Player Matchup

Ganesha
Ganesha
BIGGERBOOF
Ganesha
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DGows
Ne Zha
Level 94
God Stats
2W - 10L
1,351 SR
Queue Stats
613W - 631L
1,407 Elo+
Solo
Neith
Neith
Firehawk
Neith
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
218W - 226L
1,468 Elo+
Party 1
Medusa
Medusa
LummberJack
Medusa
Level 103
God Stats
8W - 3L
1,738 SR
Queue Stats
213W - 214L
1,514 Elo+
Party 1
Fenrir
Fenrir
nastychef4190
Fenrir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 81
1,518 SR
1,478 Elo+

VS

Team Averages
Level 73
1,577 SR
1,478 Elo+
Ymir
Ymir
FakeMisrender
Ymir
Level 69
God Stats
1W - 0L
1,681 SR
Queue Stats
95W - 89L
1,513 Elo+
Party 2
Eset
Eset
GooberzGang
Eset
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 51L
1,625 Elo+
Solo
Hel
Hel
SmashedCrab420
Hel
Level 67
God Stats
12W - 2L
1,701 SR
Queue Stats
535W - 571L
1,437 Elo+
Solo
He Bo
He Bo
Smither76
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 75L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
jabberwocky_game
Heimdallr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 34L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BIGGERBOOF
Ganesha
17
1 / 7 / 15
9,648
643
11,760
22,289
21,318
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
DGows
Ne Zha
17
3 / 8 / 7
10,008
667
11,754
14,994
5,810
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Firehawk
Neith
19
6 / 4 / 7
10,864
724
22,191
13,032
5,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
18
3 / 4 / 14
10,503
700
16,756
13,133
5,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 10 / 9
10,683
712
9,542
19,185
13,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 15
11,912
794
16,713
32,166
33,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 3 / 20
11,936
796
20,552
18,439
9,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 3 / 19
11,734
782
12,343
16,267
13,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
Smither76
He Bo
18
7 / 4 / 14
11,386
759
10,612
10,912
4,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
19
6 / 4 / 15
11,588
773
14,949
12,665
7,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
116
18
Kills
33
33
Deaths
18
52
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BIGGERBOOF
Ganesha
1
7
15
1.21
L
Ne Zha
DGows
Ne Zha
3
8
7
0.81
W
7
4
15
3.63
L
Neith
Firehawk
Neith
6
4
7
2.38
W
5
3
20
5
L
Medusa
3
4
14
2.5
W
8
3
19
5.83
W
He Bo
Smither76
He Bo
7
4
14
3.5
W
Heimdallr
6
4
15
3.38
L
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,003
Damage
75,169
82,633
Taken
90,449
52,385
Mitigated
67,951
18,413
Healing
47,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BIGGERBOOF
Ganesha
11,760
639
0
2,458
22,289
21,318
267
16,460
5,829
24,085
0
L
Ne Zha
DGows
Ne Zha
11,754
7,524
1,307
2,399
14,994
5,810
878
10,334
4,660
0
20,137
W
16,713
3,122
2,404
10,092
32,166
33,786
839
3,948
28,218
27,845
0
L
Neith
Firehawk
Neith
22,191
6,982
2,066
3,932
13,032
5,804
1,361
8,551
4,481
0
47,101
W
20,552
1,957
2,067
3,589
18,439
9,337
509
2,480
15,959
40,827
0
L
Medusa
16,756
5,248
1,488
1,552
13,133
5,821
1,424
9,780
3,353
0
34,633
W
12,343
2,245
15,117
7,616
16,267
13,206
730
2,622
13,645
23,269
0
W
He Bo
Smither76
He Bo
10,612
48
2,537
2,385
10,912
4,443
439
1,248
9,664
21,272
0
W
Heimdallr
14,949
4,512
753
965
12,665
7,179
1,830
1,462
11,203
0
37,001
L
9,542
1,410
2,060
1,151
19,185
13,632
0
15,095
4,090
0
12,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,706
Gold Earned
58,556
121
Minions Killed
145
0
Camps Cleared
0
1,392,393
Distance Traveled
1,254,265
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,648
643
0
0
0
317,330
1
L
Ne Zha
10,008
667
23
2
0
276,250
0
W
Ymir
11,912
794
13
1
0
261,326
0
L
Neith
10,864
724
55
4
0
243,972
0
W
Eset
11,936
796
56
4
0
264,439
3
L
Medusa
10,503
700
35
2
0
288,901
1
W
Hel
11,734
782
12
1
0
274,261
2
W
He Bo
11,386
759
19
1
0
227,086
0
W
Heimdallr
11,588
773
45
3
0
227,153
0
L
Fenrir
10,683
712
8
1
0
265,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role