Player Matchup

Anhur
Anhur
GeneralGuffy
Anhur
Level 3
God Stats
2W - 6L
1,728 SR
Queue Stats
176W - 194L
1,716 Elo+
Party 1
Poseidon
Poseidon
GimliMore
Poseidon
Level 14
God Stats
38W - 24L
1,634 SR
Queue Stats
496W - 413L
1,496 Elo+
Party 1
Ra
Ra
TtvKermit155
Ra
Level 16
God Stats
46W - 40L
1,576 SR
Queue Stats
523W - 432L
1,449 Elo+
Party 1
Nemesis
Nemesis
junglejohnson
Nemesis
Level 88
God Stats
6W - 4L
1,660 SR
Queue Stats
105W - 82L
1,651 Elo+
Party 1
Fenrir
Fenrir
rich2rich3
Fenrir
Level 89
God Stats
18W - 15L
1,373 SR
Queue Stats
409W - 340L
1,615 Elo+
Party 1
Team Averages
Level 42
1,594 SR
1,585 Elo+

VS

Team Averages
Level 21
1,529 SR
1,431 Elo+
Neith
Neith
BenSenpai
Neith
Level 9
God Stats
1W - 4L
1,449 SR
Queue Stats
3W - 5L
1,420 Elo+
Solo
Amaterasu
Amaterasu
DEMON komi
Amaterasu
Level 26
God Stats
0W - 2L
1,314 SR
Queue Stats
117W - 136L
1,420 Elo+
Party 2
Serqet
Serqet
Foreverdashin
Serqet
Level 15
God Stats
14W - 17L
1,431 SR
Queue Stats
88W - 100L
1,381 Elo+
Solo
Chang'e
Chang'e
KillCamLikesYou
Chang'e
Level 29
God Stats
10W - 10L
1,662 SR
Queue Stats
266W - 271L
1,471 Elo+
Party 2
Hades
Hades
Sebasking4u
Hades
Level 28
God Stats
49W - 40L
1,791 SR
Queue Stats
512W - 540L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
5,481
498
2,811
4,067
1,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
GimliMore
Poseidon
13
3 / 2 / 6
7,533
685
6,048
5,045
1,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 0 / 3
6,359
578
2,678
3,715
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
13
7 / 0 / 1
7,809
710
5,501
4,851
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
rich2rich3
Fenrir
10
6 / 0 / 5
6,790
617
5,987
5,636
1,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BenSenpai
Neith
8
0 / 3 / 2
4,881
444
1,522
6,356
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
DEMON komi
Amaterasu
6
0 / 4 / 1
4,482
407
501
8,316
2,349
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 4 / 0
4,385
399
1,024
6,322
1,602
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 1 / 1
4,869
443
524
4,224
797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
3 / 9 / 0
5,837
531
4,985
10,871
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
20
Kills
4
4
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
BenSenpai
Neith
0
3
2
0.33
L
Amaterasu
DEMON komi
Amaterasu
0
4
1
0.13
L
1
4
0
0.25
W
1
2
5
1.75
W
Poseidon
GimliMore
Poseidon
3
2
6
3
L
0
1
1
0.5
L
3
9
0
0.33
W
3
0
3
4.5
W
Nemesis
7
0
1
7.5
W
Fenrir
rich2rich3
Fenrir
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,025
Damage
8,556
23,314
Taken
36,089
8,375
Mitigated
11,444
6,993
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BenSenpai
Neith
1,522
581
0
1,903
6,356
1,291
920
1,461
4,895
0
24,495
L
Amaterasu
DEMON komi
Amaterasu
501
172
123
795
8,316
2,349
0
250
8,049
0
8,974
L
1,024
483
0
454
6,322
1,602
0
1,055
5,259
24
9,364
W
2,811
1,276
0
0
4,067
1,072
935
444
3,623
0
11,694
W
Poseidon
GimliMore
Poseidon
6,048
992
0
652
5,045
1,589
840
3,401
1,644
47,452
0
L
524
84
703
1,179
4,224
797
0
715
3,495
11,794
0
L
4,985
502
0
2,185
10,871
5,405
217
4,913
5,665
22,854
0
W
2,678
260
404
1,598
3,715
2,066
354
603
3,112
24,470
0
W
Nemesis
5,501
2,889
0
801
4,851
1,736
1,331
580
4,271
0
45,789
W
Fenrir
rich2rich3
Fenrir
5,987
1,260
0
3,538
5,636
1,912
0
505
5,131
0
29,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,972
Gold Earned
24,454
321
Minions Killed
133
0
Camps Cleared
0
1,051,693
Distance Traveled
809,174
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,881
444
32
3
0
169,557
0
L
Amaterasu
4,482
407
15
1
0
147,246
1
L
Serqet
4,385
399
24
2
0
196,733
4
W
Anhur
5,481
498
35
3
0
192,369
0
W
Poseidon
7,533
685
91
8
0
185,675
0
L
Chang'e
4,869
443
19
2
0
126,600
0
L
Hades
5,837
531
43
4
0
169,038
0
W
Ra
6,359
578
27
2
0
212,582
0
W
Nemesis
7,809
710
120
11
0
228,813
0
W
Fenrir
6,790
617
48
4
0
232,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role