Player Matchup

Persephone
Persephone
Neko_517
Persephone
Level 18
God Stats
25W - 31L
1,516 SR
Queue Stats
357W - 358L
1,400 Elo+
Party 1
Skadi
Skadi
Rage-A-Cola
Skadi
Level 26
God Stats
41W - 28L
1,568 SR
Queue Stats
236W - 234L
1,398 Elo+
Party 1
Ares
Ares
Scalierbiker32
Ares
Level 14
God Stats
3W - 2L
1,521 SR
Queue Stats
84W - 84L
1,468 Elo+
Party 1
Nemesis
Nemesis
djlalo12038
Nemesis
Level 25
God Stats
50W - 26L
1,575 SR
Queue Stats
532W - 511L
1,422 Elo+
Party 1
Osiris
Osiris
ultima_ventus
Osiris
Level 65
God Stats
11W - 4L
1,500 SR
Queue Stats
491W - 441L
1,468 Elo+
Party 1
Team Averages
Level 30
1,536 SR
1,431 Elo+

VS

Team Averages
Level 9
1,554 SR
1,381 Elo+
Nemesis
Nemesis
AchooAngler
Nemesis
Level 18
God Stats
2W - 2L
1,410 SR
Queue Stats
53W - 49L
1,574 Elo+
Solo
Neith
Neith
OmegaTy1473
Neith
Level 11
God Stats
6W - 11L
1,815 SR
Queue Stats
29W - 23L
1,584 Elo+
Solo
Olorun
Olorun
boom_shot6071
Olorun
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 48L
1,267 Elo+
Solo
Skadi
Skadi
lUnderdogI
Skadi
Level 8
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 2L
1,227 Elo+
Solo
Athena
Athena
pettboss
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Neko_517
Persephone
12
1 / 2 / 4
7,337
564
9,553
7,242
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 0 / 2
6,298
484
6,939
6,368
2,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 3
6,791
522
2,902
5,843
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
djlalo12038
Nemesis
12
9 / 1 / 0
7,697
592
5,374
6,516
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 3
7,234
556
3,792
7,276
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AchooAngler
Nemesis
9
0 / 3 / 0
5,437
418
2,087
8,925
2,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 2 / 2
7,055
543
5,385
7,185
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 2 / 0
6,159
474
5,781
9,827
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
11
3 / 6 / 0
6,701
515
6,249
11,886
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
pettboss
Athena
8
0 / 4 / 0
5,422
417
2,000
8,257
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
3
3
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AchooAngler
Nemesis
0
3
0
0
W
Persephone
Neko_517
Persephone
1
2
4
1.5
L
0
2
2
0.5
W
3
0
2
4
W
2
0
3
3.5
L
0
2
0
0
W
Nemesis
djlalo12038
Nemesis
9
1
0
9
L
Skadi
3
6
0
0.5
L
Athena
pettboss
Athena
0
4
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,560
Damage
21,502
33,245
Taken
46,080
15,239
Mitigated
15,377
10,465
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AchooAngler
Nemesis
2,087
929
0
2,772
8,925
2,427
0
1,095
7,830
0
23,461
W
Persephone
Neko_517
Persephone
9,553
517
0
2,479
7,242
2,123
0
0
7,240
39,270
0
L
5,385
2,661
0
2,104
7,185
2,370
295
1,389
5,796
0
37,586
W
6,939
3,508
0
2,432
6,368
2,055
0
4,445
1,923
0
29,910
W
2,902
335
0
713
5,843
3,696
0
3,070
2,773
22,539
0
L
5,781
2,247
326
5,983
9,827
3,038
240
1,533
8,294
43,843
0
W
Nemesis
djlalo12038
Nemesis
5,374
2,591
0
144
6,516
3,037
0
0
6,516
0
35,643
L
Skadi
6,249
3,071
0
1,205
11,886
3,832
810
7,183
4,703
0
29,874
L
Athena
pettboss
Athena
2,000
606
0
487
8,257
3,710
413
1,255
7,002
10,445
0
W
3,792
764
0
4,697
7,276
4,328
658
266
7,010
0
36,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,357
Gold Earned
30,774
287
Minions Killed
282
0
Camps Cleared
0
1,171,931
Distance Traveled
1,086,494
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,437
418
39
3
0
250,320
4
W
Persephone
7,337
564
70
5
0
219,772
0
L
Neith
7,055
543
91
7
0
185,445
3
W
Skadi
6,298
484
42
3
0
177,382
3
W
Ares
6,791
522
27
2
0
256,474
0
L
Olorun
6,159
474
81
6
0
207,662
1
W
Nemesis
7,697
592
67
5
0
276,354
0
L
Skadi
6,701
515
50
4
0
208,635
1
L
Athena
5,422
417
21
2
0
234,432
0
W
Osiris
7,234
556
81
6
0
241,949
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role