Player Matchup

Fenrir
Fenrir
AphRaider24
Fenrir
Level 4
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Da B3AN MACHINE
Kukulkan
Level 15
God Stats
1W - 1L
1,649 SR
Queue Stats
3W - 9L
1,171 Elo+
Party 1
Set
Set
Michaelbest2604
Set
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 7
1,550 SR
1,390 Elo+

VS

Team Averages
Level 23
1,608 SR
1,378 Elo+
Khepri
Khepri
Goldenwind1048
Khepri
Level 29
God Stats
1W - 4L
1,786 SR
Queue Stats
60W - 60L
1,295 Elo+
Solo
Ra
Ra
Huntermaumau
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cupid
Cupid
KSI JAK KNIFE 7
Cupid
Level 27
God Stats
21W - 22L
1,538 SR
Queue Stats
82W - 102L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 14 / 0
9,114
651
5,807
14,362
7,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
12
0 / 9 / 3
8,483
606
10,537
11,912
5,335
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 13 / 2
7,818
558
3,331
15,859
6,530
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 17
12,312
879
9,595
14,573
14,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

4
0 / 0 / 2
7,107
508
117
469
110
16
21 / 1 / 12
12,837
917
22,167
13,658
6,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
2
Kills
34
36
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
14
0
0.14
L
Kukulkan
0
9
3
0.17
W
13
2
17
10.75
W
0
0
2
1
W
21
1
12
27
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,675
Damage
31,879
42,133
Taken
28,700
19,496
Mitigated
21,059
1,512
Healing
3,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,807
2,254
0
385
14,362
7,631
0
2,776
11,586
0
24,086
L
Kukulkan
10,537
3,033
0
1,032
11,912
5,335
207
4,628
7,284
34,487
0
W
9,595
896
0
843
14,573
14,926
434
7,228
7,345
22,325
0
W
117
0
42
0
469
110
0
0
469
1,235
0
W
22,167
13,645
282
1,860
13,658
6,023
2,948
3,345
10,313
0
69,909
L
3,331
1,633
0
95
15,859
6,530
348
2,308
13,551
0
14,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,415
Gold Earned
32,256
102
Minions Killed
116
0
Camps Cleared
0
550,586
Distance Traveled
488,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,114
651
32
2
0
183,250
0
L
Kukulkan
8,483
606
50
4
0
157,210
0
W
Khepri
12,312
879
24
2
0
243,491
0
W
Ra
7,107
508
0
0
0
23,851
0
W
Cupid
12,837
917
92
7
0
221,151
0
L
Set
7,818
558
20
1
0
210,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role