Player Matchup

Mulan
Mulan
Bigsaint
Mulan
Level 26
God Stats
53W - 13L
1,939 SR
Queue Stats
57W - 18L
1,825 Elo+
Party 2
Ra
Ra
P33K4I300
Ra
Level 26
God Stats
1W - 2L
1,796 SR
Queue Stats
55W - 19L
1,819 Elo+
Party 2
Danzaburou
Danzaburou
TigooBitties
Danzaburou
Level 26
God Stats
49W - 11L
1,873 SR
Queue Stats
52W - 17L
1,814 Elo+
Party 2
Team Averages
Level 26
1,870 SR
1,819 Elo+

VS

Team Averages
Level 90
1,798 SR
1,953 Elo+
Ah Muzen Cab
Ah Muzen Cab
Copper
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 22L
1,888 Elo+
Party 1
Cerberus
Cerberus
Smokinya
Cerberus
Level 127
God Stats
32W - 4L
2,034 SR
Queue Stats
61W - 13L
1,888 Elo+
Party 1
Hercules
Hercules
WuhanFluCCP
Hercules
Level 14
God Stats
8W - 3L
1,859 SR
Queue Stats
75W - 19L
2,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bigsaint
Mulan
11
0 / 7 / 5
8,253
590
10,528
16,368
13,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 6 / 3
9,170
655
10,586
12,523
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TigooBitties
Danzaburou
12
3 / 7 / 2
9,769
698
9,979
12,455
3,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Copper
Ah Muzen Cab
13
7 / 2 / 12
10,327
738
12,327
11,215
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Smokinya
Cerberus
13
6 / 1 / 14
10,927
781
12,871
17,897
18,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
WuhanFluCCP
Hercules
14
7 / 2 / 12
10,440
746
10,159
14,054
13,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
5
Kills
20
20
Deaths
5
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bigsaint
Mulan
0
7
5
0.36
W
Ah Muzen Cab
Copper
Ah Muzen Cab
7
2
12
6.5
L
2
6
3
0.58
W
Cerberus
Smokinya
Cerberus
6
1
14
13
L
Danzaburou
TigooBitties
Danzaburou
3
7
2
0.57
W
Hercules
WuhanFluCCP
Hercules
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,093
Damage
35,357
41,346
Taken
43,166
23,398
Mitigated
37,679
9,685
Healing
17,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bigsaint
Mulan
10,528
966
0
1,311
16,368
13,633
0
5,404
10,964
0
24,169
W
Ah Muzen Cab
Copper
Ah Muzen Cab
12,327
5,088
0
5,914
11,215
5,286
1,651
3,054
8,011
0
48,301
L
10,586
1,061
1,723
3,304
12,523
6,255
0
3,308
9,215
38,578
0
W
Cerberus
Smokinya
Cerberus
12,871
652
0
6,833
17,897
18,818
0
4,816
12,931
31,691
0
L
Danzaburou
TigooBitties
Danzaburou
9,979
3,745
438
2,909
12,455
3,510
0
4,720
7,735
0
48,829
W
Hercules
WuhanFluCCP
Hercules
10,159
3,887
0
5,249
14,054
13,575
969
3,107
10,712
0
32,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,192
Gold Earned
31,694
162
Minions Killed
157
0
Camps Cleared
0
712,303
Distance Traveled
741,483
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,253
590
28
2
0
262,005
2
W
Ah Muzen Cab
10,327
738
82
6
0
243,072
0
L
Ra
9,170
655
66
5
0
225,309
1
W
Cerberus
10,927
781
44
3
0
230,494
2
L
Danzaburou
9,769
698
68
5
0
224,989
1
W
Hercules
10,440
746
31
2
0
267,917
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role