kavinsky NY
Guan Yu
20
7 / 3 / 10
13,187
549
11,366
22,263
21,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
marius4745
Xbalanque
20
18 / 4 / 5
14,437
602
28,921
14,679
7,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GrimmSinSanity
Ah Muzen Cab
16
5 / 10 / 5
11,411
475
13,658
19,708
7,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Ocopolla
Cthulhu
17
1 / 7 / 1
11,007
459
7,547
22,263
26,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
emogf
Khepri
14
0 / 12 / 5
9,729
405
3,921
22,894
15,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
17
7 / 8 / 7
12,037
502
26,278
18,420
7,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
minisolrac
Mercury
20
5 / 6 / 9
13,424
559
6,650
19,359
8,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
45
43
Kills
18
19
Deaths
43
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
3
18
4
W
Discordia
BabiChymp
Discordia
3
7
10
1.14
W
Achilles
DOUTHVADER
Achilles
12
2
6
7.5
L
Ah Muzen Cab
GrimmSinSanity
Ah Muzen Cab
5
10
5
0.75
W
Guan Yu
Kavinsky NY
Guan Yu
7
3
10
4
L
Cthulhu
Ocopolla
Cthulhu
1
7
1
0.21
L
Khepri
emogf
Khepri
0
12
5
0.21
L
Ah Puch
7
8
7
1.31
W
Xbalanque
marius4745
Xbalanque
18
4
5
5.13
L
Mercury
minisolrac
Mercury
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,717
Damage
58,054
106,360
Taken
102,644
93,125
Mitigated
64,081
43,080
Healing
20,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,663
1,995
0
7,425
21,983
30,404
750
7,792
13,893
42,310
0
W
Discordia
BabiChymp
Discordia
6,625
1,028
505
5,683
18,531
6,775
1,050
8,399
9,701
75,713
0
W
Achilles
DOUTHVADER
Achilles
26,142
12,519
0
11,900
28,904
26,536
1,305
10,092
18,117
0
98,083
L
Ah Muzen Cab
GrimmSinSanity
Ah Muzen Cab
13,658
7,273
0
5,408
19,708
7,092
442
1,882
17,754
0
69,321
W
Guan Yu
Kavinsky NY
Guan Yu
11,366
2,437
2,960
8,831
22,263
21,826
2,702
8,856
13,035
0
88,715
L
Cthulhu
Ocopolla
Cthulhu
7,547
271
161
4,427
22,263
26,249
0
2,307
19,864
64,033
0
L
Khepri
emogf
Khepri
3,921
650
425
1,644
22,894
15,148
51
3,564
19,196
30,038
0
L
Ah Puch
26,278
1,719
0
4,594
18,420
7,259
147
1,246
17,004
69,700
0
W
Xbalanque
marius4745
Xbalanque
28,921
16,701
0
5,776
14,679
7,584
5,968
5,129
9,430
0
113,817
L
Mercury
minisolrac
Mercury
6,650
1,611
0
3,960
19,359
8,333
0
2,565
16,538
0
68,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,698
Gold Earned
57,608
635
Minions Killed
456
0
Camps Cleared
0
2,175,474
Distance Traveled
2,041,817
39
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,883
537
48
2
0
418,841
13
W
Discordia
12,370
515
122
5
0
393,634
6
W
Achilles
13,821
576
155
6
0
462,604
4
L
Ah Muzen Cab
11,411
475
93
4
0
366,712
0
W
Guan Yu
13,187
549
139
6
0
489,894
8
L
Cthulhu
11,007
459
125
5
0
366,282
1
L
Khepri
9,729
405
32
1
0
376,453
2
L
Ah Puch
12,037
502
98
4
0
383,784
3
W
Xbalanque
14,437
602
171
7
0
410,501
8
L
Mercury
13,424
559
108
5
0
548,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role