Player Matchup

Artemis
Artemis
HolyVanoly
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 44L
1,553 Elo+
Solo
Bakasura
Bakasura
MMFK47
Bakasura
Level 26
God Stats
9W - 10L
1,526 SR
Queue Stats
88W - 74L
1,635 Elo+
Party 2
Chang'e
Chang'e
Ne_KoVan
Chang'e
Level 15
God Stats
7W - 3L
1,618 SR
Queue Stats
43W - 30L
1,617 Elo+
Solo
Fenrir
Fenrir
Rakuthh
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,637 Elo+
Solo
Vamana
Vamana
Shane4745
Vamana
Level 26
God Stats
9W - 4L
1,733 SR
Queue Stats
93W - 71L
1,659 Elo+
Party 2
Team Averages
Level 19
1,575 SR
1,620 Elo+

VS

Team Averages
Level 21
1,558 SR
1,594 Elo+
Anhur
Anhur
DCblack10
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,721 Elo+
Party 1
Sol
Sol
DarK-NoSsioP
Sol
Level 29
God Stats
52W - 34L
1,524 SR
Queue Stats
114W - 108L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
Mon13ecompte
Sun Wukong
Level 4
God Stats
4W - 0L
1,705 SR
Queue Stats
48W - 16L
1,777 Elo+
Solo
Ymir
Ymir
Owon44
Ymir
Level 45
God Stats
10W - 6L
1,621 SR
Queue Stats
141W - 141L
1,446 Elo+
Party 1
Janus
Janus
macleor
Janus
Level 20
God Stats
2W - 5L
1,441 SR
Queue Stats
49W - 49L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HolyVanoly
Artemis
11
2 / 1 / 2
6,222
566
7,457
6,131
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
MMFK47
Bakasura
9
2 / 3 / 0
5,363
488
2,806
8,452
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Ne_KoVan
Chang'e
7
0 / 4 / 2
4,616
420
2,568
7,108
2,106
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Rakuthh
Fenrir
6
0 / 5 / 0
4,152
377
944
4,086
1,042
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
Shane4745
Vamana
9
1 / 3 / 1
5,278
480
3,238
8,266
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DCblack10
Anhur
6
0 / 2 / 0
4,186
381
266
2,326
523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 0 / 1
6,671
606
5,883
4,901
1,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Mon13ecompte
Sun Wukong
11
5 / 2 / 3
6,497
591
9,226
10,215
4,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Owon44
Ymir
7
0 / 2 / 0
4,964
451
1,513
6,751
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
macleor
Janus
13
5 / 0 / 1
7,176
652
4,187
4,166
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
16
16
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
DCblack10
Anhur
0
2
0
0
W
6
0
1
6.5
L
Artemis
HolyVanoly
Artemis
2
1
2
3
L
Bakasura
MMFK47
Bakasura
2
3
0
0.67
W
Sun Wukong
Mon13ecompte
Sun Wukong
5
2
3
3.25
L
Chang'e
Ne_KoVan
Chang'e
0
4
2
0.25
W
Ymir
Owon44
Ymir
0
2
0
0
L
Fenrir
Rakuthh
Fenrir
0
5
0
0
L
Vamana
Shane4745
Vamana
1
3
1
0.5
W
Janus
macleor
Janus
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,013
Damage
21,075
34,043
Taken
28,359
13,318
Mitigated
11,018
12,508
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DCblack10
Anhur
266
112
0
213
2,326
523
0
0
2,326
0
5,022
W
5,883
996
386
2,916
4,901
1,860
910
1,477
3,197
28,342
0
L
Artemis
HolyVanoly
Artemis
7,457
3,658
0
2,944
6,131
1,903
0
2,628
3,503
0
38,893
L
Bakasura
MMFK47
Bakasura
2,806
2,159
38
3,745
8,452
2,931
0
1,184
7,268
0
23,532
W
Sun Wukong
Mon13ecompte
Sun Wukong
9,226
2,163
0
4,210
10,215
4,761
0
0
9,639
0
36,091
L
Chang'e
Ne_KoVan
Chang'e
2,568
263
254
2,456
7,108
2,106
112
4,829
2,279
15,119
0
W
Ymir
Owon44
Ymir
1,513
620
0
753
6,751
2,860
0
785
5,966
13,960
0
L
Fenrir
Rakuthh
Fenrir
944
514
0
282
4,086
1,042
0
2,040
2,046
0
6,112
L
Vamana
Shane4745
Vamana
3,238
1,463
171
2,618
8,266
5,336
0
902
7,364
0
23,510
W
Janus
macleor
Janus
4,187
263
0
2,693
4,166
1,014
0
79
4,032
47,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,631
Gold Earned
29,494
233
Minions Killed
251
0
Camps Cleared
0
926,371
Distance Traveled
963,843
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,186
381
13
1
0
133,514
0
W
Sol
6,671
606
52
5
0
200,257
2
L
Artemis
6,222
566
75
7
0
159,510
3
L
Bakasura
5,363
488
60
5
0
227,735
0
W
Sun Wukong
6,497
591
65
6
0
205,368
2
L
Chang'e
4,616
420
32
3
0
169,104
0
W
Ymir
4,964
451
23
2
0
202,071
1
L
Fenrir
4,152
377
23
2
0
162,230
1
L
Vamana
5,278
480
43
4
0
207,792
2
W
Janus
7,176
652
98
9
0
222,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role