Player Matchup

Cernunnos
Cernunnos
Jaxxxi
Cernunnos
Level 36
God Stats
5W - 3L
1,547 SR
Queue Stats
33W - 44L
1,393 Elo+
Party 2
Erlang Shen
Erlang Shen
Plusterpanda
Erlang Shen
Level 40
God Stats
0W - 2L
1,292 SR
Queue Stats
212W - 233L
1,455 Elo+
Solo
Ravana
Ravana
SpecificButthole
Ravana
Level 56
God Stats
0W - 2L
1,189 SR
Queue Stats
24W - 41L
1,352 Elo+
Party 2
Kukulkan
Kukulkan
alenPo2mocny
Kukulkan
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 264L
1,462 Elo+
Solo
Cerberus
Cerberus
mechadoodle
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,276 Elo+
Party 2
Team Averages
Level 44
1,405 SR
1,388 Elo+

VS

Team Averages
Level 71
1,494 SR
1,513 Elo+
Scylla
Scylla
Aardo35
Scylla
Level 59
God Stats
4W - 7L
1,330 SR
Queue Stats
127W - 105L
1,456 Elo+
Party 1
Awilix
Awilix
D97A-KKNB-GR72
Awilix
Level 103
God Stats
16W - 15L
1,529 SR
Queue Stats
531W - 427L
1,572 Elo+
Party 1
Neith
Neith
brktlhylmz
Neith
Level 97
God Stats
1W - 2L
1,394 SR
Queue Stats
112W - 124L
1,514 Elo+
Solo
Cerberus
Cerberus
kazuto614
Cerberus
Level 63
God Stats
23W - 14L
1,663 SR
Queue Stats
71W - 52L
1,448 Elo+
Party 1
Kali
Kali
qYxrii
Kali
Level 34
God Stats
7W - 3L
1,555 SR
Queue Stats
197W - 144L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jaxxxi
Cernunnos
12
4 / 6 / 1
7,793
458
10,916
14,781
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Plusterpanda
Erlang Shen
13
1 / 7 / 1
8,104
477
10,114
19,113
8,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 5 / 3
7,272
428
4,383
12,057
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
alenPo2mocny
Kukulkan
13
1 / 8 / 3
8,263
486
9,648
12,334
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
mechadoodle
Cerberus
11
1 / 7 / 3
7,309
430
6,142
15,333
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aardo35
Scylla
16
7 / 0 / 7
10,014
589
11,006
6,955
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
16 / 1 / 8
11,342
667
15,756
10,859
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
16
3 / 2 / 10
9,885
581
12,336
10,153
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
kazuto614
Cerberus
13
3 / 4 / 9
8,845
520
6,127
15,857
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
qYxrii
Kali
16
4 / 1 / 8
10,029
590
12,619
14,269
12,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
7
Kills
33
33
Deaths
8
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aardo35
Scylla
7
0
7
10.5
W
16
1
8
20
L
Cernunnos
Jaxxxi
Cernunnos
4
6
1
0.75
L
Erlang Shen
Plusterpanda
Erlang Shen
1
7
1
0.21
L
0
5
3
0.3
L
Kukulkan
alenPo2mocny
Kukulkan
1
8
3
0.31
W
Neith
3
2
10
4
W
Cerberus
kazuto614
Cerberus
3
4
9
1.88
L
Cerberus
mechadoodle
Cerberus
1
7
3
0.36
W
Kali
qYxrii
Kali
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,203
Damage
57,844
73,618
Taken
58,093
29,976
Mitigated
31,210
19,331
Healing
26,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aardo35
Scylla
11,006
889
0
2,785
6,955
2,332
472
2,617
4,338
46,255
0
W
15,756
6,884
0
3,175
10,859
4,946
273
3,559
7,300
0
69,732
L
Cernunnos
Jaxxxi
Cernunnos
10,916
5,590
0
4,686
14,781
4,306
0
4,354
10,369
0
46,364
L
Erlang Shen
Plusterpanda
Erlang Shen
10,114
5,888
0
6,602
19,113
8,028
0
468
18,589
0
46,527
L
4,383
1,070
0
4,802
12,057
4,172
0
1,808
10,167
0
40,175
L
Kukulkan
alenPo2mocny
Kukulkan
9,648
1,056
0
537
12,334
3,726
0
6,926
5,016
50,904
0
W
Neith
12,336
5,236
0
4,619
10,153
3,356
2,240
2,309
7,844
0
58,495
W
Cerberus
kazuto614
Cerberus
6,127
88
0
7,312
15,857
8,318
609
5,649
10,208
38,596
0
L
Cerberus
mechadoodle
Cerberus
6,142
618
0
2,704
15,333
9,744
0
2,921
12,344
22,357
0
W
Kali
qYxrii
Kali
12,619
7,504
0
8,806
14,269
12,258
2,198
1,656
12,613
0
49,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,741
Gold Earned
50,115
388
Minions Killed
479
0
Camps Cleared
0
1,505,320
Distance Traveled
1,730,992
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,014
589
93
5
0
353,236
2
W
Awilix
11,342
667
101
6
0
402,021
0
L
Cernunnos
7,793
458
75
4
0
300,132
3
L
Erlang Shen
8,104
477
92
5
0
286,103
1
L
Ravana
7,272
428
78
5
0
318,906
1
L
Kukulkan
8,263
486
99
6
0
293,833
5
W
Neith
9,885
581
116
7
0
299,212
4
W
Cerberus
8,845
520
77
5
0
347,042
1
L
Cerberus
7,309
430
44
3
0
306,346
2
W
Kali
10,029
590
92
5
0
329,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role