Player Matchup

Sol
Sol
 
Sol
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
MacAttack5017
Bellona
Level 18
God Stats
5W - 7L
1,500 SR
Queue Stats
51W - 51L
1,517 Elo+
Solo
Hou Yi
Hou Yi
TPAM YdokBerk
Hou Yi
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 89L
1,365 Elo+
Party 2
Team Averages
Level 54
1,500 SR
1,461 Elo+

VS

Team Averages
Level 64
1,596 SR
1,361 Elo+
Chaac
Chaac
Knust101
Chaac
Level 28
God Stats
44W - 45L
1,481 SR
Queue Stats
517W - 665L
1,414 Elo+
Solo
Zeus
Zeus
PesT o AmuZeD
Zeus
Level 56
God Stats
21W - 12L
1,802 SR
Queue Stats
142W - 254L
1,327 Elo+
Party 1
Neith
Neith
SNED654
Neith
Level 107
God Stats
48W - 48L
1,505 SR
Queue Stats
476W - 784L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 6 / 0
8,687
511
6,928
11,825
2,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
11
1 / 10 / 0
9,291
547
4,631
19,320
19,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
2 / 2 / 1
9,941
585
8,513
14,772
4,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Knust101
Chaac
15
7 / 0 / 10
11,956
703
12,861
17,105
11,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 2 / 11
11,128
655
14,876
7,148
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
SNED654
Neith
15
6 / 1 / 11
11,504
677
11,672
11,551
4,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
3
Kills
18
18
Deaths
3
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
0
0
W
Chaac
Knust101
Chaac
7
0
10
12
L
Bellona
1
10
0
0.1
W
5
2
11
5.25
W
Neith
SNED654
Neith
6
1
11
11.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,072
Damage
39,409
45,917
Taken
35,804
26,516
Mitigated
17,780
7,626
Healing
18,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,928
814
0
1,959
11,825
2,777
0
3,500
8,093
29,223
0
W
Chaac
Knust101
Chaac
12,861
2,369
1,539
9,947
17,105
11,051
576
4,436
12,494
0
38,597
L
Bellona
4,631
422
0
1,921
19,320
19,091
0
6,309
12,463
0
23,161
W
14,876
381
1,347
1,632
7,148
2,210
1,028
425
6,623
49,347
0
W
Neith
SNED654
Neith
11,672
3,851
0
3,643
11,551
4,519
1,349
2,095
9,281
0
41,780
L
8,513
2,772
0
3,746
14,772
4,648
0
4,111
10,433
0
45,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,919
Gold Earned
34,588
139
Minions Killed
178
0
Camps Cleared
0
735,353
Distance Traveled
921,309
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,687
511
34
2
0
236,106
0
W
Chaac
11,956
703
43
3
0
349,022
2
L
Bellona
9,291
547
33
2
0
243,157
0
W
Zeus
11,128
655
81
5
0
277,939
0
W
Neith
11,504
677
54
3
0
294,348
0
L
Hou Yi
9,941
585
72
4
0
256,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role