Player Matchup

Athena
Athena
DoubleChun
Athena
Level 69
God Stats
7W - 3L
1,787 SR
Queue Stats
128W - 114L
1,575 Elo+
Party 3
Bellona
Bellona
FeralFang577
Bellona
Level 135
God Stats
17W - 13L
1,727 SR
Queue Stats
136W - 117L
1,648 Elo+
Party 3
Thoth
Thoth
Glazkrow
Thoth
Level 45
God Stats
4W - 2L
1,739 SR
Queue Stats
150W - 133L
1,583 Elo+
Party 3
Thanatos
Thanatos
OROTY
Thanatos
Level 119
God Stats
3W - 1L
1,593 SR
Queue Stats
91W - 100L
1,610 Elo+
Party 1
Anhur
Anhur
Spinal Tappa
Anhur
Level 49
God Stats
1W - 1L
1,645 SR
Queue Stats
13W - 7L
1,696 Elo+
Party 1
Team Averages
Level 83
1,698 SR
1,623 Elo+

VS

Team Averages
Level 98
1,546 SR
1,559 Elo+
Nox
Nox
DarkGoku6
Nox
Level 46
God Stats
1W - 2L
1,374 SR
Queue Stats
4W - 4L
1,560 Elo+
Solo
Apollo
Apollo
Jaedonvkn
Apollo
Level 129
God Stats
3W - 2L
1,536 SR
Queue Stats
60W - 42L
1,577 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Joevkn
Tsukuyomi
Level 129
God Stats
13W - 9L
1,722 SR
Queue Stats
58W - 44L
1,590 Elo+
Party 2
Athena
Athena
Zar-Cam
Athena
Level 47
God Stats
11W - 11L
1,598 SR
Queue Stats
34W - 31L
1,569 Elo+
Party 2
Chaac
Chaac
derekvkn
Chaac
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DoubleChun
Athena
8
1 / 1 / 3
5,224
522
3,187
5,541
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
FeralFang577
Bellona
10
2 / 3 / 0
6,042
604
8,077
8,131
6,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
Glazkrow
Thoth
10
2 / 1 / 0
6,084
608
3,515
3,956
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
OROTY
Thanatos
11
1 / 2 / 4
6,590
659
4,100
7,384
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 1 / 1
5,914
591
6,229
6,107
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,248
525
2,144
4,387
1,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Jaedonvkn
Apollo
9
0 / 2 / 1
4,814
481
4,944
6,874
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Joevkn
Tsukuyomi
10
5 / 1 / 1
6,103
610
5,410
6,438
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Zar-Cam
Athena
8
0 / 3 / 1
5,033
503
1,553
8,696
2,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
derekvkn
Chaac
11
2 / 2 / 1
6,228
623
5,822
10,019
4,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
8
8
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Athena
DoubleChun
Athena
1
1
3
2.5
W
Bellona
FeralFang577
Bellona
2
3
0
0.67
W
Thoth
Glazkrow
Thoth
2
1
0
2
L
Apollo
Jaedonvkn
Apollo
0
2
1
0.25
L
Tsukuyomi
Joevkn
Tsukuyomi
5
1
1
5.5
W
Thanatos
OROTY
Thanatos
1
2
4
1.5
W
3
1
1
3.5
L
Athena
Zar-Cam
Athena
0
3
1
0.17
L
Chaac
derekvkn
Chaac
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,108
Damage
19,873
31,119
Taken
36,414
13,918
Mitigated
11,320
12,587
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,144
191
0
1,119
4,387
1,282
231
2,367
1,734
17,570
0
W
Athena
DoubleChun
Athena
3,187
1,217
0
975
5,541
2,519
0
1,823
3,682
13,991
0
W
Bellona
FeralFang577
Bellona
8,077
4,022
0
2,988
8,131
6,885
0
0
8,131
0
36,655
W
Thoth
Glazkrow
Thoth
3,515
45
0
1,153
3,956
1,102
0
1,304
2,524
29,765
0
L
Apollo
Jaedonvkn
Apollo
4,944
3,349
0
2,417
6,874
1,137
0
883
5,991
0
27,004
L
Tsukuyomi
Joevkn
Tsukuyomi
5,410
1,722
0
2,029
6,438
1,894
0
695
5,685
0
26,326
W
Thanatos
OROTY
Thanatos
4,100
1,731
0
5,996
7,384
2,212
0
145
7,239
0
43,030
W
6,229
3,156
0
1,475
6,107
1,200
0
261
5,846
0
33,292
L
Athena
Zar-Cam
Athena
1,553
373
0
990
8,696
2,855
48
2,182
6,464
10,047
0
L
Chaac
derekvkn
Chaac
5,822
2,102
0
3,900
10,019
4,152
0
181
9,838
0
33,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
27,426
304
Minions Killed
228
0
Camps Cleared
0
998,455
Distance Traveled
1,057,330
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,248
525
45
5
0
202,049
0
W
Athena
5,224
522
24
2
0
204,430
2
W
Bellona
6,042
604
80
8
0
196,434
3
W
Thoth
6,084
608
53
5
0
196,516
3
L
Apollo
4,814
481
42
4
0
213,453
3
L
Tsukuyomi
6,103
610
54
5
0
231,804
5
W
Thanatos
6,590
659
84
8
0
213,386
1
W
Anhur
5,914
591
63
6
0
187,689
0
L
Athena
5,033
503
21
2
0
212,733
1
L
Chaac
6,228
623
66
7
0
197,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role