Player Matchup

Ah Puch
Ah Puch
HumanitysGrace
Ah Puch
Level 141
God Stats
1W - 1L
1,716 SR
Queue Stats
124W - 90L
1,698 Elo+
Party 1
Nemesis
Nemesis
ImSTierTrash
Nemesis
Level 14
God Stats
0W - 3L
1,613 SR
Queue Stats
61W - 33L
1,776 Elo+
Party 1
Yemoja
Yemoja
Nurdusa
Yemoja
Level 146
God Stats
1W - 4L
1,166 SR
Queue Stats
612W - 464L
1,757 Elo+
Party 1
Team Averages
Level 100
1,499 SR
1,744 Elo+

VS

Team Averages
Level 72
1,629 SR
1,620 Elo+
Ganesha
Ganesha
Delirium Radio
Ganesha
Level 29
God Stats
7W - 4L
1,672 SR
Queue Stats
59W - 56L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
Lavishblaze
Baron Samedi
Level 148
God Stats
11W - 4L
1,919 SR
Queue Stats
83W - 57L
1,771 Elo+
Party 2
Heimdallr
Heimdallr
Truxae
Heimdallr
Level 38
God Stats
1W - 0L
1,297 SR
Queue Stats
284W - 171L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
12,037
634
17,449
16,613
6,500
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ImSTierTrash
Nemesis
14
4 / 7 / 1
11,786
620
12,612
26,468
15,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Nurdusa
Yemoja
15
2 / 4 / 5
12,620
664
10,107
19,488
24,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 14
11,629
612
6,788
13,117
12,802
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Lavishblaze
Baron Samedi
16
7 / 5 / 8
13,264
698
19,859
19,424
12,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Truxae
Heimdallr
16
8 / 3 / 6
13,442
707
22,707
20,380
9,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
15
15
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
1
14
7
L
3
4
5
1.38
L
Nemesis
ImSTierTrash
Nemesis
4
7
1
0.64
W
Baron Samedi
Lavishblaze
Baron Samedi
7
5
8
2.2
L
Yemoja
Nurdusa
Yemoja
2
4
5
1.13
W
Heimdallr
Truxae
Heimdallr
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,168
Damage
49,354
62,569
Taken
52,921
46,960
Mitigated
34,087
20,792
Healing
20,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,788
309
1,371
2,065
13,117
12,802
480
6,620
6,156
27,564
0
L
17,449
228
0
4,052
16,613
6,500
950
8,892
7,342
64,089
0
L
Nemesis
ImSTierTrash
Nemesis
12,612
5,524
0
9,804
26,468
15,922
0
8,451
17,594
249
54,927
W
Baron Samedi
Lavishblaze
Baron Samedi
19,859
948
4,136
9,648
19,424
12,078
168
9,790
9,174
62,187
0
L
Yemoja
Nurdusa
Yemoja
10,107
1,485
2,741
4,195
19,488
24,538
431
8,372
10,620
34,152
0
W
Heimdallr
Truxae
Heimdallr
22,707
11,264
0
3,773
20,380
9,207
1,909
10,310
9,690
0
58,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,443
Gold Earned
38,335
176
Minions Killed
187
0
Camps Cleared
0
1,080,403
Distance Traveled
1,028,133
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,629
612
0
0
0
375,841
5
L
Ah Puch
12,037
634
94
5
0
319,601
0
L
Nemesis
11,786
620
51
3
0
375,378
2
W
Baron Samedi
13,264
698
97
5
0
315,636
3
L
Yemoja
12,620
664
31
2
0
385,424
6
W
Heimdallr
13,442
707
90
5
0
336,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role