Player Matchup

Anhur
Anhur
BenSenpai
Anhur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,351 Elo+
Solo
Ah Puch
Ah Puch
Bunny Lucas2083
Ah Puch
Level 29
God Stats
4W - 2L
1,402 SR
Queue Stats
15W - 18L
1,348 Elo+
Solo
Chaac
Chaac
Gabojazz_xo
Chaac
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 76L
1,422 Elo+
Solo
Ra
Ra
IThirstASAP
Ra
Level 5
God Stats
12W - 3L
1,708 SR
Queue Stats
26W - 12L
1,465 Elo+
Solo
Cerberus
Cerberus
creeper20051126
Cerberus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,694 Elo+
Solo
Team Averages
Level 18
1,522 SR
1,456 Elo+

VS

Team Averages
Level 23
1,523 SR
1,423 Elo+
Izanami
Izanami
Androclarion
Izanami
Level 29
God Stats
5W - 4L
1,247 SR
Queue Stats
159W - 196L
1,374 Elo+
Solo
Bellona
Bellona
Tameless1993
Bellona
Level 16
God Stats
2W - 3L
1,539 SR
Queue Stats
29W - 28L
1,433 Elo+
Solo
Janus
Janus
charley_tv
Janus
Level 29
God Stats
7W - 11L
1,375 SR
Queue Stats
77W - 91L
1,432 Elo+
Solo
Pele
Pele
corbettkey07
Pele
Level 18
God Stats
5W - 6L
1,674 SR
Queue Stats
47W - 52L
1,424 Elo+
Solo
Set
Set
mr-zzed
Set
Level 25
God Stats
4W - 1L
1,781 SR
Queue Stats
128W - 127L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BenSenpai
Anhur
13
2 / 2 / 5
8,740
416
4,246
16,594
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 1 / 4
9,070
432
9,608
9,178
2,654
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
5 / 0 / 7
9,357
446
5,940
11,633
12,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 0 / 7
13,828
658
29,301
19,374
8,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
5 / 1 / 6
10,560
503
5,693
10,842
7,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Androclarion
Izanami
12
0 / 11 / 0
7,994
381
13,043
22,610
6,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Tameless1993
Bellona
11
1 / 12 / 2
7,791
371
6,094
19,477
8,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
16
2 / 4 / 2
9,732
463
15,698
13,145
3,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 2 / 0
6,000
286
756
4,767
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Set
7
0 / 5 / 0
6,565
313
1,990
7,470
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
32
Kills
3
4
Deaths
34
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Androclarion
Izanami
0
11
0
0
W
Anhur
BenSenpai
Anhur
2
2
5
2.25
W
3
1
4
5
W
5
0
7
8.5
W
17
0
7
20.5
L
Bellona
Tameless1993
Bellona
1
12
2
0.17
L
Janus
2
4
2
0.75
L
0
2
0
0
W
Cerberus
5
1
6
8
L
Set
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,788
Damage
37,581
67,621
Taken
67,469
36,112
Mitigated
21,262
25,507
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Androclarion
Izanami
13,043
7,364
385
2,508
22,610
6,390
793
15,469
7,116
0
55,721
W
Anhur
BenSenpai
Anhur
4,246
2,809
0
5,668
16,594
4,649
3,044
5,482
10,788
0
41,445
W
9,608
365
99
1,449
9,178
2,654
2,173
2,169
7,009
34,592
0
W
5,940
708
0
4,299
11,633
12,788
1,928
1,818
8,852
0
26,530
W
29,301
2,137
1,278
8,275
19,374
8,174
410
3,512
15,862
126,650
0
L
Bellona
Tameless1993
Bellona
6,094
1,607
0
198
19,477
8,018
0
13,752
5,625
0
19,306
L
Janus
15,698
436
0
2,238
13,145
3,628
150
9,150
3,970
73,592
0
L
756
292
0
782
4,767
1,037
0
2,888
1,879
0
6,287
W
Cerberus
5,693
0
0
4,439
10,842
7,847
1,280
2,717
7,726
38,774
0
L
Set
1,990
728
0
1,318
7,470
2,189
0
3,343
3,927
0
16,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,555
Gold Earned
38,082
469
Minions Killed
308
0
Camps Cleared
0
1,907,539
Distance Traveled
1,188,307
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,994
381
104
5
0
346,405
0
W
Anhur
8,740
416
81
4
0
316,953
0
W
Ah Puch
9,070
432
54
3
0
357,455
0
W
Chaac
9,357
446
36
2
0
382,753
3
W
Ra
13,828
658
213
10
0
465,449
2
L
Bellona
7,791
371
29
1
0
280,776
0
L
Janus
9,732
463
133
6
0
369,308
4
L
Pele
6,000
286
14
1
0
52,662
0
W
Cerberus
10,560
503
85
4
0
384,929
7
L
Set
6,565
313
28
1
0
139,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role