Player Matchup

Cthulhu
Cthulhu
Amber
Cthulhu
Level 96
God Stats
9W - 9L
1,628 SR
Queue Stats
63W - 32L
1,770 Elo+
Party 1
Ares
Ares
Hyouma
Ares
Level 7
God Stats
2W - 0L
1,726 SR
Queue Stats
3W - 1L
1,838 Elo+
Party 1
Baron Samedi
Baron Samedi
Karubbpapa
Baron Samedi
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 26L
1,722 Elo+
Party 1
Artemis
Artemis
LordMance
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,821 Elo+
Party 1
Eset
Eset
Notnicecream
Eset
Level 104
God Stats
5W - 0L
1,764 SR
Queue Stats
41W - 27L
1,797 Elo+
Party 1
Team Averages
Level 46
1,624 SR
1,790 Elo+

VS

Team Averages
Level 15
1,486 SR
1,537 Elo+
Nu Wa
Nu Wa
CamilaCabello
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
DoktorLeech
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Anhur
Anhur
KingTyler54
Anhur
Level 11
God Stats
1W - 2L
1,536 SR
Queue Stats
177W - 85L
1,599 Elo+
Party 3
Sobek
Sobek
PlantJames
Sobek
Level 27
God Stats
6W - 6L
1,395 SR
Queue Stats
151W - 158L
1,516 Elo+
Solo
Loki
Loki
psychnautty
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 48L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amber
Cthulhu
17
3 / 0 / 24
10,348
1,035
9,199
7,119
6,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
Hyouma
Ares
17
3 / 0 / 26
11,185
1,119
6,295
8,682
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Karubbpapa
Baron Samedi
17
13 / 1 / 16
11,450
1,145
17,890
7,840
4,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
LordMance
Artemis
16
4 / 0 / 18
9,524
952
9,125
3,640
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
12 / 1 / 19
11,308
1,131
29,004
6,943
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

347

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
8,138
814
3,146
10,320
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 8 / 1
8,869
887
8,004
17,898
11,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 9 / 1
7,922
792
3,399
14,638
4,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
14
0 / 3 / 1
8,231
823
7,100
21,945
19,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 7 / 1
9,063
906
7,448
14,612
4,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
8
35
Kills
2
2
Deaths
35
103
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Amber
Cthulhu
3
0
24
15
L
0
8
2
0.13
L
1
8
1
0.19
W
Ares
Hyouma
Ares
3
0
26
16
W
Baron Samedi
Karubbpapa
Baron Samedi
13
1
16
21
L
0
9
1
0.06
W
Artemis
LordMance
Artemis
4
0
18
13
W
12
1
19
21.5
L
Sobek
0
3
1
0.17
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,513
Damage
29,097
34,224
Taken
79,413
25,033
Mitigated
42,047
11,744
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Amber
Cthulhu
9,199
941
522
960
7,119
6,997
0
1,744
5,350
29,403
0
L
3,146
1,272
0
32
10,320
2,831
0
8,833
1,487
10,369
0
L
8,004
1,996
0
2,124
17,898
11,398
0
12,137
5,761
0
30,005
W
Ares
Hyouma
Ares
6,295
1,337
0
1,271
8,682
8,565
0
3,054
5,553
16,407
0
W
Baron Samedi
Karubbpapa
Baron Samedi
17,890
1,449
2,370
2,162
7,840
4,725
0
1,520
6,245
30,130
0
L
3,399
664
0
43
14,638
4,100
0
13,277
1,361
0
8,277
W
Artemis
LordMance
Artemis
9,125
3,993
0
954
3,640
1,611
0
1,130
2,460
0
12,559
W
29,004
2,613
1,997
1,508
6,943
3,135
0
2,798
4,095
55,666
0
L
Sobek
7,100
468
394
2,188
21,945
19,237
0
17,068
4,877
21,271
0
L
7,448
2,194
0
0
14,612
4,481
0
11,073
3,539
0
23,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,815
Gold Earned
42,223
179
Minions Killed
124
5
Camps Cleared
5
875,762
Distance Traveled
821,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,348
1,035
48
5
1
192,734
0
L
Nu Wa
8,138
814
13
1
0
119,434
0
L
Mulan
8,869
887
56
6
1
165,808
0
W
Ares
11,185
1,119
16
2
1
197,475
0
W
Baron Samedi
11,450
1,145
33
3
0
159,519
0
L
Anhur
7,922
792
12
1
0
167,784
0
W
Artemis
9,524
952
10
1
0
128,400
0
W
Eset
11,308
1,131
72
7
3
197,634
0
L
Sobek
8,231
823
14
1
2
181,049
0
L
Loki
9,063
906
29
3
2
187,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role