Player Matchup

Thor
Thor
Draxel_15
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
FaZeChopy
Aphrodite
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 18L
1,500 Elo+
Party 3
Ymir
Ymir
Frenky_Somigli
Ymir
Level 27
God Stats
5W - 10L
1,300 SR
Queue Stats
91W - 90L
1,422 Elo+
Party 2
Set
Set
PumpkinSteam533
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 157L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
barabba3
Nu Wa
Level 26
God Stats
10W - 9L
1,522 SR
Queue Stats
100W - 94L
1,419 Elo+
Party 2
Team Averages
Level 12
1,465 SR
1,468 Elo+

VS

Team Averages
Level 17
1,372 SR
1,249 Elo+
Anhur
Anhur
BilliamScott
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,296 Elo+
Solo
The Morrigan
The Morrigan
Lostsouls76_
The Morrigan
Level 14
God Stats
3W - 4L
1,478 SR
Queue Stats
156W - 231L
1,223 Elo+
Party 1
Cthulhu
Cthulhu
OnlyKarma101
Cthulhu
Level 18
God Stats
5W - 10L
1,354 SR
Queue Stats
195W - 248L
1,275 Elo+
Party 1
Da Ji
Da Ji
erod200579
Da Ji
Level 20
God Stats
18W - 18L
1,222 SR
Queue Stats
194W - 255L
1,224 Elo+
Party 1
Sun Wukong
Sun Wukong
potatomike
Sun Wukong
Level 15
God Stats
17W - 28L
1,308 SR
Queue Stats
175W - 247L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
6 / 13 / 7
13,875
408
15,037
25,740
11,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
FaZeChopy
Aphrodite
18
2 / 16 / 11
12,948
381
11,105
27,691
17,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 6 / 23
17,511
515
25,338
36,219
55,131
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 16 / 7
13,609
400
12,361
32,627
15,451
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
barabba3
Nu Wa
20
21 / 8 / 10
18,118
533
53,236
25,562
10,711
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 6
17,943
528
21,343
31,665
13,955
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Lostsouls76_
The Morrigan
15
12 / 8 / 9
13,300
391
16,338
18,940
6,738
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
OnlyKarma101
Cthulhu
20
4 / 6 / 19
14,726
433
23,973
35,755
14,294
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
20
16 / 13 / 14
17,179
505
31,211
37,341
14,892
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
potatomike
Sun Wukong
20
14 / 8 / 13
16,383
482
22,245
36,578
20,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
116
39
Kills
55
59
Deaths
40
58
Assists
61
Player
Kills
Deaths
Assists
KDA
W
9
5
6
2.4
L
Thor
6
13
7
0.73
L
Aphrodite
FaZeChopy
Aphrodite
2
16
11
0.47
L
5
6
23
2.75
W
The Morrigan
Lostsouls76_
The Morrigan
12
8
9
2.06
W
Cthulhu
OnlyKarma101
Cthulhu
4
6
19
2.25
L
5
16
7
0.53
L
Nu Wa
barabba3
Nu Wa
21
8
10
3.25
W
Da Ji
16
13
14
1.77
W
Sun Wukong
potatomike
Sun Wukong
14
8
13
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,077
Damage
115,110
147,839
Taken
160,279
109,588
Mitigated
70,777
22,139
Healing
58,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,343
10,012
0
15,991
31,665
13,955
6,004
14,353
17,312
0
147,921
L
Thor
15,037
994
0
1,208
25,740
11,068
918
8,194
17,546
0
67,002
L
Aphrodite
FaZeChopy
Aphrodite
11,105
3,232
1,838
5,501
27,691
17,227
888
6,662
21,029
52,368
0
L
25,338
4,361
1,310
4,596
36,219
55,131
339
9,486
26,733
87,780
0
W
The Morrigan
Lostsouls76_
The Morrigan
16,338
5,853
1,143
1,110
18,940
6,738
224
12,447
6,493
40,323
1,137
W
Cthulhu
OnlyKarma101
Cthulhu
23,973
2,101
1,368
14,866
35,755
14,294
453
18,614
17,141
96,639
0
L
12,361
5,544
0
1,946
32,627
15,451
1,022
10,301
22,326
751
36,981
L
Nu Wa
barabba3
Nu Wa
53,236
13,785
255
5,485
25,562
10,711
1,610
5,881
19,681
143,060
0
W
Da Ji
31,211
15,179
2,068
12,940
37,341
14,892
614
22,060
15,281
486
82,209
W
Sun Wukong
potatomike
Sun Wukong
22,245
7,273
0
8,984
36,578
20,898
0
22,929
13,649
0
84,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,061
Gold Earned
79,531
485
Minions Killed
575
0
Camps Cleared
0
2,491,501
Distance Traveled
2,562,228
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,943
528
206
6
0
599,986
3
L
Thor
13,875
408
92
3
0
532,948
0
L
Aphrodite
12,948
381
95
3
0
433,257
0
L
Ymir
17,511
515
117
3
0
547,614
9
W
The Morrigan
13,300
391
61
2
0
361,710
3
W
Cthulhu
14,726
433
126
4
0
546,077
0
L
Set
13,609
400
56
2
0
457,531
4
L
Nu Wa
18,118
533
125
4
0
520,151
4
W
Da Ji
17,179
505
82
2
0
485,223
1
W
Sun Wukong
16,383
482
100
3
0
569,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role