Player Matchup

Nemesis
Nemesis
Bickdig43
Nemesis
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 76L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
GuardianSalt
Sun Wukong
Level 126
God Stats
4W - 3L
1,501 SR
Queue Stats
216W - 222L
1,471 Elo+
Party 2
Khepri
Khepri
MarronExpress
Khepri
Level 44
God Stats
7W - 8L
1,497 SR
Queue Stats
158W - 176L
1,437 Elo+
Party 2
Xbalanque
Xbalanque
tommyf153
Xbalanque
Level 69
God Stats
27W - 20L
1,516 SR
Queue Stats
253W - 271L
1,451 Elo+
Party 2
Tiamat
Tiamat
wulsco
Tiamat
Level 128
God Stats
21W - 20L
1,479 SR
Queue Stats
220W - 222L
1,487 Elo+
Party 2
Team Averages
Level 82
1,499 SR
1,463 Elo+

VS

Team Averages
Level 62
1,648 SR
1,450 Elo+
Ah Muzen Cab
Ah Muzen Cab
CB__12
Ah Muzen Cab
Level 39
God Stats
1W - 2L
1,524 SR
Queue Stats
68W - 58L
1,499 Elo+
Party 3
Ravana
Ravana
CamboX14
Ravana
Level 63
God Stats
1W - 6L
1,284 SR
Queue Stats
517W - 563L
1,398 Elo+
Party 1
Skadi
Skadi
Frederickson2901
Skadi
Level 34
God Stats
24W - 11L
1,664 SR
Queue Stats
63W - 53L
1,548 Elo+
Party 3
Bellona
Bellona
Kieran_B1967
Bellona
Level 45
God Stats
18W - 14L
1,976 SR
Queue Stats
458W - 486L
1,392 Elo+
Party 1
Sol
Sol
x_smegal
Sol
Level 128
God Stats
3W - 2L
1,791 SR
Queue Stats
456W - 461L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bickdig43
Nemesis
18
1 / 2 / 3
12,470
499
3,413
10,998
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
GuardianSalt
Sun Wukong
20
10 / 0 / 8
16,107
644
21,789
21,788
24,979
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 1 / 11
12,548
502
2,795
14,011
19,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
tommyf153
Xbalanque
20
6 / 3 / 7
15,352
614
18,252
15,999
7,212
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
wulsco
Tiamat
20
3 / 1 / 5
14,997
600
16,589
14,821
16,418
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CB__12
Ah Muzen Cab
17
2 / 5 / 2
10,825
433
7,351
15,138
6,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
CamboX14
Ravana
17
1 / 3 / 1
10,852
434
3,869
13,707
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 4 / 2
11,025
441
8,833
15,091
5,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Kieran_B1967
Bellona
16
1 / 6 / 1
10,930
437
7,029
19,481
13,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
1 / 3 / 1
12,552
502
11,836
21,666
7,541
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
21
Kills
7
7
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bickdig43
Nemesis
1
2
3
1.25
L
Ah Muzen Cab
CB__12
Ah Muzen Cab
2
5
2
0.6
L
Ravana
CamboX14
Ravana
1
3
1
0.5
L
2
4
2
0.75
W
Sun Wukong
GuardianSalt
Sun Wukong
10
0
8
14
L
Bellona
Kieran_B1967
Bellona
1
6
1
0.25
W
1
1
11
6.5
W
Xbalanque
tommyf153
Xbalanque
6
3
7
3.17
W
Tiamat
wulsco
Tiamat
3
1
5
5.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,838
Damage
38,918
77,617
Taken
85,083
73,283
Mitigated
38,567
31,697
Healing
29,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bickdig43
Nemesis
3,413
731
0
1,118
10,998
5,122
3,277
1,916
9,082
0
84,610
L
Ah Muzen Cab
CB__12
Ah Muzen Cab
7,351
2,156
0
4,366
15,138
6,114
1,586
4,198
10,608
0
71,373
L
Ravana
CamboX14
Ravana
3,869
635
0
4,069
13,707
6,275
0
2,681
10,663
0
78,432
L
8,833
3,534
0
3,628
15,091
5,362
1,752
2,231
12,737
0
69,120
W
Sun Wukong
GuardianSalt
Sun Wukong
21,789
5,340
0
13,015
21,788
24,979
1,223
2,873
18,915
0
112,329
L
Bellona
Kieran_B1967
Bellona
7,029
1,290
0
4,622
19,481
13,275
170
3,690
15,232
0
57,212
W
2,795
214
0
4,848
14,011
19,552
961
2,547
11,464
24,146
0
W
Xbalanque
tommyf153
Xbalanque
18,252
11,484
0
6,687
15,999
7,212
10,157
1,534
14,465
0
141,906
W
Tiamat
wulsco
Tiamat
16,589
826
0
6,029
14,821
16,418
1,914
5,591
9,230
118,825
0
L
11,836
3,787
0
13,217
21,666
7,541
1,290
6,519
14,544
105,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,474
Gold Earned
56,184
786
Minions Killed
742
0
Camps Cleared
0
2,470,198
Distance Traveled
2,279,864
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,470
499
120
5
0
451,471
0
L
Ah Muzen Cab
10,825
433
140
6
0
433,548
7
L
Ravana
10,852
434
115
5
0
557,615
0
L
Skadi
11,025
441
103
4
0
454,924
5
W
Sun Wukong
16,107
644
191
8
0
538,776
2
L
Bellona
10,930
437
132
5
0
407,733
4
W
Khepri
12,548
502
37
1
0
531,854
5
W
Xbalanque
15,352
614
221
9
0
459,801
7
W
Tiamat
14,997
600
217
9
0
488,296
5
L
Sol
12,552
502
252
10
0
426,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role