Player Matchup

Chiron
Chiron
CalleHillar
Chiron
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 35L
1,265 Elo+
Party 1
Merlin
Merlin
Gooolandec
Merlin
Level 21
God Stats
1W - 1L
1,308 SR
Queue Stats
2W - 5L
1,083 Elo+
Solo
Artemis
Artemis
WariuW
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,182 Elo+
Party 1
Ymir
Ymir
kneckebrush
Ymir
Level 68
God Stats
3W - 7L
1,320 SR
Queue Stats
59W - 74L
1,265 Elo+
Party 1
Fenrir
Fenrir
manoissa
Fenrir
Level 27
God Stats
9W - 14L
1,420 SR
Queue Stats
25W - 29L
1,392 Elo+
Party 1
Team Averages
Level 25
1,410 SR
1,237 Elo+

VS

Team Averages
Level 30
1,487 SR
1,382 Elo+
Tsukuyomi
Tsukuyomi
Hehehermii
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,231 Elo+
Party 2
Mercury
Mercury
Satan9573
Mercury
Level 7
God Stats
1W - 3L
1,177 SR
Queue Stats
1W - 6L
1,211 Elo+
Solo
Olorun
Olorun
ShabaShow
Olorun
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 25L
1,508 Elo+
Party 3
Sun Wukong
Sun Wukong
Yoshihir099
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,325 Elo+
Party 2
Kukulkan
Kukulkan
novashi8
Kukulkan
Level 105
God Stats
24W - 16L
1,760 SR
Queue Stats
78W - 78L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
19 / 6 / 20
17,315
1,237
31,521
27,483
13,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Gooolandec
Merlin
20
13 / 2 / 25
15,918
1,137
36,484
12,074
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
WariuW
Artemis
20
3 / 5 / 22
13,978
998
13,202
19,376
9,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 5 / 24
14,309
1,022
9,455
24,625
26,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
manoissa
Fenrir
20
7 / 2 / 22
15,038
1,074
13,733
23,947
18,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hehehermii
Tsukuyomi
20
3 / 15 / 12
14,352
1,025
24,544
30,782
11,724
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Satan9573
Mercury
20
2 / 16 / 7
13,306
950
6,525
23,086
7,922
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
ShabaShow
Olorun
20
2 / 12 / 10
13,057
933
14,485
22,015
7,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Yoshihir099
Sun Wukong
19
7 / 4 / 7
14,319
1,023
20,137
28,080
23,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
novashi8
Kukulkan
20
6 / 2 / 10
15,751
1,125
35,797
7,809
2,835
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
66
49
Kills
20
20
Deaths
49
113
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chiron
19
6
20
4.83
W
Merlin
Gooolandec
Merlin
13
2
25
12.75
L
Tsukuyomi
Hehehermii
Tsukuyomi
3
15
12
0.6
L
Mercury
Satan9573
Mercury
2
16
7
0.34
L
Olorun
ShabaShow
Olorun
2
12
10
0.58
W
Artemis
WariuW
Artemis
3
5
22
2.8
L
Sun Wukong
Yoshihir099
Sun Wukong
7
4
7
2.63
W
7
5
24
3.8
W
Fenrir
manoissa
Fenrir
7
2
22
9
L
Kukulkan
novashi8
Kukulkan
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,395
Damage
101,488
107,505
Taken
111,772
73,223
Mitigated
53,547
14,675
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
31,521
18,597
2,004
5,437
27,483
13,547
0
16,404
11,029
0
54,443
W
Merlin
Gooolandec
Merlin
36,484
1,987
0
0
12,074
5,655
0
3,264
8,685
61,677
0
L
Tsukuyomi
Hehehermii
Tsukuyomi
24,544
7,394
0
2,038
30,782
11,724
0
11,405
19,377
0
45,730
L
Mercury
Satan9573
Mercury
6,525
1,572
0
305
23,086
7,922
0
9,683
13,403
0
21,192
L
Olorun
ShabaShow
Olorun
14,485
7,741
90
3,685
22,015
7,332
0
10,350
11,665
32,820
0
W
Artemis
WariuW
Artemis
13,202
9,273
0
4,135
19,376
9,173
0
7,028
12,248
0
39,904
L
Sun Wukong
Yoshihir099
Sun Wukong
20,137
4,523
0
3,527
28,080
23,734
0
12,618
15,462
0
31,360
W
9,455
1,148
0
0
24,625
26,297
0
14,080
10,326
17,835
0
W
Fenrir
manoissa
Fenrir
13,733
3,937
0
3,099
23,947
18,551
0
9,506
14,141
0
39,328
L
Kukulkan
novashi8
Kukulkan
35,797
1,824
0
0
7,809
2,835
0
1,883
5,926
97,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,558
Gold Earned
70,785
240
Minions Killed
266
9
Camps Cleared
6
1,309,172
Distance Traveled
1,335,879
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
17,315
1,237
59
4
3
271,392
2
W
Merlin
15,918
1,137
61
4
0
277,092
0
L
Tsukuyomi
14,352
1,025
35
3
2
284,792
1
L
Mercury
13,306
950
41
3
1
232,244
1
L
Olorun
13,057
933
32
2
2
214,307
1
W
Artemis
13,978
998
62
4
1
236,491
1
L
Sun Wukong
14,319
1,023
28
2
1
305,770
0
W
Ymir
14,309
1,022
15
1
1
232,785
0
W
Fenrir
15,038
1,074
43
3
4
291,412
2
L
Kukulkan
15,751
1,125
130
9
0
298,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role