Player Matchup

Bellona
Bellona
Anak1n-Walker
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Rama
Rama
BossPedro BR
Rama
Level 17
God Stats
1W - 1L
1,722 SR
Queue Stats
51W - 46L
1,493 Elo+
Solo
Anubis
Anubis
EstranhoJovem
Anubis
Level 8
God Stats
6W - 3L
1,578 SR
Queue Stats
7W - 14L
1,219 Elo+
Party 2
Ne Zha
Ne Zha
daviar1337
Ne Zha
Level 67
God Stats
9W - 6L
1,410 SR
Queue Stats
399W - 390L
1,514 Elo+
Party 2
Hercules
Hercules
matgamer090
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,173 Elo+
Party 3
Team Averages
Level 19
1,542 SR
1,380 Elo+

VS

Team Averages
Level 32
1,455 SR
1,347 Elo+
Olorun
Olorun
BadGuy5991
Olorun
Level 6
God Stats
1W - 1L
1,243 SR
Queue Stats
4W - 12L
1,232 Elo+
Solo
Izanami
Izanami
Kifean
Izanami
Level 16
God Stats
7W - 2L
1,500 SR
Queue Stats
13W - 12L
1,099 Elo+
Party 1
Athena
Athena
MageTurtle
Athena
Level 27
God Stats
3W - 2L
1,787 SR
Queue Stats
76W - 124L
1,430 Elo+
Party 1
King Arthur
King Arthur
TeamGraft2
King Arthur
Level 27
God Stats
3W - 6L
1,244 SR
Queue Stats
27W - 26L
1,473 Elo+
Party 1
Nemesis
Nemesis
Δshildr
Nemesis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 6 / 0
5,625
352
3,184
10,703
8,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 0
6,736
421
3,489
9,360
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 1
7,888
493
7,117
9,413
4,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
daviar1337
Ne Zha
13
3 / 5 / 3
7,703
481
9,245
12,077
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
matgamer090
Hercules
8
0 / 6 / 0
5,165
323
1,346
9,999
6,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BadGuy5991
Olorun
14
2 / 2 / 3
8,671
542
5,590
8,373
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Kifean
Izanami
12
1 / 2 / 3
7,352
460
7,459
9,968
2,894
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
MageTurtle
Athena
12
3 / 0 / 8
8,447
528
2,506
5,961
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
TeamGraft2
King Arthur
15
9 / 0 / 2
9,596
600
14,432
14,351
9,723
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Δshildr
Nemesis
14
7 / 2 / 1
8,973
561
7,973
10,499
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
22
23
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
6
0
0
W
Olorun
BadGuy5991
Olorun
2
2
3
1.75
L
0
2
0
0
L
3
4
1
0.88
W
Izanami
Kifean
Izanami
1
2
3
1.25
W
Athena
MageTurtle
Athena
3
0
8
7
W
King Arthur
TeamGraft2
King Arthur
9
0
2
10
L
Ne Zha
daviar1337
Ne Zha
3
5
3
0.9
L
Hercules
matgamer090
Hercules
0
6
0
0
W
Nemesis
Δshildr
Nemesis
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,381
Damage
37,960
51,552
Taken
49,152
27,262
Mitigated
22,795
12,557
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,184
963
0
1,310
10,703
8,646
0
0
10,703
0
18,610
W
Olorun
BadGuy5991
Olorun
5,590
2,752
85
3,356
8,373
2,572
334
3,143
5,205
48,105
0
L
3,489
2,283
0
2,326
9,360
3,029
476
560
8,800
0
27,657
L
7,117
1,305
0
3,242
9,413
4,878
0
4,378
5,035
40,725
0
W
Izanami
Kifean
Izanami
7,459
4,919
0
3,937
9,968
2,894
2,073
1,205
8,738
0
53,274
W
Athena
MageTurtle
Athena
2,506
915
0
773
5,961
4,589
761
1,211
4,750
10,901
0
W
King Arthur
TeamGraft2
King Arthur
14,432
1,870
0
4,685
14,351
9,723
678
0
13,798
0
55,208
L
Ne Zha
daviar1337
Ne Zha
9,245
3,443
0
3,863
12,077
4,187
0
969
10,934
0
47,888
L
Hercules
matgamer090
Hercules
1,346
454
0
1,816
9,999
6,522
0
2,189
7,810
0
10,626
W
Nemesis
Δshildr
Nemesis
7,973
4,243
0
1,571
10,499
3,017
320
1,558
8,891
0
54,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
43,039
277
Minions Killed
375
0
Camps Cleared
0
1,275,943
Distance Traveled
1,507,491
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,625
352
35
2
0
209,268
0
W
Olorun
8,671
542
93
6
0
262,593
5
L
Rama
6,736
421
62
4
0
274,174
2
L
Anubis
7,888
493
86
5
0
235,509
0
W
Izanami
7,352
460
96
6
0
265,091
1
W
Athena
8,447
528
19
1
0
341,154
5
W
King Arthur
9,596
600
89
6
0
314,512
7
L
Ne Zha
7,703
481
77
5
0
308,734
2
L
Hercules
5,165
323
17
1
0
248,258
2
W
Nemesis
8,973
561
78
5
0
324,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role