Player Matchup

Cthulhu
Cthulhu
YunoMizuki
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
warfader158
Izanami
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 28L
1,612 Elo+
Party 1
Zeus
Zeus
xxsanninxx
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 141
1,500 SR
1,537 Elo+

VS

Team Averages
Level 105
1,454 SR
1,315 Elo+
Tiamat
Tiamat
Azazael526
Tiamat
Level 86
God Stats
1W - 4L
1,292 SR
Queue Stats
37W - 54L
1,252 Elo+
Party 2
Danzaburou
Danzaburou
FoggyJim
Danzaburou
Level 103
God Stats
9W - 9L
1,710 SR
Queue Stats
70W - 101L
1,466 Elo+
Party 2
Tyr
Tyr
yuujikazami12
Tyr
Level 126
God Stats
0W - 1L
1,358 SR
Queue Stats
15W - 20L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
YunoMizuki
Cthulhu
11
3 / 0 / 8
7,600
760
6,227
7,248
5,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
warfader158
Izanami
11
4 / 0 / 7
7,749
775
4,704
5,919
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 1 / 6
7,536
754
7,027
4,090
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azazael526
Tiamat
9
1 / 4 / 0
6,180
618
3,717
6,457
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
FoggyJim
Danzaburou
9
0 / 3 / 1
5,930
593
5,451
8,068
2,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
5,652
565
2,110
7,870
6,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Azazael526
Tiamat
1
4
0
0.25
L
Danzaburou
FoggyJim
Danzaburou
0
3
1
0.17
W
Cthulhu
YunoMizuki
Cthulhu
3
0
8
7
W
Izanami
warfader158
Izanami
4
0
7
7.5
W
4
1
6
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,958
Damage
11,278
17,257
Taken
22,395
8,700
Mitigated
11,976
6,816
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Azazael526
Tiamat
3,717
386
0
954
6,457
2,898
0
4,106
2,131
17,077
0
L
Danzaburou
FoggyJim
Danzaburou
5,451
1,718
0
659
8,068
2,649
0
5,246
2,638
0
24,940
W
Cthulhu
YunoMizuki
Cthulhu
6,227
1,113
694
2,741
7,248
5,397
324
1,160
5,770
24,150
0
W
Izanami
warfader158
Izanami
4,704
2,830
0
2,150
5,919
1,977
1,865
947
4,870
0
28,199
W
7,027
762
0
1,231
4,090
1,326
676
1,244
2,647
26,653
0
L
2,110
55
0
1,932
7,870
6,429
0
3,337
4,319
0
10,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,885
Gold Earned
17,762
150
Minions Killed
87
0
Camps Cleared
0
569,419
Distance Traveled
475,664
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,180
618
36
4
0
162,071
1
L
Danzaburou
5,930
593
38
4
0
166,326
0
W
Cthulhu
7,600
760
31
3
0
196,266
4
W
Izanami
7,749
775
62
6
0
192,104
2
W
Zeus
7,536
754
57
6
0
181,049
0
L
Tyr
5,652
565
13
1
0
147,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role