Player Matchup

Bacchus
Bacchus
Kansi
Bacchus
Level 31
God Stats
0W - 1L
1,281 SR
Queue Stats
4W - 6L
1,291 Elo+
Party 3
Susano
Susano
Kushikova
Susano
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
Lisanderion
Kukulkan
Level 5
God Stats
2W - 3L
1,609 SR
Queue Stats
2W - 6L
1,730 Elo+
Solo
Bellona
Bellona
welshash90
Bellona
Level 11
God Stats
2W - 1L
1,694 SR
Queue Stats
4W - 6L
1,291 Elo+
Party 3
Sol
Sol
Ørage
Sol
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 103L
1,401 Elo+
Party 1
Team Averages
Level 17
1,517 SR
1,422 Elo+

VS

Team Averages
Level 14
1,571 SR
1,289 Elo+
Neith
Neith
BIM13
Neith
Level 29
God Stats
6W - 4L
1,931 SR
Queue Stats
64W - 52L
1,648 Elo+
Solo
Ao Kuang
Ao Kuang
OmegaHenrie
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,097 Elo+
Party 2
Pele
Pele
Ostiauneuro
Pele
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,278 Elo+
Solo
Eset
Eset
deepdopee
Eset
Level 7
God Stats
3W - 6L
1,425 SR
Queue Stats
3W - 8L
1,243 Elo+
Party 2
Ymir
Ymir
zmdelta09
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kansi
Bacchus
16
1 / 6 / 8
10,417
1,042
10,983
20,662
23,460
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Kushikova
Susano
16
4 / 9 / 6
10,346
1,035
15,971
19,184
6,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Lisanderion
Kukulkan
15
4 / 7 / 2
9,961
996
7,676
11,660
3,917
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
welshash90
Bellona
16
1 / 8 / 8
9,825
983
11,735
23,546
15,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Ørage
Sol
15
3 / 12 / 1
9,971
997
12,457
18,292
5,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BIM13
Neith
19
15 / 1 / 15
13,478
1,348
26,338
10,309
4,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
OmegaHenrie
Ao Kuang
17
6 / 3 / 16
11,123
1,112
15,405
15,602
6,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 5 / 16
11,146
1,115
15,600
13,492
5,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
17
6 / 2 / 18
11,356
1,136
12,932
7,315
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
18
8 / 2 / 22
12,542
1,254
16,536
16,361
19,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
129
13
Kills
42
42
Deaths
13
25
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Neith
BIM13
Neith
15
1
15
22.5
L
Bacchus
Kansi
Bacchus
1
6
8
0.83
L
Susano
Kushikova
Susano
4
9
6
0.78
L
Kukulkan
Lisanderion
Kukulkan
4
7
2
0.71
W
Ao Kuang
OmegaHenrie
Ao Kuang
6
3
16
4.67
W
7
5
16
3
W
Eset
6
2
18
7.5
L
Bellona
welshash90
Bellona
1
8
8
0.63
W
Ymir
8
2
22
9.5
L
Sol
Ørage
Sol
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,822
Damage
86,811
93,344
Taken
63,079
55,657
Mitigated
39,012
6,417
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BIM13
Neith
26,338
16,787
0
4,420
10,309
4,433
0
6,146
4,163
0
52,493
L
Bacchus
Kansi
Bacchus
10,983
353
0
1,084
20,662
23,460
0
11,953
8,709
20,670
0
L
Susano
Kushikova
Susano
15,971
4,611
0
1,091
19,184
6,706
0
8,647
10,537
0
21,910
L
Kukulkan
Lisanderion
Kukulkan
7,676
967
0
0
11,660
3,917
0
4,523
7,137
19,944
0
W
Ao Kuang
OmegaHenrie
Ao Kuang
15,405
4,219
0
6,071
15,602
6,476
0
8,964
6,638
22,010
0
W
15,600
3,962
0
803
13,492
5,586
0
5,904
7,588
0
32,738
W
Eset
12,932
1,795
789
459
7,315
2,742
0
4,580
2,735
23,310
0
L
Bellona
welshash90
Bellona
11,735
3,170
0
770
23,546
15,606
0
9,367
14,179
486
25,441
W
Ymir
16,536
2,636
0
562
16,361
19,775
0
5,927
10,434
31,783
0
L
Sol
Ørage
Sol
12,457
3,334
0
3,472
18,292
5,968
0
10,383
7,909
30,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,520
Gold Earned
59,645
106
Minions Killed
179
3
Camps Cleared
7
885,565
Distance Traveled
868,853
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,478
1,348
60
6
3
182,926
1
L
Bacchus
10,417
1,042
17
2
1
188,094
0
L
Susano
10,346
1,035
13
1
0
178,203
0
L
Kukulkan
9,961
996
20
2
1
167,057
2
W
Ao Kuang
11,123
1,112
16
2
0
169,750
0
W
Pele
11,146
1,115
41
4
2
166,278
0
W
Eset
11,356
1,136
24
2
0
185,013
1
L
Bellona
9,825
983
22
2
0
176,652
0
W
Ymir
12,542
1,254
38
4
2
164,886
0
L
Sol
9,971
997
34
3
1
175,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role