Player Matchup

Raijin
Raijin
HashiramaLB19
Raijin
Level 25
God Stats
7W - 7L
1,667 SR
Queue Stats
184W - 170L
1,414 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Maudara23
Cu Chulainn
Level 15
God Stats
5W - 9L
1,571 SR
Queue Stats
109W - 135L
1,503 Elo+
Party 1
Ao Kuang
Ao Kuang
Tommy_74842
Ao Kuang
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 120L
1,274 Elo+
Party 2
Loki
Loki
haydar_58
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,348 Elo+
Solo
Cthulhu
Cthulhu
i-Marco-08
Cthulhu
Level 7
God Stats
3W - 5L
1,543 SR
Queue Stats
87W - 103L
1,274 Elo+
Party 2
Team Averages
Level 13
1,556 SR
1,363 Elo+

VS

Team Averages
Level 22
1,680 SR
1,395 Elo+
Nemesis
Nemesis
TSM_FDEZ252003
Nemesis
Level 26
God Stats
24W - 6L
1,742 SR
Queue Stats
235W - 184L
1,441 Elo+
Party 3
Ymir
Ymir
Thermikxl2
Ymir
Level 23
God Stats
9W - 3L
1,900 SR
Queue Stats
85W - 75L
1,421 Elo+
Party 3
Tiamat
Tiamat
lufamada
Tiamat
Level 17
God Stats
2W - 3L
1,416 SR
Queue Stats
61W - 72L
1,271 Elo+
Solo
Nike
Nike
oscar_malaguita
Nike
Level 14
God Stats
11W - 7L
1,842 SR
Queue Stats
44W - 46L
1,412 Elo+
Party 3
Artemis
Artemis
servilletamojada
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 79L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 1
10,835
493
12,261
17,136
6,989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Maudara23
Cu Chulainn
14
1 / 4 / 1
8,623
392
4,502
16,890
9,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Tommy_74842
Ao Kuang
15
2 / 10 / 1
9,448
429
3,961
22,014
8,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
13
1 / 14 / 1
7,998
364
2,835
15,706
5,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
i-Marco-08
Cthulhu
11
0 / 8 / 1
7,322
333
3,509
13,171
10,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 4
13,712
623
19,799
11,461
5,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 11
11,915
542
8,983
20,307
21,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
lufamada
Tiamat
18
10 / 1 / 5
12,258
557
12,142
9,780
5,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 6 / 7
11,077
504
10,267
13,337
8,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 0 / 3
11,023
501
6,207
8,362
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
11
Kills
42
43
Deaths
12
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
7
1
1.07
L
Cu Chulainn
Maudara23
Cu Chulainn
1
4
1
0.38
W
18
2
4
10
W
5
3
11
3.5
L
Ao Kuang
Tommy_74842
Ao Kuang
2
10
1
0.25
L
Loki
1
14
1
0.11
L
Cthulhu
i-Marco-08
Cthulhu
0
8
1
0.06
W
Tiamat
lufamada
Tiamat
10
1
5
12.5
W
2
6
7
0.92
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,068
Damage
57,398
84,917
Taken
63,247
40,463
Mitigated
45,187
15,031
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,261
2,142
136
3,829
17,136
6,989
842
3,641
13,070
58,398
0
L
Cu Chulainn
Maudara23
Cu Chulainn
4,502
811
0
2,402
16,890
9,288
764
3,209
13,631
0
28,396
W
19,799
10,913
0
150
11,461
5,621
1,933
2,714
8,672
0
101,746
W
8,983
3,418
679
5,166
20,307
21,798
1,037
1,531
18,434
57,785
0
L
Ao Kuang
Tommy_74842
Ao Kuang
3,961
1,247
0
8,161
22,014
8,259
0
3,054
18,885
54,951
0
L
Loki
2,835
271
0
0
15,706
5,028
191
6,314
9,342
0
32,167
L
Cthulhu
i-Marco-08
Cthulhu
3,509
111
82
421
13,171
10,899
318
4,907
8,264
19,781
0
W
Tiamat
lufamada
Tiamat
12,142
297
267
3,032
9,780
5,890
3,029
6,508
3,062
67,452
0
W
10,267
2,664
0
466
13,337
8,100
1,028
7,531
5,731
0
51,211
W
6,207
3,469
0
4,416
8,362
3,778
2,940
1,187
7,075
0
71,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,226
Gold Earned
59,985
355
Minions Killed
561
0
Camps Cleared
0
1,835,054
Distance Traveled
1,999,827
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,835
493
117
5
0
319,768
2
L
Cu Chulainn
8,623
392
55
3
0
409,947
0
W
Nemesis
13,712
623
154
7
0
545,250
0
W
Ymir
11,915
542
84
4
0
376,425
1
L
Ao Kuang
9,448
429
90
4
0
410,746
0
L
Loki
7,998
364
59
3
0
334,742
0
L
Cthulhu
7,322
333
34
2
0
359,851
0
W
Tiamat
12,258
557
125
6
0
382,677
0
W
Nike
11,077
504
91
4
0
394,130
2
W
Artemis
11,023
501
107
5
0
301,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role