Player Matchup

Artemis
Artemis
Shadowweaver95
Artemis
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
295W - 290L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
Shivanille
Sun Wukong
Level 143
God Stats
10W - 7L
1,500 SR
Queue Stats
226W - 233L
1,592 Elo+
Party 1
Ymir
Ymir
Syngyl
Ymir
Level 89
God Stats
15W - 15L
1,595 SR
Queue Stats
133W - 102L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
TuffItIs
Baron Samedi
Level 85
God Stats
19W - 12L
1,745 SR
Queue Stats
257W - 229L
1,522 Elo+
Party 3
Amaterasu
Amaterasu
austinsade
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 239L
1,424 Elo+
Party 3
Team Averages
Level 98
1,568 SR
1,508 Elo+

VS

Team Averages
Level 114
1,538 SR
1,471 Elo+
Cerberus
Cerberus
Cown-Tha-Clown
Cerberus
Level 107
God Stats
19W - 18L
1,505 SR
Queue Stats
106W - 117L
1,439 Elo+
Party 4
Tyr
Tyr
DeadTaco771
Tyr
Level 97
God Stats
20W - 25L
1,234 SR
Queue Stats
683W - 696L
1,482 Elo+
Party 2
Aphrodite
Aphrodite
MonkeyĐLuffy
Aphrodite
Level 103
God Stats
33W - 24L
1,576 SR
Queue Stats
952W - 953L
1,502 Elo+
Party 4
Nu Wa
Nu Wa
Pcis4000
Nu Wa
Level 105
God Stats
29W - 24L
1,535 SR
Queue Stats
360W - 386L
1,468 Elo+
Party 2
Chaac
Chaac
garboymir
Chaac
Level 158
God Stats
26W - 14L
1,841 SR
Queue Stats
543W - 530L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 3
10,840
452
6,199
20,976
7,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Shivanille
Sun Wukong
20
7 / 6 / 6
12,552
523
19,221
27,290
16,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Syngyl
Ymir
15
2 / 5 / 8
10,343
431
8,202
23,209
23,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
TuffItIs
Baron Samedi
19
6 / 7 / 4
12,114
505
23,521
19,466
6,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
austinsade
Amaterasu
16
0 / 8 / 1
9,927
414
5,624
25,598
16,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
2 / 5 / 14
11,946
498
13,678
23,334
19,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
10 / 0 / 6
14,583
608
20,584
17,125
21,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Aphrodite
MonkeyĐLuffy
Aphrodite
19
4 / 4 / 7
12,562
523
11,909
14,373
6,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Pcis4000
Nu Wa
20
8 / 5 / 8
12,612
526
17,667
14,540
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
garboymir
Chaac
20
9 / 4 / 11
13,655
569
23,805
29,517
17,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
79
18
Kills
33
33
Deaths
18
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
5
14
1.8
W
10
0
6
13
W
Aphrodite
MonkeyĐLuffy
Aphrodite
4
4
7
1.88
W
Nu Wa
Pcis4000
Nu Wa
8
5
8
2.4
L
3
7
3
0.64
L
Sun Wukong
Shivanille
Sun Wukong
7
6
6
1.67
L
Ymir
Syngyl
Ymir
2
5
8
1.2
L
Baron Samedi
TuffItIs
Baron Samedi
6
7
4
1.14
L
Amaterasu
austinsade
Amaterasu
0
8
1
0.06
W
Chaac
garboymir
Chaac
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,767
Damage
87,643
116,539
Taken
98,889
70,116
Mitigated
70,399
34,391
Healing
46,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
13,678
559
0
3,699
23,334
19,842
1,056
6,665
16,475
54,602
0
W
20,584
4,321
0
8,806
17,125
21,423
489
990
16,107
505
92,250
W
Aphrodite
MonkeyĐLuffy
Aphrodite
11,909
2,880
4,080
8,351
14,373
6,384
808
4,537
9,767
86,118
0
W
Nu Wa
Pcis4000
Nu Wa
17,667
3,842
909
4,567
14,540
4,790
1,529
5,830
8,391
70,536
0
L
6,199
1,890
0
7,132
20,976
7,157
980
8,526
12,339
0
72,526
L
Sun Wukong
Shivanille
Sun Wukong
19,221
3,490
0
7,787
27,290
16,590
226
8,278
18,369
0
101,770
L
Ymir
Syngyl
Ymir
8,202
1,556
0
2,571
23,209
23,349
0
11,366
11,503
46,267
0
L
Baron Samedi
TuffItIs
Baron Samedi
23,521
773
2,091
4,356
19,466
6,624
322
10,099
9,165
91,349
0
L
Amaterasu
austinsade
Amaterasu
5,624
2,938
0
10,454
25,598
16,396
0
4,357
20,527
0
56,424
W
Chaac
garboymir
Chaac
23,805
7,231
0
16,042
29,517
17,960
2,206
12,595
16,426
0
111,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,776
Gold Earned
65,358
599
Minions Killed
642
0
Camps Cleared
0
1,959,490
Distance Traveled
2,348,410
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,946
498
79
3
0
424,497
8
W
Tyr
14,583
608
163
7
0
522,370
5
W
Aphrodite
12,562
523
144
6
0
470,873
7
W
Nu Wa
12,612
526
107
4
0
420,339
3
L
Artemis
10,840
452
133
6
0
350,099
1
L
Sun Wukong
12,552
523
156
7
0
459,020
4
L
Ymir
10,343
431
59
2
0
409,280
8
L
Baron Samedi
12,114
505
133
6
0
386,440
3
L
Amaterasu
9,927
414
118
5
0
354,651
0
W
Chaac
13,655
569
149
6
0
510,331
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role