Player Matchup

Chaac
Chaac
Acechaos
Chaac
Level 68
God Stats
14W - 15L
1,646 SR
Queue Stats
89W - 104L
1,373 Elo+
Party 2
Hachiman
Hachiman
Gyuvisz
Hachiman
Level 129
God Stats
2W - 2L
1,305 SR
Queue Stats
58W - 70L
1,445 Elo+
Solo
Ra
Ra
Squ33g
Ra
Level 21
God Stats
4W - 5L
1,627 SR
Queue Stats
8W - 18L
1,303 Elo+
Party 2
Team Averages
Level 73
1,526 SR
1,374 Elo+

VS

Team Averages
Level 71
1,386 SR
1,404 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ballhelmetx
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,174 Elo+
Party 1
Scylla
Scylla
BigChungA55
Scylla
Level 59
God Stats
0W - 2L
1,323 SR
Queue Stats
53W - 73L
1,416 Elo+
Party 1
King Arthur
King Arthur
Fab16
King Arthur
Level 147
God Stats
2W - 3L
1,335 SR
Queue Stats
169W - 151L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Acechaos
Chaac
16
8 / 6 / 9
13,213
777
18,847
19,247
16,380
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Gyuvisz
Hachiman
17
11 / 3 / 6
13,497
794
16,705
18,142
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
16
3 / 3 / 13
12,215
719
11,539
10,407
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ballhelmetx
Ah Muzen Cab
14
5 / 9 / 4
11,564
680
12,386
15,140
5,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
7 / 9 / 3
12,803
753
12,696
15,691
7,273
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Fab16
King Arthur
15
0 / 4 / 7
10,714
630
8,234
25,858
22,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
22
Kills
12
12
Deaths
22
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
Acechaos
Chaac
8
6
9
2.08
L
Ah Muzen Cab
Ballhelmetx
Ah Muzen Cab
5
9
4
0.78
L
Scylla
7
9
3
0.94
L
King Arthur
Fab16
King Arthur
0
4
7
0.88
W
Hachiman
Gyuvisz
Hachiman
11
3
6
4.67
W
Ra
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,091
Damage
33,316
47,796
Taken
56,689
28,290
Mitigated
35,748
21,437
Healing
3,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Acechaos
Chaac
18,847
4,685
0
4,951
19,247
16,380
689
4,652
14,595
4,369
51,771
L
Ah Muzen Cab
Ballhelmetx
Ah Muzen Cab
12,386
5,327
0
1,889
15,140
5,771
0
3,333
11,567
0
35,897
L
Scylla
12,696
1,375
0
1,295
15,691
7,273
0
3,527
11,824
38,147
0
L
King Arthur
Fab16
King Arthur
8,234
1,137
0
257
25,858
22,704
0
5,044
20,356
2,072
61,443
W
Hachiman
Gyuvisz
Hachiman
16,705
10,998
0
7,962
18,142
7,468
2,021
4,501
13,641
0
67,271
W
Ra
11,539
719
4,204
4,320
10,407
4,442
627
4,014
6,393
51,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,925
Gold Earned
35,081
236
Minions Killed
167
0
Camps Cleared
0
894,353
Distance Traveled
803,931
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,213
777
71
4
0
323,405
2
L
Ah Muzen Cab
11,564
680
42
2
0
227,296
0
L
Scylla
12,803
753
51
3
0
243,536
2
L
King Arthur
10,714
630
74
4
0
333,099
3
W
Hachiman
13,497
794
80
5
0
280,649
4
W
Ra
12,215
719
85
5
0
290,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role