Player Matchup

Kuzenbo
Kuzenbo
K1dsley
Kuzenbo
Level 159
God Stats
2W - 2L
1,355 SR
Queue Stats
245W - 226L
1,695 Elo+
Party 1
Chronos
Chronos
MONKEY THUNDERZ
Chronos
Level 147
God Stats
68W - 41L
1,655 SR
Queue Stats
101W - 82L
1,635 Elo+
Solo
Thoth
Thoth
Samster2001-
Thoth
Level 149
God Stats
5W - 0L
1,844 SR
Queue Stats
120W - 79L
1,664 Elo+
Party 1
Heimdallr
Heimdallr
Will-HyOd
Heimdallr
Level 159
God Stats
10W - 5L
1,775 SR
Queue Stats
114W - 65L
1,669 Elo+
Party 1
Fenrir
Fenrir
lukeheeger
Fenrir
Level 141
God Stats
5W - 2L
1,728 SR
Queue Stats
171W - 125L
1,686 Elo+
Party 1
Team Averages
Level 151
1,672 SR
1,670 Elo+

VS

Team Averages
Level 129
1,663 SR
1,670 Elo+
He Bo
He Bo
Joorge_Alvarez
He Bo
Level 141
God Stats
1W - 2L
1,714 SR
Queue Stats
81W - 75L
1,736 Elo+
Party 2
Awilix
Awilix
LéVèL
Awilix
Level 156
God Stats
21W - 11L
1,689 SR
Queue Stats
268W - 163L
1,661 Elo+
Party 2
Merlin
Merlin
TroloYu
Merlin
Level 152
God Stats
0W - 2L
1,527 SR
Queue Stats
103W - 94L
1,696 Elo+
Party 2
Ganesha
Ganesha
bnifacio
Ganesha
Level 87
God Stats
12W - 7L
1,673 SR
Queue Stats
239W - 172L
1,615 Elo+
Party 2
Neith
Neith
iTsSorry-
Neith
Level 107
God Stats
4W - 5L
1,712 SR
Queue Stats
587W - 438L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
K1dsley
Kuzenbo
10
2 / 2 / 6
6,425
584
4,429
7,210
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 1 / 0
6,645
604
764
6,833
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 1 / 1
6,603
600
4,611
3,469
1,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Will-HyOd
Heimdallr
12
5 / 1 / 4
7,603
691
6,953
8,847
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
lukeheeger
Fenrir
13
4 / 1 / 1
7,382
671
2,785
5,578
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,755
523
2,473
3,982
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
LéVèL
Awilix
11
2 / 2 / 2
6,318
574
2,388
5,329
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
TroloYu
Merlin
12
1 / 1 / 0
6,429
584
5,045
3,473
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
bnifacio
Ganesha
7
0 / 3 / 3
5,029
457
1,620
8,300
3,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
iTsSorry-
Neith
8
2 / 6 / 1
5,319
484
5,207
7,852
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
6
6
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Kuzenbo
K1dsley
Kuzenbo
2
2
6
2.5
L
Awilix
LéVèL
Awilix
2
2
2
1.5
W
0
1
0
0
W
3
1
1
3.5
L
Merlin
TroloYu
Merlin
1
1
0
1
W
Heimdallr
Will-HyOd
Heimdallr
5
1
4
7
L
Ganesha
bnifacio
Ganesha
0
3
3
0.5
L
Neith
iTsSorry-
Neith
2
6
1
0.42
W
Fenrir
lukeheeger
Fenrir
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,542
Damage
16,733
31,937
Taken
28,936
13,298
Mitigated
9,259
13,518
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,473
214
0
638
3,982
1,057
0
1,463
2,519
28,046
0
W
Kuzenbo
K1dsley
Kuzenbo
4,429
1,758
0
2,682
7,210
5,023
21
944
6,246
13,934
0
L
Awilix
LéVèL
Awilix
2,388
933
0
2,305
5,329
1,646
0
1,686
3,643
0
32,851
W
764
0
0
2,196
6,833
2,139
532
4,265
2,198
42,146
0
W
4,611
143
0
620
3,469
1,020
504
1,709
1,646
41,042
0
L
Merlin
TroloYu
Merlin
5,045
327
0
727
3,473
1,170
168
1,171
2,302
40,657
0
W
Heimdallr
Will-HyOd
Heimdallr
6,953
4,087
0
4,512
8,847
3,016
2,653
319
8,528
0
43,599
L
Ganesha
bnifacio
Ganesha
1,620
154
0
2,599
8,300
3,497
0
4,033
4,267
9,550
0
L
Neith
iTsSorry-
Neith
5,207
2,202
0
1,831
7,852
1,889
0
1,451
6,401
0
24,954
W
Fenrir
lukeheeger
Fenrir
2,785
552
0
3,508
5,578
2,100
0
1,309
4,181
0
45,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,658
Gold Earned
28,850
383
Minions Killed
302
0
Camps Cleared
0
1,066,726
Distance Traveled
1,144,929
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,755
523
73
7
0
217,233
3
W
Kuzenbo
6,425
584
16
1
0
226,892
5
L
Awilix
6,318
574
79
7
0
280,295
3
W
Chronos
6,645
604
93
8
0
207,451
1
W
Thoth
6,603
600
88
8
0
211,229
1
L
Merlin
6,429
584
91
8
0
193,109
2
W
Heimdallr
7,603
691
83
8
0
177,475
2
L
Ganesha
5,029
457
4
0
0
254,552
0
L
Neith
5,319
484
55
5
0
199,740
2
W
Fenrir
7,382
671
103
9
0
243,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role