Player Matchup

Tiamat
Tiamat
SlimePhant0m
Tiamat
Level 36
God Stats
170W - 178L
1,540 SR
Queue Stats
598W - 692L
1,429 Elo+
Solo
Pele
Pele
Wolfgoggles
Pele
Level 41
God Stats
19W - 32L
1,516 SR
Queue Stats
550W - 646L
1,387 Elo+
Party 3
Bacchus
Bacchus
XSkullCrusherX73
Bacchus
Level 122
God Stats
1W - 3L
1,837 SR
Queue Stats
235W - 241L
1,678 Elo+
Party 2
Nu Wa
Nu Wa
cosmoBeach_
Nu Wa
Level 28
God Stats
44W - 57L
1,501 SR
Queue Stats
409W - 514L
1,407 Elo+
Party 3
Izanami
Izanami
iTz_hAcKz354
Izanami
Level 28
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 51
1,619 SR
1,480 Elo+

VS

Team Averages
Level 61
1,529 SR
1,542 Elo+
Tyr
Tyr
CARVAisHERE
Tyr
Level 85
God Stats
9W - 10L
1,601 SR
Queue Stats
61W - 49L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
Pingüino73
Kuzenbo
Level 41
God Stats
3W - 3L
1,210 SR
Queue Stats
96W - 110L
1,442 Elo+
Solo
Artemis
Artemis
TheGirlLolipops
Artemis
Level 99
God Stats
66W - 49L
1,889 SR
Queue Stats
99W - 89L
1,712 Elo+
Party 1
Loki
Loki
XxExploSioN V2
Loki
Level 64
God Stats
6W - 5L
1,461 SR
Queue Stats
48W - 60L
1,485 Elo+
Party 1
Tiamat
Tiamat
javip990
Tiamat
Level 14
God Stats
2W - 2L
1,483 SR
Queue Stats
13W - 6L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 5 / 0
4,307
479
1,955
5,965
4,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
4,669
519
3,489
7,386
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 1 / 0
3,978
442
346
2,162
911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 0
4,948
550
1,886
2,274
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
iTz_hAcKz354
Izanami
6
0 / 3 / 0
4,224
469
1,915
3,829
637
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
6,784
754
6,171
9,111
3,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
Pingüino73
Kuzenbo
8
0 / 0 / 3
4,759
529
806
3,669
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
4 / 0 / 0
5,846
650
2,789
3,996
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 0 / 3
5,407
601
2,660
4,339
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
javip990
Tiamat
11
2 / 0 / 0
5,652
628
1,270
3,337
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
14
14
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Kuzenbo
Pingüino73
Kuzenbo
0
0
3
1.5
L
Tiamat
0
5
0
0
W
4
0
0
4
L
0
4
0
0
L
0
1
0
0
W
2
0
3
3.5
L
0
1
0
0
L
Izanami
iTz_hAcKz354
Izanami
0
3
0
0
W
Tiamat
javip990
Tiamat
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,591
Damage
13,696
21,616
Taken
24,452
8,648
Mitigated
9,589
4,949
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,171
737
0
5,154
9,111
3,689
256
1,906
7,157
0
37,487
W
Kuzenbo
Pingüino73
Kuzenbo
806
249
0
342
3,669
1,828
259
340
3,287
16,512
0
L
Tiamat
1,955
369
159
1,314
5,965
4,425
0
0
5,965
15,719
0
W
2,789
1,738
0
2,623
3,996
1,096
774
414
3,534
0
24,754
L
3,489
856
0
2,592
7,386
2,047
222
537
6,849
0
22,177
L
346
60
0
365
2,162
911
0
447
1,715
4,884
0
W
2,660
682
0
1,932
4,339
1,112
452
550
3,711
0
20,128
L
1,886
181
0
519
2,274
628
716
775
1,499
22,447
0
L
Izanami
iTz_hAcKz354
Izanami
1,915
1,471
0
0
3,829
637
0
317
3,512
0
13,843
W
Tiamat
javip990
Tiamat
1,270
107
0
1,233
3,337
1,864
324
651
2,576
29,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,126
Gold Earned
28,448
160
Minions Killed
271
0
Camps Cleared
0
716,997
Distance Traveled
878,092
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,784
754
85
9
0
190,893
2
W
Kuzenbo
4,759
529
28
3
0
185,078
1
L
Tiamat
4,307
479
18
2
0
167,034
0
W
Artemis
5,846
650
52
6
0
147,046
0
L
Pele
4,669
519
56
6
0
186,396
3
L
Bacchus
3,978
442
14
2
0
89,069
0
W
Loki
5,407
601
54
6
0
194,900
0
L
Nu Wa
4,948
550
42
5
0
142,478
3
L
Izanami
4,224
469
30
3
0
132,020
0
W
Tiamat
5,652
628
52
6
0
160,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role