Player Matchup

Geb
Geb
Bonnielamb6
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,793 Elo+
Party 1
Baron Samedi
Baron Samedi
Gusepi
Baron Samedi
Level 121
God Stats
11W - 13L
1,757 SR
Queue Stats
466W - 444L
1,648 Elo+
Solo
The Morrigan
The Morrigan
Sedlan
The Morrigan
Level 105
God Stats
10W - 8L
1,295 SR
Queue Stats
530W - 485L
1,585 Elo+
Party 2
Apollo
Apollo
Warchiwarxbox
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,793 Elo+
Party 1
Fenrir
Fenrir
maghelas
Fenrir
Level 88
God Stats
9W - 11L
1,662 SR
Queue Stats
365W - 317L
1,551 Elo+
Party 2
Team Averages
Level 114
1,543 SR
1,674 Elo+

VS

Team Averages
Level 113
1,622 SR
1,533 Elo+
Kuzenbo
Kuzenbo
GabsArouche
Kuzenbo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 156L
1,609 Elo+
Solo
Nemesis
Nemesis
Knishes
Nemesis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Lawantify
Tyr
Level 86
God Stats
59W - 60L
1,577 SR
Queue Stats
521W - 471L
1,570 Elo+
Solo
Eset
Eset
MazPowers
Eset
Level 143
God Stats
4W - 5L
1,831 SR
Queue Stats
87W - 89L
1,601 Elo+
Solo
Jing Wei
Jing Wei
Thorboy99
Jing Wei
Level 149
God Stats
6W - 2L
1,703 SR
Queue Stats
284W - 269L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,932
408
4,156
14,272
12,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Gusepi
Baron Samedi
14
1 / 4 / 0
8,165
480
7,155
11,189
4,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
Sedlan
The Morrigan
14
4 / 4 / 0
8,315
489
10,379
10,241
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 1 / 0
8,504
500
3,062
8,071
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
maghelas
Fenrir
14
0 / 2 / 3
8,113
477
5,540
12,648
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GabsArouche
Kuzenbo
13
2 / 1 / 5
8,102
477
8,072
11,939
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Knishes
Nemesis
14
2 / 2 / 4
8,223
484
6,697
9,566
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 2
9,187
540
12,585
15,483
12,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
15
3 / 2 / 4
8,984
528
8,221
9,754
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Thorboy99
Jing Wei
17
1 / 0 / 0
9,731
572
5,213
8,016
3,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
12
12
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Kuzenbo
GabsArouche
Kuzenbo
2
1
5
4.5
L
Baron Samedi
Gusepi
Baron Samedi
1
4
0
0.25
W
Nemesis
Knishes
Nemesis
2
2
4
2
W
4
1
2
5
W
Eset
3
2
4
2.5
L
The Morrigan
Sedlan
The Morrigan
4
4
0
1
W
Jing Wei
Thorboy99
Jing Wei
1
0
0
1
L
0
1
0
0
L
Fenrir
maghelas
Fenrir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,292
Damage
40,788
56,421
Taken
54,758
29,298
Mitigated
36,822
19,211
Healing
19,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,156
656
0
3,734
14,272
12,043
0
6,566
7,590
16,727
0
W
Kuzenbo
GabsArouche
Kuzenbo
8,072
3,277
0
1,793
11,939
13,315
167
4,041
7,752
20,563
0
L
Baron Samedi
Gusepi
Baron Samedi
7,155
790
0
3,345
11,189
4,981
106
0
11,189
43,450
0
W
Nemesis
Knishes
Nemesis
6,697
3,387
0
889
9,566
4,554
251
2,861
6,565
0
53,405
W
12,585
1,656
0
6,472
15,483
12,140
1,436
7,534
7,949
0
62,181
W
Eset
8,221
1,035
1,183
4,294
9,754
3,707
0
4,631
4,859
69,468
0
L
The Morrigan
Sedlan
The Morrigan
10,379
1,815
0
2,984
10,241
3,887
0
6,551
3,346
48,639
1,603
W
Jing Wei
Thorboy99
Jing Wei
5,213
3,657
0
4,995
8,016
3,106
176
533
7,483
0
82,201
L
3,062
2,770
0
4,344
8,071
3,207
0
422
7,649
0
60,688
L
Fenrir
maghelas
Fenrir
5,540
606
0
4,804
12,648
5,180
0
2,252
10,354
0
57,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,029
Gold Earned
44,227
457
Minions Killed
530
0
Camps Cleared
0
1,461,824
Distance Traveled
1,681,557
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,932
408
17
1
0
301,774
7
W
Kuzenbo
8,102
477
21
1
0
351,393
3
L
Baron Samedi
8,165
480
97
6
0
262,862
2
W
Nemesis
8,223
484
80
5
0
361,622
4
W
Tyr
9,187
540
127
7
0
325,981
6
W
Eset
8,984
528
134
8
0
316,679
3
L
The Morrigan
8,315
489
103
6
0
285,447
1
W
Jing Wei
9,731
572
168
10
0
325,882
4
L
Apollo
8,504
500
128
8
0
249,671
4
L
Fenrir
8,113
477
112
7
0
362,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role