Player Matchup

Danzaburou
Danzaburou
Frostkìll
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
PreservedRoses
Chang'e
Level 113
God Stats
3W - 0L
1,440 SR
Queue Stats
19W - 16L
1,638 Elo+
Party 2
Anhur
Anhur
Slayerboy0216
Anhur
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 27L
1,702 Elo+
Party 2
Team Averages
Level 122
1,480 SR
1,613 Elo+

VS

Team Averages
Level 64
1,380 SR
1,553 Elo+
Ne Zha
Ne Zha
JSteeze94
Ne Zha
Level 67
God Stats
7W - 19L
1,335 SR
Queue Stats
273W - 214L
1,530 Elo+
Party 1
Mulan
Mulan
NeroVondras
Mulan
Level 28
God Stats
1W - 3L
1,304 SR
Queue Stats
13W - 10L
1,535 Elo+
Solo
Ymir
Ymir
ii_Dinoo
Ymir
Level 96
God Stats
10W - 4L
1,500 SR
Queue Stats
377W - 288L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Frostkìll
Danzaburou
13
1 / 6 / 12
10,171
636
8,418
14,172
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
6 / 3 / 11
11,405
713
19,804
11,955
4,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
11 / 1 / 6
12,692
793
14,696
12,024
9,751
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JSteeze94
Ne Zha
12
1 / 5 / 6
9,150
572
8,664
13,344
4,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
3 / 6 / 5
9,517
595
10,421
17,220
11,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
13
6 / 7 / 4
10,282
643
8,551
20,721
18,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
18
Kills
10
10
Deaths
18
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Frostkìll
Danzaburou
1
6
12
1.17
L
Ne Zha
JSteeze94
Ne Zha
1
5
6
0.8
L
3
6
5
0.92
W
6
3
11
3.83
W
11
1
6
14
L
Ymir
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,918
Damage
27,636
38,151
Taken
51,285
20,653
Mitigated
35,727
12,843
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Frostkìll
Danzaburou
8,418
4,117
0
2,420
14,172
6,543
476
2,891
11,106
0
31,405
L
Ne Zha
JSteeze94
Ne Zha
8,664
2,345
0
1,029
13,344
4,874
0
4,568
8,776
0
30,819
L
10,421
762
1,289
4,142
17,220
11,973
0
7,729
9,491
0
31,537
W
19,804
2,911
3,858
5,548
11,955
4,359
1,156
2,634
9,171
70,956
0
W
14,696
6,808
459
558
12,024
9,751
896
3,146
8,678
0
48,733
L
Ymir
8,551
2,014
0
2,706
20,721
18,880
37
7,545
13,176
33,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,268
Gold Earned
28,949
198
Minions Killed
128
0
Camps Cleared
0
785,840
Distance Traveled
779,149
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,171
636
38
2
0
263,642
1
L
Ne Zha
9,150
572
48
3
0
295,628
0
L
Mulan
9,517
595
32
2
0
262,706
2
W
Chang'e
11,405
713
88
6
0
270,376
2
W
Anhur
12,692
793
72
5
0
251,822
2
L
Ymir
10,282
643
48
3
0
220,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role