Player Matchup

Scylla
Scylla
Bonkkerrs
Scylla
Level 29
God Stats
10W - 10L
1,751 SR
Queue Stats
102W - 79L
1,666 Elo+
Solo
Hun Batz
Hun Batz
Dolcho VR
Hun Batz
Level 8
God Stats
1W - 0L
1,713 SR
Queue Stats
10W - 7L
1,562 Elo+
Solo
Cernunnos
Cernunnos
Impact-Sledge
Cernunnos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,647 Elo+
Solo
Sobek
Sobek
SlicedMemes
Sobek
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 85L
1,661 Elo+
Solo
Awilix
Awilix
TryingGolem25
Awilix
Level 28
God Stats
8W - 5L
1,622 SR
Queue Stats
90W - 91L
1,670 Elo+
Solo
Team Averages
Level 16
1,617 SR
1,641 Elo+

VS

Team Averages
Level 13
1,444 SR
1,547 Elo+
Izanami
Izanami
BiggBeastinn
Izanami
Level 26
God Stats
2W - 6L
1,464 SR
Queue Stats
149W - 198L
1,535 Elo+
Solo
Tiamat
Tiamat
Expxse-Who
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,578 Elo+
Solo
Thanatos
Thanatos
Happys87
Thanatos
Level 16
God Stats
0W - 3L
1,206 SR
Queue Stats
3W - 3L
1,264 Elo+
Solo
Fenrir
Fenrir
JuliaGamer9576
Fenrir
Level 10
God Stats
3W - 9L
1,275 SR
Queue Stats
9W - 21L
1,530 Elo+
Solo
Ne Zha
Ne Zha
juanlegendary545
Ne Zha
Level 7
God Stats
1W - 1L
1,774 SR
Queue Stats
6W - 2L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bonkkerrs
Scylla
16
12 / 1 / 9
11,255
662
12,906
6,164
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Dolcho VR
Hun Batz
16
2 / 0 / 4
10,049
591
4,341
8,043
3,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Impact-Sledge
Cernunnos
16
7 / 0 / 14
10,469
616
9,941
11,515
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
8 / 0 / 12
9,976
587
4,641
10,754
11,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
12 / 0 / 7
11,370
669
8,540
8,781
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BiggBeastinn
Izanami
14
1 / 7 / 0
8,487
499
5,358
15,124
6,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Expxse-Who
Tiamat
8
0 / 2 / 0
6,134
361
2,181
3,933
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Happys87
Thanatos
7
0 / 9 / 1
5,649
332
1,985
13,705
5,806
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 14 / 1
5,173
304
1,179
12,681
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 11 / 1
6,116
360
4,137
13,547
3,459
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
4
41
Kills
1
1
Deaths
43
46
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
BiggBeastinn
Izanami
1
7
0
0.14
W
Scylla
Bonkkerrs
Scylla
12
1
9
16.5
W
Hun Batz
Dolcho VR
Hun Batz
2
0
4
4
L
Tiamat
Expxse-Who
Tiamat
0
2
0
0
L
Thanatos
Happys87
Thanatos
0
9
1
0.06
W
Cernunnos
Impact-Sledge
Cernunnos
7
0
14
14
L
0
14
1
0.04
W
8
0
12
14
W
12
0
7
15.5
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,369
Damage
14,840
45,257
Taken
58,990
25,222
Mitigated
20,484
19,454
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BiggBeastinn
Izanami
5,358
3,239
224
2,873
15,124
6,408
0
3,271
11,709
0
51,306
W
Scylla
Bonkkerrs
Scylla
12,906
1,854
0
1,060
6,164
2,184
2,092
632
5,436
68,238
0
W
Hun Batz
Dolcho VR
Hun Batz
4,341
840
0
1,254
8,043
3,214
3,635
122
7,921
0
55,436
L
Tiamat
Expxse-Who
Tiamat
2,181
647
0
1,076
3,933
1,962
0
1,325
2,454
19,467
0
L
Thanatos
Happys87
Thanatos
1,985
606
0
2,558
13,705
5,806
0
2,432
11,085
0
16,528
W
Cernunnos
Impact-Sledge
Cernunnos
9,941
4,798
0
8,095
11,515
4,580
6,800
263
11,222
0
67,493
L
1,179
454
0
987
12,681
2,849
0
5,771
6,756
0
7,486
W
4,641
849
0
5,185
10,754
11,502
843
192
10,518
30,444
0
W
8,540
3,751
0
3,860
8,781
3,742
156
686
7,979
0
65,639
L
4,137
1,668
0
1,593
13,547
3,459
0
3,990
9,439
0
25,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,119
Gold Earned
31,559
551
Minions Killed
214
0
Camps Cleared
0
1,680,881
Distance Traveled
1,189,795
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,487
499
101
6
0
258,099
1
W
Scylla
11,255
662
147
9
0
322,025
6
W
Hun Batz
10,049
591
129
8
0
329,588
1
L
Tiamat
6,134
361
42
2
0
202,525
0
L
Thanatos
5,649
332
21
1
0
230,046
2
W
Cernunnos
10,469
616
124
7
0
296,460
2
L
Fenrir
5,173
304
13
1
0
238,952
0
W
Sobek
9,976
587
31
2
0
323,136
3
W
Awilix
11,370
669
120
7
0
409,672
0
L
Ne Zha
6,116
360
37
2
0
260,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role