Player Matchup

Arachne
Arachne
Artegore34
Arachne
Level 28
God Stats
3W - 2L
1,711 SR
Queue Stats
84W - 117L
1,376 Elo+
Party 2
Anhur
Anhur
DarkSp
Anhur
Level 67
God Stats
0W - 1L
1,732 SR
Queue Stats
172W - 176L
1,458 Elo+
Party 4
Merlin
Merlin
HaichJai
Merlin
Level 38
God Stats
7W - 12L
1,374 SR
Queue Stats
42W - 47L
1,396 Elo+
Solo
Cthulhu
Cthulhu
Haïse
Cthulhu
Level 94
God Stats
5W - 15L
1,514 SR
Queue Stats
180W - 226L
1,428 Elo+
Party 2
Mulan
Mulan
PulaMar3
Mulan
Level 28
God Stats
1W - 4L
1,432 SR
Queue Stats
77W - 85L
1,482 Elo+
Party 4
Team Averages
Level 51
1,553 SR
1,428 Elo+

VS

Team Averages
Level 85
1,551 SR
1,572 Elo+
Yemoja
Yemoja
HitokiriHiryuken
Yemoja
Level 86
God Stats
5W - 5L
1,625 SR
Queue Stats
98W - 92L
1,471 Elo+
Party 3
Ratatoskr
Ratatoskr
IlioMarquez
Ratatoskr
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 37L
1,705 Elo+
Party 1
Medusa
Medusa
KuroAwA
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Polcofer
Guan Yu
Level 37
God Stats
5W - 3L
1,500 SR
Queue Stats
30W - 21L
1,614 Elo+
Party 1
Merlin
Merlin
Sopionco
Merlin
Level 141
God Stats
3W - 1L
1,630 SR
Queue Stats
85W - 69L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Artegore34
Arachne
16
3 / 11 / 5
11,146
413
6,101
24,254
11,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
DarkSp
Anhur
17
4 / 8 / 6
12,380
459
10,553
23,189
9,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
HaichJai
Merlin
18
2 / 12 / 1
11,913
441
12,285
18,090
7,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Haïse
Cthulhu
17
10 / 6 / 7
13,172
488
16,603
34,550
45,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
PulaMar3
Mulan
19
3 / 8 / 0
12,262
454
17,253
26,489
27,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 9
13,149
487
8,521
23,780
18,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
IlioMarquez
Ratatoskr
20
20 / 3 / 16
16,889
626
35,254
27,330
20,008
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
KuroAwA
Medusa
17
1 / 5 / 8
12,245
454
4,229
12,946
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Polcofer
Guan Yu
20
2 / 3 / 4
14,182
525
3,945
17,515
21,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Sopionco
Merlin
20
18 / 6 / 7
17,997
667
43,293
23,168
10,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
88
22
Kills
44
45
Deaths
22
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Arachne
Artegore34
Arachne
3
11
5
0.5
L
Anhur
DarkSp
Anhur
4
8
6
0.88
L
Merlin
HaichJai
Merlin
2
12
1
0.21
L
Cthulhu
Haïse
Cthulhu
10
6
7
2.25
W
3
5
9
1.5
W
Ratatoskr
IlioMarquez
Ratatoskr
20
3
16
9.33
W
Medusa
KuroAwA
Medusa
1
5
8
1
W
Guan Yu
Polcofer
Guan Yu
2
3
4
1.33
L
Mulan
PulaMar3
Mulan
3
8
0
0.38
W
Merlin
Sopionco
Merlin
18
6
7
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,795
Damage
95,242
126,572
Taken
104,739
100,895
Mitigated
75,613
28,081
Healing
34,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Artegore34
Arachne
6,101
3,819
0
5,837
24,254
11,567
36
6,122
18,132
0
40,248
L
Anhur
DarkSp
Anhur
10,553
4,490
0
7,936
23,189
9,176
3,395
9,166
14,023
0
73,551
L
Merlin
HaichJai
Merlin
12,285
1,137
0
690
18,090
7,153
549
6,424
11,666
80,803
0
L
Cthulhu
Haïse
Cthulhu
16,603
1,177
1,147
4,595
34,550
45,735
218
18,692
15,788
36,696
0
W
8,521
2,035
4,389
6,264
23,780
18,552
940
8,862
14,743
47,922
0
W
Ratatoskr
IlioMarquez
Ratatoskr
35,254
19,851
0
6,022
27,330
20,008
448
7,420
18,572
0
138,299
W
Medusa
KuroAwA
Medusa
4,229
1,950
0
3,512
12,946
5,275
4,033
3,849
9,047
0
43,368
W
Guan Yu
Polcofer
Guan Yu
3,945
1,284
883
3,505
17,515
21,248
1,441
3,176
13,828
0
69,153
L
Mulan
PulaMar3
Mulan
17,253
3,745
0
7,876
26,489
27,264
724
11,410
14,754
0
81,085
W
Merlin
Sopionco
Merlin
43,293
4,395
2,224
7,532
23,168
10,530
3,622
6,105
17,038
167,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,873
Gold Earned
74,462
512
Minions Killed
589
0
Camps Cleared
0
2,336,602
Distance Traveled
2,475,240
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,146
413
66
2
0
561,034
6
L
Anhur
12,380
459
97
4
0
455,865
0
L
Merlin
11,913
441
145
5
0
419,709
2
L
Cthulhu
13,172
488
51
2
0
505,871
1
W
Yemoja
13,149
487
37
1
0
435,789
8
W
Ratatoskr
16,889
626
119
4
0
579,143
3
W
Medusa
12,245
454
71
3
0
421,504
0
W
Guan Yu
14,182
525
137
5
0
544,773
5
L
Mulan
12,262
454
153
6
0
394,123
0
W
Merlin
17,997
667
225
8
0
494,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role