Player Matchup

Baba Yaga
Baba Yaga
B1ackHammer90
Baba Yaga
Level 13
God Stats
0W - 1L
1,254 SR
Queue Stats
2W - 4L
1,210 Elo+
Solo
Danzaburou
Danzaburou
Brogan13
Danzaburou
Level 19
God Stats
3W - 6L
1,477 SR
Queue Stats
168W - 208L
1,367 Elo+
Solo
Cu Chulainn
Cu Chulainn
IntrinsicVelocit
Cu Chulainn
Level 7
God Stats
3W - 5L
1,642 SR
Queue Stats
39W - 34L
1,578 Elo+
Solo
Mulan
Mulan
MadrigalJK7
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,522 Elo+
Solo
Tyr
Tyr
jeaningpig
Tyr
Level 29
God Stats
0W - 1L
1,362 SR
Queue Stats
4W - 5L
1,574 Elo+
Solo
Team Averages
Level 14
1,447 SR
1,450 Elo+

VS

Team Averages
Level 23
1,569 SR
1,543 Elo+
Bellona
Bellona
BTactics
Bellona
Level 15
God Stats
11W - 14L
1,633 SR
Queue Stats
81W - 66L
1,600 Elo+
Solo
Anhur
Anhur
Devil4ruit
Anhur
Level 17
God Stats
1W - 1L
1,707 SR
Queue Stats
56W - 51L
1,599 Elo+
Solo
Yemoja
Yemoja
MissF0rtune1
Yemoja
Level 29
God Stats
1W - 2L
1,304 SR
Queue Stats
100W - 93L
1,518 Elo+
Solo
Danzaburou
Danzaburou
sebasblackhero
Danzaburou
Level 27
God Stats
3W - 1L
1,619 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
znlumberjack
Baba Yaga
Level 29
God Stats
10W - 9L
1,583 SR
Queue Stats
26W - 37L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
B1ackHammer90
Baba Yaga
20
4 / 5 / 9
14,299
447
21,732
20,458
10,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Brogan13
Danzaburou
20
3 / 13 / 4
14,292
447
13,266
28,916
11,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Cu Chulainn
IntrinsicVelocit
Cu Chulainn
20
15 / 3 / 4
16,306
510
37,132
28,935
23,940
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
0 / 6 / 4
11,607
363
2,781
20,360
18,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 7 / 5
13,615
425
14,422
34,952
43,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BTactics
Bellona
20
10 / 1 / 8
17,411
544
18,562
27,465
37,225
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
20
14 / 7 / 10
22,293
697
29,861
38,593
18,809
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
18
2 / 5 / 12
15,603
488
9,277
25,162
20,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
sebasblackhero
Danzaburou
20
4 / 10 / 11
16,002
500
14,724
23,054
9,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
znlumberjack
Baba Yaga
20
4 / 2 / 14
16,411
513
18,371
17,951
13,794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
89
25
Kills
34
34
Deaths
25
26
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
B1ackHammer90
Baba Yaga
4
5
9
1.7
W
Bellona
BTactics
Bellona
10
1
8
14
L
Danzaburou
Brogan13
Danzaburou
3
13
4
0.38
W
Anhur
14
7
10
2.71
L
Cu Chulainn
IntrinsicVelocit
Cu Chulainn
15
3
4
5.67
L
0
6
4
0.33
W
Yemoja
2
5
12
1.6
L
3
7
5
0.79
W
Danzaburou
sebasblackhero
Danzaburou
4
10
11
0.95
W
Baba Yaga
znlumberjack
Baba Yaga
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,333
Damage
90,795
133,621
Taken
132,225
108,122
Mitigated
100,177
32,952
Healing
58,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
B1ackHammer90
Baba Yaga
21,732
1,072
0
5,772
20,458
10,902
0
4,118
16,340
73,541
0
W
Bellona
BTactics
Bellona
18,562
9,324
0
10,777
27,465
37,225
1,691
4,655
22,695
326
75,613
L
Danzaburou
Brogan13
Danzaburou
13,266
5,050
0
8,219
28,916
11,106
2,414
4,529
24,387
0
110,449
W
Anhur
29,861
17,988
0
18,390
38,593
18,809
8,623
5,934
32,659
0
246,058
L
Cu Chulainn
IntrinsicVelocit
Cu Chulainn
37,132
11,095
0
6,591
28,935
23,940
1,836
7,639
21,296
0
160,334
L
2,781
260
0
3,913
20,360
18,432
102
3,651
16,709
283
53,605
W
Yemoja
9,277
1,160
6,993
6,950
25,162
20,939
653
7,488
17,649
36,937
0
L
14,422
2,612
712
7,745
34,952
43,742
243
8,478
26,474
613
74,956
W
Danzaburou
sebasblackhero
Danzaburou
14,724
6,876
0
4,583
23,054
9,410
1,775
3,397
19,607
0
52,535
W
Baba Yaga
znlumberjack
Baba Yaga
18,371
753
1,867
8,509
17,951
13,794
2,032
4,077
13,812
75,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,119
Gold Earned
87,720
631
Minions Killed
603
0
Camps Cleared
0
2,725,949
Distance Traveled
2,706,569
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
14,299
447
86
3
0
574,694
4
W
Bellona
17,411
544
129
4
0
563,936
6
L
Danzaburou
14,292
447
148
5
0
462,178
0
W
Anhur
22,293
697
245
8
0
479,133
5
L
Cu Chulainn
16,306
510
204
6
0
645,807
1
L
Mulan
11,607
363
89
3
0
444,783
2
W
Yemoja
15,603
488
58
2
0
507,747
1
L
Tyr
13,615
425
104
3
0
598,487
0
W
Danzaburou
16,002
500
61
2
0
553,596
0
W
Baba Yaga
16,411
513
110
3
0
602,157
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role