Player Matchup

Tsukuyomi
Tsukuyomi
CanoO21
Tsukuyomi
Level 25
God Stats
4W - 10L
1,161 SR
Queue Stats
40W - 48L
1,401 Elo+
Party 2
Anhur
Anhur
FaZe_Pangus
Anhur
Level 18
God Stats
5W - 1L
1,663 SR
Queue Stats
53W - 36L
1,586 Elo+
Solo
Kukulkan
Kukulkan
Oscar24flor
Kukulkan
Level 16
God Stats
11W - 15L
1,398 SR
Queue Stats
23W - 43L
1,284 Elo+
Party 2
Neith
Neith
oOalex94Oo
Neith
Level 11
God Stats
27W - 19L
1,553 SR
Queue Stats
93W - 93L
1,540 Elo+
Solo
Cthulhu
Cthulhu
sleepingsentinel
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,455 SR
1,462 Elo+

VS

Team Averages
Level 13
1,507 SR
1,373 Elo+
Medusa
Medusa
Bluueberry
Medusa
Level 27
God Stats
1W - 4L
1,285 SR
Queue Stats
14W - 17L
1,428 Elo+
Party 1
Bellona
Bellona
CacDoMa
Bellona
Level 14
God Stats
2W - 2L
1,801 SR
Queue Stats
14W - 17L
1,428 Elo+
Party 1
Thor
Thor
Maedhroos
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 16L
1,189 Elo+
Solo
Neith
Neith
MerlinG101
Neith
Level 7
God Stats
3W - 8L
1,561 SR
Queue Stats
4W - 9L
1,372 Elo+
Solo
Hades
Hades
PsychoChim
Hades
Level 10
God Stats
1W - 3L
1,389 SR
Queue Stats
11W - 13L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CanoO21
Tsukuyomi
10
4 / 2 / 3
6,106
611
3,877
4,340
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
13 / 0 / 1
7,822
782
9,479
4,874
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Oscar24flor
Kukulkan
8
0 / 0 / 3
5,009
501
4,082
2,668
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
10
1 / 1 / 2
5,609
561
3,712
3,931
1,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
3 / 2 / 5
5,516
552
3,459
6,666
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bluueberry
Medusa
7
1 / 5 / 1
4,977
498
3,254
6,587
1,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
CacDoMa
Bellona
7
2 / 3 / 1
4,922
492
3,389
6,776
3,051
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
7
0 / 5 / 1
4,263
426
873
5,477
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
8
0 / 3 / 0
4,625
463
1,787
6,469
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
7
2 / 5 / 1
4,782
478
3,289
7,077
2,568
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
21
Kills
5
5
Deaths
21
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bluueberry
Medusa
1
5
1
0.3
L
Bellona
CacDoMa
Bellona
2
3
1
0.83
W
Tsukuyomi
CanoO21
Tsukuyomi
4
2
3
2.75
W
13
0
1
13.5
L
Thor
0
5
1
0.1
L
Neith
0
3
0
0
W
Kukulkan
Oscar24flor
Kukulkan
0
0
3
1.5
L
Hades
2
5
1
0.5
W
Neith
1
1
2
2
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,609
Damage
12,592
22,479
Taken
32,386
8,874
Mitigated
10,376
3,296
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bluueberry
Medusa
3,254
1,006
222
472
6,587
1,643
368
979
5,608
0
22,400
L
Bellona
CacDoMa
Bellona
3,389
985
357
1,440
6,776
3,051
0
1,154
5,622
0
9,607
W
Tsukuyomi
CanoO21
Tsukuyomi
3,877
975
0
1,017
4,340
1,185
0
244
4,096
0
25,998
W
9,479
2,689
0
750
4,874
1,467
468
241
4,633
0
45,380
L
Thor
873
444
0
100
5,477
1,526
0
2,061
3,416
0
6,239
L
Neith
1,787
856
0
1,568
6,469
1,588
0
1,351
5,118
0
19,084
W
Kukulkan
Oscar24flor
Kukulkan
4,082
235
0
0
2,668
807
577
637
2,031
18,537
0
L
Hades
3,289
1,364
122
1,673
7,077
2,568
0
1,996
5,081
13,115
0
W
Neith
3,712
1,801
0
762
3,931
1,039
585
0
3,931
0
27,510
W
3,459
432
0
767
6,666
4,376
78
2,167
4,499
11,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,062
Gold Earned
23,569
235
Minions Killed
130
0
Camps Cleared
0
975,825
Distance Traveled
967,892
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,977
498
41
4
0
170,973
0
L
Bellona
4,922
492
15
2
0
205,866
0
W
Tsukuyomi
6,106
611
53
5
0
227,839
1
W
Anhur
7,822
782
81
8
0
175,183
0
L
Thor
4,263
426
11
1
0
205,591
0
L
Neith
4,625
463
35
4
0
213,845
0
W
Kukulkan
5,009
501
37
4
0
192,151
0
L
Hades
4,782
478
28
3
0
171,617
0
W
Neith
5,609
561
53
5
0
173,647
1
W
Cthulhu
5,516
552
11
1
0
207,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role