Player Matchup

Sylvanus
Sylvanus
LitGooperz
Sylvanus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,648 Elo+
Party 1
Danzaburou
Danzaburou
ReapingWraith
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,648 Elo+
Party 1
Fenrir
Fenrir
SammySweetShorts
Fenrir
Level 9
God Stats
2W - 2L
1,674 SR
Queue Stats
24W - 20L
1,658 Elo+
Solo
Mulan
Mulan
SpaceRaider761
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,344 Elo+
Party 2
Nu Wa
Nu Wa
Waukuto
Nu Wa
Level 15
God Stats
6W - 4L
1,329 SR
Queue Stats
23W - 18L
1,576 Elo+
Party 2
Team Averages
Level 6
1,501 SR
1,575 Elo+

VS

Team Averages
Level 24
1,522 SR
1,556 Elo+
Osiris
Osiris
Alufray
Osiris
Level 27
God Stats
1W - 1L
1,559 SR
Queue Stats
21W - 28L
1,447 Elo+
Solo
Olorun
Olorun
DrewsusChrist
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,648 Elo+
Solo
Ymir
Ymir
Forozz
Ymir
Level 21
God Stats
1W - 5L
1,200 SR
Queue Stats
126W - 116L
1,507 Elo+
Solo
Set
Set
M2ARV
Set
Level 27
God Stats
3W - 0L
1,776 SR
Queue Stats
109W - 83L
1,682 Elo+
Solo
Izanami
Izanami
MrPleb12
Izanami
Level 22
God Stats
3W - 1L
1,575 SR
Queue Stats
9W - 10L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LitGooperz
Sylvanus
15
4 / 3 / 7
9,713
486
7,672
19,852
16,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
ReapingWraith
Danzaburou
15
1 / 4 / 6
8,811
441
7,616
14,783
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 6 / 3
11,605
580
15,720
19,223
9,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 7 / 1
6,756
338
2,589
7,262
3,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
Waukuto
Nu Wa
14
1 / 6 / 5
8,683
434
11,950
10,927
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alufray
Osiris
18
9 / 3 / 1
11,973
599
11,482
16,101
14,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 3 / 4
12,786
639
12,519
17,221
6,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Forozz
Ymir
14
0 / 4 / 7
8,294
415
8,669
16,874
12,237
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
M2ARV
Set
20
6 / 1 / 8
12,353
618
11,755
13,429
7,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
MrPleb12
Izanami
16
3 / 5 / 4
9,824
491
10,035
11,815
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
50
16
Kills
26
26
Deaths
16
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
Alufray
Osiris
9
3
1
3.17
W
8
3
4
3.33
W
Ymir
Forozz
Ymir
0
4
7
0.88
L
Sylvanus
LitGooperz
Sylvanus
4
3
7
2.5
W
Set
M2ARV
Set
6
1
8
10
W
Izanami
MrPleb12
Izanami
3
5
4
1
L
Danzaburou
ReapingWraith
Danzaburou
1
4
6
1
L
10
6
3
1.92
L
0
7
1
0.07
L
Nu Wa
Waukuto
Nu Wa
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,547
Damage
54,460
72,047
Taken
75,440
38,579
Mitigated
44,925
20,983
Healing
27,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Alufray
Osiris
11,482
4,533
0
1,446
16,101
14,283
1,040
4,145
10,964
0
65,559
W
12,519
5,014
579
9,642
17,221
6,844
4,535
5,003
11,880
104,752
0
W
Ymir
Forozz
Ymir
8,669
1,535
383
3,606
16,874
12,237
480
4,101
12,649
43,718
0
L
Sylvanus
LitGooperz
Sylvanus
7,672
1,848
2,936
7,688
19,852
16,518
0
6,250
13,527
26,585
0
W
Set
M2ARV
Set
11,755
6,252
0
7,443
13,429
7,603
378
2,515
10,610
0
108,656
W
Izanami
MrPleb12
Izanami
10,035
6,466
393
3,596
11,815
3,958
1,477
2,703
9,004
0
53,663
L
Danzaburou
ReapingWraith
Danzaburou
7,616
3,085
0
4,990
14,783
5,088
0
5,440
9,343
0
52,800
L
15,720
5,002
0
3,082
19,223
9,767
0
5,710
13,388
0
76,505
L
2,589
613
0
460
7,262
3,549
0
0
7,062
0
12,229
L
Nu Wa
Waukuto
Nu Wa
11,950
2,398
0
1,827
10,927
3,657
265
3,788
7,014
46,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,568
Gold Earned
55,230
363
Minions Killed
633
0
Camps Cleared
0
1,563,315
Distance Traveled
1,736,146
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,973
599
131
7
0
356,995
1
W
Olorun
12,786
639
168
8
0
303,804
3
W
Ymir
8,294
415
58
3
0
339,668
2
L
Sylvanus
9,713
486
38
2
0
327,155
6
W
Set
12,353
618
169
8
0
379,928
4
W
Izanami
9,824
491
107
5
0
355,751
0
L
Danzaburou
8,811
441
109
5
0
310,000
0
L
Fenrir
11,605
580
111
6
0
400,870
0
L
Mulan
6,756
338
39
2
0
198,401
1
L
Nu Wa
8,683
434
66
3
0
326,889
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role