Player Matchup

Hou Yi
Hou Yi
AmericanTwist
Hou Yi
Level 27
God Stats
2W - 2L
1,847 SR
Queue Stats
29W - 28L
1,548 Elo+
Solo
Rama
Rama
Fuchsimo
Rama
Level 27
God Stats
3W - 2L
1,591 SR
Queue Stats
68W - 41L
1,590 Elo+
Solo
Ymir
Ymir
elBERTINx
Ymir
Level 26
God Stats
35W - 23L
1,755 SR
Queue Stats
205W - 196L
1,559 Elo+
Party 3
Scylla
Scylla
eomer47
Scylla
Level 83
God Stats
3W - 5L
1,386 SR
Queue Stats
148W - 130L
1,574 Elo+
Party 3
Ne Zha
Ne Zha
iZorTen-RoJo
Ne Zha
Level 14
God Stats
5W - 11L
1,703 SR
Queue Stats
130W - 124L
1,660 Elo+
Party 3
Team Averages
Level 35
1,656 SR
1,586 Elo+

VS

Team Averages
Level 23
1,662 SR
1,625 Elo+
Nemesis
Nemesis
BerryZzz
Nemesis
Level 29
God Stats
8W - 1L
1,880 SR
Queue Stats
139W - 79L
1,782 Elo+
Party 2
Discordia
Discordia
BillyM12
Discordia
Level 28
God Stats
3W - 2L
1,847 SR
Queue Stats
111W - 61L
1,798 Elo+
Party 2
Sun Wukong
Sun Wukong
Izijay
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,555 Elo+
Party 1
Anubis
Anubis
Khalirik
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
Meliodas057
Danzaburou
Level 18
God Stats
6W - 1L
1,582 SR
Queue Stats
39W - 35L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
9,436
472
8,178
15,438
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
15
2 / 6 / 1
9,118
456
10,233
16,885
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
1 / 8 / 5
8,038
402
6,245
20,091
8,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
eomer47
Scylla
13
2 / 6 / 3
8,619
431
4,352
11,447
3,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
15
3 / 7 / 5
9,662
483
8,149
22,952
8,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BerryZzz
Nemesis
20
12 / 1 / 7
13,145
657
15,206
13,674
7,211
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
BillyM12
Discordia
20
5 / 2 / 11
12,475
624
20,750
7,568
2,673
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Izijay
Sun Wukong
17
6 / 1 / 6
10,680
534
11,731
13,537
7,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Khalirik
Anubis
14
3 / 6 / 8
9,761
488
16,178
13,278
6,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Meliodas057
Danzaburou
16
5 / 2 / 3
10,814
541
4,675
8,125
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
12
Kills
31
31
Deaths
12
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Nemesis
BerryZzz
Nemesis
12
1
7
15.5
W
Discordia
BillyM12
Discordia
5
2
11
5.25
L
Rama
2
6
1
0.42
W
Sun Wukong
Izijay
Sun Wukong
6
1
6
9
W
Anubis
Khalirik
Anubis
3
6
8
1.17
W
Danzaburou
Meliodas057
Danzaburou
5
2
3
3.25
L
Ymir
1
8
5
0.44
L
Scylla
eomer47
Scylla
2
6
3
0.58
L
Ne Zha
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,157
Damage
68,540
86,813
Taken
56,182
31,792
Mitigated
26,926
17,967
Healing
16,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,178
3,027
0
4,282
15,438
4,517
693
8,211
7,227
0
61,019
W
Nemesis
BerryZzz
Nemesis
15,206
7,431
0
1,893
13,674
7,211
2,629
2,380
11,294
0
105,008
W
Discordia
BillyM12
Discordia
20,750
433
0
1,814
7,568
2,673
922
2,679
4,889
100,945
0
L
Rama
10,233
8,507
0
5,482
16,885
5,752
430
2,053
14,832
0
55,188
W
Sun Wukong
Izijay
Sun Wukong
11,731
2,595
0
6,650
13,537
7,424
1,313
1,508
12,029
0
49,952
W
Anubis
Khalirik
Anubis
16,178
734
0
5,209
13,278
6,996
353
2,409
10,869
50,745
0
W
Danzaburou
Meliodas057
Danzaburou
4,675
2,373
0
853
8,125
2,622
2,689
1,621
6,504
0
48,595
L
Ymir
6,245
647
0
1,330
20,091
8,970
140
10,849
9,242
34,292
0
L
Scylla
eomer47
Scylla
4,352
352
0
406
11,447
3,576
0
6,400
5,047
43,744
0
L
Ne Zha
8,149
2,344
0
6,467
22,952
8,977
0
9,415
13,537
0
65,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,873
Gold Earned
56,875
479
Minions Killed
580
0
Camps Cleared
0
1,634,935
Distance Traveled
1,881,537
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,436
472
100
5
0
339,335
2
W
Nemesis
13,145
657
164
8
0
444,417
4
W
Discordia
12,475
624
169
8
0
390,763
8
L
Rama
9,118
456
109
5
0
253,095
0
W
Sun Wukong
10,680
534
83
4
0
378,425
3
W
Anubis
9,761
488
79
4
0
301,092
5
W
Danzaburou
10,814
541
85
4
0
366,840
2
L
Ymir
8,038
402
60
3
0
321,817
0
L
Scylla
8,619
431
105
5
0
350,474
3
L
Ne Zha
9,662
483
105
5
0
370,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role