Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AtomicSquid420
Raijin
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 20L
1,345 Elo+
Party 1
Ratatoskr
Ratatoskr
JadenBeViibiin
Ratatoskr
Level 145
God Stats
2W - 5L
1,634 SR
Queue Stats
384W - 385L
1,521 Elo+
Solo
Nox
Nox
SefirothPH
Nox
Level 63
God Stats
22W - 22L
1,550 SR
Queue Stats
104W - 103L
1,574 Elo+
Solo
Team Averages
Level 122
1,537 SR
1,488 Elo+

VS

Team Averages
Level 108
1,625 SR
1,546 Elo+
Fenrir
Fenrir
DaAzureBlaze
Fenrir
Level 110
God Stats
20W - 10L
1,500 SR
Queue Stats
350W - 309L
1,560 Elo+
Party 2
Skadi
Skadi
Diistruct
Skadi
Level 84
God Stats
146W - 134L
1,549 SR
Queue Stats
673W - 666L
1,525 Elo+
Party 2
Chang'e
Chang'e
LINKIN18337
Chang'e
Level 127
God Stats
22W - 15L
1,626 SR
Queue Stats
142W - 145L
1,620 Elo+
Party 3
Discordia
Discordia
MoxxyBerry39
Discordia
Level 123
God Stats
10W - 14L
1,826 SR
Queue Stats
244W - 252L
1,525 Elo+
Party 3
Horus
Horus
cdhockey14
Horus
Level 95
God Stats
5W - 9L
1,625 SR
Queue Stats
382W - 376L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 4 / 1
5,333
533
4,599
9,282
4,775
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
 
Izanami
9
0 / 3 / 0
4,980
498
1,637
6,059
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 1
5,517
552
2,482
5,855
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
JadenBeViibiin
Ratatoskr
11
2 / 2 / 0
5,899
590
3,151
5,131
1,325
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
5,022
502
1,489
3,753
1,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 0 / 3
6,422
642
3,467
5,909
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Diistruct
Skadi
11
2 / 0 / 4
6,063
606
2,845
3,882
1,013
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
LINKIN18337
Chang'e
11
3 / 1 / 2
6,519
652
6,252
6,426
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
MoxxyBerry39
Discordia
9
0 / 2 / 2
5,370
537
1,351
3,861
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
9
5 / 0 / 5
5,851
585
2,710
5,217
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
15
15
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
L
Izanami
 
Izanami
0
3
0
0
L
1
4
1
0.38
W
Fenrir
5
0
3
6.5
W
Skadi
Diistruct
Skadi
2
0
4
4
L
Ratatoskr
JadenBeViibiin
Ratatoskr
2
2
0
1
W
Chang'e
LINKIN18337
Chang'e
3
1
2
4
W
Discordia
MoxxyBerry39
Discordia
0
2
2
0.5
L
0
2
0
0
W
Horus
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,358
Damage
16,625
30,080
Taken
25,295
10,243
Mitigated
9,321
8,726
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,599
580
0
1,465
9,282
4,775
0
4,532
4,436
0
32,791
L
Izanami
 
Izanami
1,637
1,291
0
2,389
6,059
1,186
213
0
6,059
0
30,109
L
2,482
157
0
830
5,855
1,710
0
1,824
3,841
29,429
0
W
Fenrir
3,467
1,365
0
3,284
5,909
2,022
0
828
5,081
0
29,871
W
Skadi
Diistruct
Skadi
2,845
1,018
0
1,518
3,882
1,013
385
521
3,361
0
35,106
L
Ratatoskr
JadenBeViibiin
Ratatoskr
3,151
660
0
2,450
5,131
1,325
0
703
4,388
0
30,586
W
Chang'e
LINKIN18337
Chang'e
6,252
673
551
2,709
6,426
1,930
343
587
5,839
37,976
0
W
Discordia
MoxxyBerry39
Discordia
1,351
33
0
1,227
3,861
1,097
0
1,289
2,572
22,776
0
L
1,489
219
99
1,493
3,753
1,247
436
0
3,753
19,139
0
W
Horus
2,710
1,160
493
2,180
5,217
3,259
160
746
4,471
0
15,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,751
Gold Earned
30,225
293
Minions Killed
306
0
Camps Cleared
0
952,464
Distance Traveled
967,316
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,333
533
64
6
0
186,480
1
L
Izanami
4,980
498
65
7
0
174,882
1
L
Raijin
5,517
552
62
6
0
189,762
1
W
Fenrir
6,422
642
60
6
0
213,750
3
W
Skadi
6,063
606
76
8
0
206,096
1
L
Ratatoskr
5,899
590
71
7
0
216,885
1
W
Chang'e
6,519
652
86
9
0
175,148
4
W
Discordia
5,370
537
57
6
0
153,437
2
L
Nox
5,022
502
31
3
0
184,455
4
W
Horus
5,851
585
27
3
0
218,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role