Player Matchup

Fafnir
Fafnir
Der-Lint
Fafnir
Level 108
God Stats
4W - 6L
1,289 SR
Queue Stats
172W - 199L
1,397 Elo+
Party 1
Merlin
Merlin
ReptileInTime
Merlin
Level 28
God Stats
18W - 24L
1,365 SR
Queue Stats
117W - 185L
1,382 Elo+
Party 1
Ra
Ra
Snake_gamer2005
Ra
Level 24
God Stats
57W - 47L
1,641 SR
Queue Stats
316W - 266L
1,396 Elo+
Party 1
Neith
Neith
fabi_31019966
Neith
Level 48
God Stats
6W - 7L
1,480 SR
Queue Stats
53W - 66L
1,391 Elo+
Party 1
Bacchus
Bacchus
sarah14022000
Bacchus
Level 87
God Stats
62W - 62L
1,327 SR
Queue Stats
162W - 176L
1,394 Elo+
Party 1
Team Averages
Level 59
1,420 SR
1,392 Elo+

VS

Team Averages
Level 80
1,614 SR
1,638 Elo+
Bellona
Bellona
Captain_Tyr
Bellona
Level 158
God Stats
12W - 1L
1,739 SR
Queue Stats
294W - 158L
1,698 Elo+
Party 2
Hachiman
Hachiman
ElMuShRuUm
Hachiman
Level 26
God Stats
1W - 1L
1,851 SR
Queue Stats
167W - 102L
1,666 Elo+
Party 2
Hera
Hera
Sgkpro13
Hera
Level 44
God Stats
3W - 1L
1,216 SR
Queue Stats
124W - 119L
1,410 Elo+
Solo
Sobek
Sobek
Syslex
Sobek
Level 51
God Stats
9W - 3L
1,762 SR
Queue Stats
324W - 200L
1,682 Elo+
Party 2
Susano
Susano
XDEADMUSHROOMX
Susano
Level 122
God Stats
6W - 5L
1,500 SR
Queue Stats
214W - 107L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Der-Lint
Fafnir
10
0 / 3 / 4
6,275
483
5,700
8,749
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
5 / 4 / 0
6,346
488
5,541
6,730
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 0
5,351
412
1,977
8,145
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 5 / 0
5,621
432
5,811
7,418
2,304
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
8
0 / 4 / 0
5,232
402
2,930
9,178
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Captain_Tyr
Bellona
14
10 / 0 / 3
8,094
623
8,513
9,904
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
ElMuShRuUm
Hachiman
11
1 / 1 / 7
6,504
500
6,316
7,522
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
10
0 / 3 / 6
6,206
477
3,319
5,370
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Syslex
Sobek
11
3 / 1 / 14
7,544
580
4,248
10,488
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
9 / 1 / 5
7,863
605
5,843
7,138
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
6
Kills
23
23
Deaths
6
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
Captain_Tyr
Bellona
10
0
3
11.5
L
Fafnir
Der-Lint
Fafnir
0
3
4
0.67
W
Hachiman
ElMuShRuUm
Hachiman
1
1
7
4.5
L
5
4
0
1.25
W
Hera
0
3
6
1
L
0
7
0
0
W
Sobek
Syslex
Sobek
3
1
14
10
W
9
1
5
11.5
L
1
5
0
0.2
L
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,959
Damage
28,239
40,220
Taken
40,422
18,469
Mitigated
18,672
7,473
Healing
18,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Captain_Tyr
Bellona
8,513
2,676
0
5,905
9,904
5,525
1,388
4,919
4,593
0
38,884
L
Fafnir
Der-Lint
Fafnir
5,700
1,359
0
3,064
8,749
5,540
0
2,268
6,481
32,316
0
W
Hachiman
ElMuShRuUm
Hachiman
6,316
3,390
0
4,003
7,522
2,110
539
3,145
4,377
0
36,043
L
5,541
571
0
0
6,730
2,262
0
1,521
5,209
23,155
0
W
Hera
3,319
1,216
0
190
5,370
1,727
606
3,565
1,609
30,176
0
L
1,977
571
186
1,026
8,145
2,606
0
967
7,178
18,610
0
W
Sobek
Syslex
Sobek
4,248
594
0
4,872
10,488
6,825
457
2,579
7,811
19,277
0
W
5,843
1,105
0
3,396
7,138
2,485
0
1,162
5,884
0
40,515
L
5,811
2,852
0
1,626
7,418
2,304
0
774
6,644
0
33,116
L
Bacchus
2,930
271
477
1,094
9,178
5,757
0
2,037
7,141
14,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
36,211
227
Minions Killed
330
0
Camps Cleared
0
1,075,298
Distance Traveled
1,243,247
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,094
623
82
6
0
274,277
1
L
Fafnir
6,275
483
68
5
0
259,228
1
W
Hachiman
6,504
500
60
5
0
219,047
0
L
Merlin
6,346
488
38
3
0
218,506
1
W
Hera
6,206
477
73
6
0
234,732
2
L
Ra
5,351
412
38
3
0
174,616
1
W
Sobek
7,544
580
27
2
0
231,177
4
W
Susano
7,863
605
88
7
0
284,014
0
L
Neith
5,621
432
63
5
0
197,417
1
L
Bacchus
5,232
402
20
2
0
225,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role